Player Matchup

Erlang Shen
Erlang Shen
BloodyGoals
Erlang Shen
Level 132
God Stats
14W - 8L
1,575 SR
Queue Stats
81W - 59L
1,569 Elo+
Party 2
Olorun
Olorun
EricVinicius
Olorun
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
OceanosdeMarte
Discordia
Level 67
God Stats
10W - 0L
1,828 SR
Queue Stats
10W - 2L
1,910 Elo+
Party 2
Danzaburou
Danzaburou
juli1985
Danzaburou
Level 157
God Stats
1W - 2L
1,353 SR
Queue Stats
56W - 42L
1,619 Elo+
Party 2
Geb
Geb
lilpato1610
Geb
Level 15
God Stats
8W - 1L
1,902 SR
Queue Stats
20W - 2L
2,094 Elo+
Party 2
Team Averages
Level 102
1,632 SR
1,739 Elo+

VS

Team Averages
Level 90
1,394 SR
1,369 Elo+
Ares
Ares
CABrunoCARP
Ares
Level 39
God Stats
0W - 3L
1,164 SR
Queue Stats
3W - 6L
1,190 Elo+
Solo
Fenrir
Fenrir
Crasher_Play
Fenrir
Level 60
God Stats
3W - 6L
1,437 SR
Queue Stats
419W - 609L
1,334 Elo+
Party 1
Ra
Ra
MadruGuiinha
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Milhoka
Danzaburou
Level 160
God Stats
9W - 13L
1,500 SR
Queue Stats
349W - 357L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
SirGalahadTR
Cu Chulainn
Level 65
God Stats
23W - 34L
1,370 SR
Queue Stats
274W - 408L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BloodyGoals
Erlang Shen
11
4 / 0 / 1
6,377
638
3,229
2,760
1,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
10
0 / 2 / 0
5,812
581
2,901
5,479
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
OceanosdeMarte
Discordia
11
1 / 0 / 3
5,951
595
2,789
1,561
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
juli1985
Danzaburou
10
4 / 1 / 0
6,432
643
3,027
5,114
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 5
5,802
580
1,752
3,623
1,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,692
469
108
5,462
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
9
1 / 1 / 1
5,294
529
1,912
6,071
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 1
4,611
461
1,803
4,341
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Milhoka
Danzaburou
7
1 / 3 / 0
4,820
482
2,884
4,515
1,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
SirGalahadTR
Cu Chulainn
11
1 / 0 / 1
6,202
620
3,648
4,770
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BloodyGoals
Erlang Shen
4
0
1
4.5
L
0
2
0
0
L
Fenrir
1
1
1
1.5
W
Olorun
0
2
0
0
L
0
3
1
0.17
L
Danzaburou
Milhoka
Danzaburou
1
3
0
0.33
W
Discordia
OceanosdeMarte
Discordia
1
0
3
2.5
L
Cu Chulainn
SirGalahadTR
Cu Chulainn
1
0
1
1.5
W
Danzaburou
juli1985
Danzaburou
4
1
0
4
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,698
Damage
10,355
18,537
Taken
25,159
8,539
Mitigated
10,344
7,113
Healing
7,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BloodyGoals
Erlang Shen
3,229
1,767
0
779
2,760
1,937
36
597
2,163
6,475
25,133
L
108
0
0
456
5,462
2,301
393
1,650
3,492
5,773
0
L
Fenrir
1,912
176
0
2,975
6,071
1,994
0
1,482
4,567
0
25,530
W
Olorun
2,901
1,527
0
2,236
5,479
3,277
0
168
5,311
32,270
0
L
1,803
180
227
820
4,341
1,027
220
1,224
2,991
22,036
0
L
Danzaburou
Milhoka
Danzaburou
2,884
736
111
1,032
4,515
1,194
380
771
3,744
0
16,302
W
Discordia
OceanosdeMarte
Discordia
2,789
99
0
492
1,561
443
166
103
1,458
25,672
0
L
Cu Chulainn
SirGalahadTR
Cu Chulainn
3,648
1,048
0
2,068
4,770
3,828
0
2,161
2,609
3,140
32,543
W
Danzaburou
juli1985
Danzaburou
3,027
1,509
0
1,665
5,114
1,294
1,732
695
4,419
0
33,748
W
1,752
170
0
1,941
3,623
1,588
638
533
3,090
9,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,374
Gold Earned
25,619
245
Minions Killed
235
0
Camps Cleared
0
962,560
Distance Traveled
877,386
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,377
638
62
6
0
220,798
3
L
Ares
4,692
469
10
1
0
165,470
0
L
Fenrir
5,294
529
57
6
0
205,967
1
W
Olorun
5,812
581
57
6
0
151,400
1
L
Ra
4,611
461
53
5
0
180,223
6
L
Danzaburou
4,820
482
34
3
0
128,229
0
W
Discordia
5,951
595
50
5
0
186,155
3
L
Cu Chulainn
6,202
620
81
8
0
197,497
4
W
Danzaburou
6,432
643
59
6
0
184,380
3
W
Geb
5,802
580
17
2
0
219,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role