Player Matchup

Ne Zha
Ne Zha
AmazingShoedini
Ne Zha
Level 93
God Stats
1W - 1L
1,268 SR
Queue Stats
145W - 145L
1,449 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Azekker
Cu Chulainn
Level 145
God Stats
38W - 30L
1,722 SR
Queue Stats
177W - 140L
1,594 Elo+
Party 1
Janus
Janus
DookyHead24
Janus
Level 106
God Stats
6W - 6L
1,500 SR
Queue Stats
168W - 187L
1,497 Elo+
Party 3
Thanatos
Thanatos
Overkill42069
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
sacredkitsune26
Jing Wei
Level 29
God Stats
5W - 6L
1,710 SR
Queue Stats
137W - 158L
1,429 Elo+
Party 3
Team Averages
Level 84
1,540 SR
1,494 Elo+

VS

Team Averages
Level 82
1,629 SR
1,573 Elo+
Thor
Thor
BarbaLarga
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BihariBoi
Neith
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 53L
1,547 Elo+
Party 2
Aphrodite
Aphrodite
Dinohunterr
Aphrodite
Level 86
God Stats
3W - 3L
1,910 SR
Queue Stats
40W - 53L
1,508 Elo+
Party 2
Heimdallr
Heimdallr
Goodral
Heimdallr
Level 87
God Stats
1W - 1L
1,737 SR
Queue Stats
8W - 7L
1,692 Elo+
Party 2
Bacchus
Bacchus
Nogaido
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 9
8,365
523
8,256
13,789
6,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cu Chulainn
Azekker
Cu Chulainn
17
8 / 0 / 5
10,666
667
12,363
8,804
8,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 4 / 5
8,572
536
7,647
7,460
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Overkill42069
Thanatos
16
8 / 3 / 5
9,937
621
6,592
13,137
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
14
3 / 1 / 5
8,580
536
7,640
5,630
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 1
8,465
529
6,642
13,928
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
BihariBoi
Neith
13
1 / 5 / 3
7,622
476
7,368
10,037
5,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Dinohunterr
Aphrodite
11
0 / 5 / 7
7,002
438
4,227
10,495
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Goodral
Heimdallr
13
3 / 4 / 2
7,869
492
6,830
9,273
2,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Nogaido
Bacchus
12
2 / 3 / 5
7,715
482
5,367
11,908
10,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
22
Kills
12
12
Deaths
22
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
W
Cu Chulainn
Azekker
Cu Chulainn
8
0
5
10.5
L
6
5
1
1.3
L
Neith
BihariBoi
Neith
1
5
3
0.5
L
Aphrodite
Dinohunterr
Aphrodite
0
5
7
0.7
W
1
4
5
0.88
L
Heimdallr
Goodral
Heimdallr
3
4
2
1
L
Bacchus
Nogaido
Bacchus
2
3
5
1.5
W
Thanatos
Overkill42069
Thanatos
8
3
5
3.5
W
Jing Wei
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,498
Damage
30,434
48,820
Taken
55,641
24,259
Mitigated
28,201
24,472
Healing
16,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,256
1,233
0
4,039
13,789
6,472
0
3,151
10,638
0
39,040
W
Cu Chulainn
Azekker
Cu Chulainn
12,363
2,124
0
4,517
8,804
8,356
1,290
1,455
7,349
5,242
62,742
L
6,642
2,216
0
2,538
13,928
5,118
0
1,623
12,111
0
38,076
L
Neith
BihariBoi
Neith
7,368
4,077
0
3,034
10,037
5,251
465
2,028
7,698
3,167
51,762
L
Aphrodite
Dinohunterr
Aphrodite
4,227
350
2,290
4,847
10,495
3,974
161
2,974
7,207
26,615
0
W
7,647
239
0
529
7,460
2,299
276
2,059
5,401
53,064
0
L
Heimdallr
Goodral
Heimdallr
6,830
2,975
0
980
9,273
2,980
468
958
8,287
0
56,744
L
Bacchus
Nogaido
Bacchus
5,367
815
0
2,988
11,908
10,878
0
908
10,917
9,704
0
W
Thanatos
Overkill42069
Thanatos
6,592
1,584
0
12,484
13,137
5,320
528
1,839
11,298
0
60,389
W
Jing Wei
7,640
4,674
0
2,903
5,630
1,812
378
1,602
4,028
0
44,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,120
Gold Earned
38,673
508
Minions Killed
328
0
Camps Cleared
0
1,678,008
Distance Traveled
1,450,664
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,365
523
58
4
0
406,525
2
W
Cu Chulainn
10,666
667
141
9
0
339,657
5
L
Thor
8,465
529
62
4
0
323,075
1
L
Neith
7,622
476
96
6
0
280,664
3
L
Aphrodite
7,002
438
51
3
0
281,854
2
W
Janus
8,572
536
105
7
0
328,920
3
L
Heimdallr
7,869
492
109
7
0
277,912
2
L
Bacchus
7,715
482
10
1
0
287,159
3
W
Thanatos
9,937
621
108
7
0
293,143
1
W
Jing Wei
8,580
536
96
6
0
309,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role