Player Matchup

Serqet
Serqet
Gilldreas
Serqet
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,276 Elo+
Party 2
Anhur
Anhur
HaroldBearold
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,419 Elo+
Party 2
Odin
Odin
Jwidra
Odin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,366 Elo+
Party 2
Janus
Janus
Omgiseeu
Janus
Level 29
God Stats
2W - 2L
1,321 SR
Queue Stats
6W - 7L
1,235 Elo+
Party 2
Ares
Ares
rustbunnies
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 15
1,464 SR
1,359 Elo+

VS

Team Averages
Level 15
1,447 SR
1,400 Elo+
Nemesis
Nemesis
Agathor_8
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,395 Elo+
Party 3
Ares
Ares
CuriousTurtle1
Ares
Level 47
God Stats
0W - 1L
1,257 SR
Queue Stats
22W - 36L
1,446 Elo+
Party 1
Fenrir
Fenrir
CutieGirlUwU
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,395 Elo+
Party 3
Artemis
Artemis
KristyBear
Artemis
Level 12
God Stats
5W - 6L
1,478 SR
Queue Stats
19W - 30L
1,518 Elo+
Party 1
Odin
Odin
peskeybikes5
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gilldreas
Serqet
9
1 / 1 / 1
5,688
517
1,885
7,398
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 2 / 4
5,884
535
7,041
7,586
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
Jwidra
Odin
11
2 / 0 / 3
6,559
596
2,297
2,752
1,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Omgiseeu
Janus
11
8 / 5 / 4
6,860
624
5,795
5,135
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 3 / 5
5,627
512
2,318
7,685
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Agathor_8
Nemesis
8
1 / 6 / 4
5,202
473
1,080
5,717
1,930
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
2 / 3 / 4
4,866
442
3,600
6,878
2,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
10
8 / 3 / 1
6,828
621
6,057
7,135
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
KristyBear
Artemis
7
0 / 3 / 4
4,360
396
2,697
3,967
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

6
0 / 3 / 3
4,314
392
2,249
5,566
2,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
16
Kills
11
11
Deaths
18
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Agathor_8
Nemesis
1
6
4
0.5
L
2
3
4
1.33
L
Fenrir
8
3
1
2.83
W
Serqet
Gilldreas
Serqet
1
1
1
1.5
W
4
2
4
3
W
Odin
Jwidra
Odin
2
0
3
3.5
L
Artemis
KristyBear
Artemis
0
3
4
0.67
W
Janus
Omgiseeu
Janus
8
5
4
2
L
0
3
3
0.5
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,336
Damage
15,683
30,556
Taken
29,263
11,487
Mitigated
9,858
6,851
Healing
4,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Agathor_8
Nemesis
1,080
412
0
0
5,717
1,930
524
3,036
2,407
0
11,772
L
3,600
415
356
1,133
6,878
2,000
0
1,104
5,438
15,210
0
L
Fenrir
6,057
1,438
0
2,318
7,135
2,416
0
1,228
5,850
0
23,152
W
Serqet
Gilldreas
Serqet
1,885
579
0
3,314
7,398
2,094
0
259
7,114
0
26,936
W
7,041
3,457
0
2,771
7,586
1,845
287
1,455
6,006
0
24,765
W
Odin
Jwidra
Odin
2,297
502
0
50
2,752
1,529
113
58
2,694
0
30,634
L
Artemis
KristyBear
Artemis
2,697
1,579
0
524
3,967
963
29
537
3,377
0
10,468
W
Janus
Omgiseeu
Janus
5,795
558
0
20
5,135
1,048
642
369
4,766
23,870
0
L
2,249
472
0
475
5,566
2,549
0
1,774
3,692
0
9,702
W
2,318
443
0
696
7,685
4,971
246
1,459
6,101
6,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,618
Gold Earned
25,570
233
Minions Killed
118
0
Camps Cleared
0
951,133
Distance Traveled
937,507
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,202
473
20
2
0
196,671
1
L
Ares
4,866
442
15
1
0
201,850
0
L
Fenrir
6,828
621
45
4
0
177,326
1
W
Serqet
5,688
517
56
5
0
217,866
0
W
Anhur
5,884
535
38
3
0
183,209
1
W
Odin
6,559
596
75
7
0
181,633
0
L
Artemis
4,360
396
19
2
0
162,790
0
W
Janus
6,860
624
48
4
0
182,679
0
L
Odin
4,314
392
19
2
0
198,870
3
W
Ares
5,627
512
16
1
0
185,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role