Player Matchup

Ah Puch
Ah Puch
JulioCortazar
Ah Puch
Level 147
God Stats
9W - 2L
1,500 SR
Queue Stats
420W - 253L
1,714 Elo+
Party 2
Sylvanus
Sylvanus
Lukitas779
Sylvanus
Level 106
God Stats
1W - 0L
1,302 SR
Queue Stats
11W - 11L
1,529 Elo+
Party 2
Jing Wei
Jing Wei
Sarlt
Jing Wei
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
350W - 196L
1,810 Elo+
Party 2
Team Averages
Level 128
1,434 SR
1,684 Elo+

VS

Team Averages
Level 34
1,505 SR
1,332 Elo+
Fenrir
Fenrir
Codengo
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,266 Elo+
Solo
Danzaburou
Danzaburou
KuramaJair
Danzaburou
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,366 Elo+
Party 1
King Arthur
King Arthur
LouizTheDoge
King Arthur
Level 17
God Stats
5W - 7L
1,516 SR
Queue Stats
8W - 16L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
8 / 0 / 5
9,236
840
13,146
3,747
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Lukitas779
Sylvanus
10
1 / 3 / 10
7,545
686
2,552
7,445
8,858
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Sarlt
Jing Wei
13
5 / 0 / 9
8,854
805
8,408
7,571
4,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Codengo
Fenrir
10
3 / 6 / 0
7,094
645
4,212
9,760
5,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
KuramaJair
Danzaburou
9
0 / 4 / 1
6,575
598
4,381
8,646
2,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
LouizTheDoge
King Arthur
9
0 / 4 / 1
6,442
586
3,919
12,009
4,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
3
3
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Codengo
Fenrir
3
6
0
0.5
W
Ah Puch
8
0
5
10.5
L
Danzaburou
KuramaJair
Danzaburou
0
4
1
0.13
L
King Arthur
LouizTheDoge
King Arthur
0
4
1
0.13
W
Sylvanus
Lukitas779
Sylvanus
1
3
10
2
W
Jing Wei
Sarlt
Jing Wei
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,106
Damage
12,512
18,763
Taken
30,415
14,261
Mitigated
12,359
6,766
Healing
2,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Codengo
Fenrir
4,212
1,043
0
954
9,760
5,332
0
4,001
5,621
0
14,528
W
Ah Puch
13,146
476
0
814
3,747
1,208
615
12
3,735
38,961
0
L
Danzaburou
KuramaJair
Danzaburou
4,381
704
0
911
8,646
2,800
0
5,295
2,926
0
21,113
L
King Arthur
LouizTheDoge
King Arthur
3,919
571
0
707
12,009
4,227
0
5,992
5,617
0
22,518
W
Sylvanus
Lukitas779
Sylvanus
2,552
206
1,879
1,725
7,445
8,858
689
0
7,332
9,777
0
W
Jing Wei
Sarlt
Jing Wei
8,408
6,275
0
2,348
7,571
4,195
1,476
9
7,496
4,734
34,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,635
Gold Earned
20,111
137
Minions Killed
102
0
Camps Cleared
0
611,756
Distance Traveled
558,184
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,094
645
24
2
0
188,438
2
W
Ah Puch
9,236
840
52
5
0
211,249
5
L
Danzaburou
6,575
598
42
4
0
180,815
0
L
King Arthur
6,442
586
36
3
0
188,931
0
W
Sylvanus
7,545
686
17
2
0
187,091
2
W
Jing Wei
8,854
805
68
6
0
213,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role