Player Matchup

Bellona
Bellona
ClosetLight
Bellona
Level 45
God Stats
6W - 4L
1,755 SR
Queue Stats
104W - 107L
1,613 Elo+
Party 2
Cerberus
Cerberus
HoboSasuke
Cerberus
Level 59
God Stats
4W - 3L
1,809 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
MidgetRockstar
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 2
Fenrir
Fenrir
filetlemont
Fenrir
Level 14
God Stats
0W - 1L
1,312 SR
Queue Stats
23W - 16L
1,310 Elo+
Party 2
Scylla
Scylla
xtrekage
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 127L
1,501 Elo+
Party 2
Team Averages
Level 38
1,575 SR
1,485 Elo+

VS

Team Averages
Level 48
1,604 SR
1,499 Elo+
Mercury
Mercury
AxillePlays
Mercury
Level 38
God Stats
5W - 2L
1,587 SR
Queue Stats
111W - 120L
1,557 Elo+
Solo
Osiris
Osiris
JDude95
Osiris
Level 45
God Stats
25W - 12L
1,581 SR
Queue Stats
503W - 470L
1,406 Elo+
Solo
Hachiman
Hachiman
KasloSWE
Hachiman
Level 28
God Stats
30W - 36L
1,476 SR
Queue Stats
189W - 196L
1,510 Elo+
Party 1
Anubis
Anubis
Maxilius24
Anubis
Level 49
God Stats
51W - 25L
1,823 SR
Queue Stats
351W - 348L
1,506 Elo+
Solo
Athena
Athena
Ulo8
Athena
Level 82
God Stats
176W - 157L
1,551 SR
Queue Stats
193W - 200L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ClosetLight
Bellona
15
0 / 5 / 2
9,553
478
8,740
13,147
13,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
HoboSasuke
Cerberus
12
0 / 8 / 11
8,798
440
5,851
15,865
12,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
10 / 3 / 1
11,572
579
16,402
14,986
8,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
14
3 / 4 / 0
9,472
474
4,376
17,971
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
xtrekage
Scylla
15
5 / 8 / 3
10,353
518
12,121
11,786
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AxillePlays
Mercury
19
10 / 2 / 5
11,811
591
9,114
15,298
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Osiris
JDude95
Osiris
16
3 / 1 / 9
10,339
517
8,682
12,651
13,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
KasloSWE
Hachiman
15
1 / 6 / 7
9,426
471
8,718
12,742
4,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Maxilius24
Anubis
17
6 / 6 / 9
10,732
537
14,195
14,609
6,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
Ulo8
Athena
14
8 / 4 / 13
9,867
493
10,689
18,972
10,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
18
Kills
28
28
Deaths
19
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Mercury
AxillePlays
Mercury
10
2
5
6.25
L
Bellona
ClosetLight
Bellona
0
5
2
0.2
L
Cerberus
HoboSasuke
Cerberus
0
8
11
0.69
W
Osiris
JDude95
Osiris
3
1
9
7.5
W
Hachiman
KasloSWE
Hachiman
1
6
7
0.75
W
Anubis
Maxilius24
Anubis
6
6
9
1.75
L
10
3
1
3.5
W
Athena
Ulo8
Athena
8
4
13
3.63
L
Fenrir
3
4
0
0.75
L
Scylla
xtrekage
Scylla
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,490
Damage
51,398
73,755
Taken
74,272
44,417
Mitigated
41,730
20,219
Healing
18,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AxillePlays
Mercury
9,114
5,620
0
4,583
15,298
6,222
1,487
5,392
9,854
0
87,649
L
Bellona
ClosetLight
Bellona
8,740
3,931
0
3,329
13,147
13,756
516
3,266
9,859
5,041
53,054
L
Cerberus
HoboSasuke
Cerberus
5,851
230
0
1,983
15,865
12,110
0
6,485
9,232
16,521
0
W
Osiris
JDude95
Osiris
8,682
3,707
0
4,070
12,651
13,745
633
3,024
9,594
13,087
45,058
W
Hachiman
KasloSWE
Hachiman
8,718
4,617
0
2,353
12,742
4,283
48
9,352
3,358
0
49,279
W
Anubis
Maxilius24
Anubis
14,195
432
0
6,606
14,609
6,818
663
7,245
7,030
78,712
0
L
16,402
5,449
0
4,698
14,986
8,307
380
7,106
7,813
76,930
0
W
Athena
Ulo8
Athena
10,689
3,664
185
1,108
18,972
10,662
278
9,597
9,245
29,603
0
L
Fenrir
4,376
931
0
8,864
17,971
6,330
0
4,810
13,079
0
44,403
L
Scylla
xtrekage
Scylla
12,121
309
0
1,345
11,786
3,914
0
5,009
6,461
52,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,748
Gold Earned
52,175
472
Minions Killed
522
0
Camps Cleared
0
1,720,324
Distance Traveled
1,906,673
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,811
591
158
8
0
461,159
1
L
Bellona
9,553
478
138
7
0
371,032
7
L
Cerberus
8,798
440
29
1
0
359,761
0
W
Osiris
10,339
517
119
6
0
361,591
3
W
Hachiman
9,426
471
83
4
0
331,839
2
W
Anubis
10,732
537
125
6
0
310,654
6
L
Ymir
11,572
579
133
7
0
363,611
11
W
Athena
9,867
493
37
2
0
441,430
5
L
Fenrir
9,472
474
76
4
0
317,120
0
L
Scylla
10,353
518
96
5
0
308,800
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role