Player Matchup

Tsukuyomi
Tsukuyomi
AJollyPoptart
Tsukuyomi
Level 17
God Stats
15W - 7L
1,572 SR
Queue Stats
36W - 21L
1,562 Elo+
Party 1
Kukulkan
Kukulkan
Gimpums
Kukulkan
Level 22
God Stats
31W - 28L
1,589 SR
Queue Stats
33W - 33L
1,503 Elo+
Party 1
Raijin
Raijin
Poowolf
Raijin
Level 26
God Stats
11W - 8L
1,409 SR
Queue Stats
46W - 40L
1,513 Elo+
Party 1
Ah Puch
Ah Puch
Small Twiddies
Ah Puch
Level 20
God Stats
5W - 1L
1,884 SR
Queue Stats
23W - 16L
1,495 Elo+
Party 1
Erlang Shen
Erlang Shen
seaforth72
Erlang Shen
Level 28
God Stats
5W - 2L
1,540 SR
Queue Stats
40W - 32L
1,562 Elo+
Party 1
Team Averages
Level 23
1,599 SR
1,527 Elo+

VS

Team Averages
Level 22
1,456 SR
1,545 Elo+
Danzaburou
Danzaburou
CuffinMakes
Danzaburou
Level 7
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
InstaKill03
Mercury
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Artio
Artio
Zhorlock
Artio
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Agni
Agni
stupidbutthead
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 2
Achilles
Achilles
zomnit
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AJollyPoptart
Tsukuyomi
20
13 / 4 / 17
14,727
1,227
30,145
20,854
11,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Gimpums
Kukulkan
20
9 / 2 / 19
13,772
1,148
32,402
9,971
5,278
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Poowolf
Raijin
20
10 / 6 / 21
13,893
1,158
23,388
13,851
7,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 4 / 22
12,232
1,019
14,389
11,015
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
seaforth72
Erlang Shen
19
5 / 4 / 20
12,542
1,045
9,786
13,787
8,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CuffinMakes
Danzaburou
19
3 / 11 / 10
12,208
1,017
11,182
19,116
6,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
InstaKill03
Mercury
20
7 / 11 / 10
14,004
1,167
16,970
22,276
9,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
Zhorlock
Artio
19
3 / 7 / 13
13,279
1,107
12,991
29,080
36,557
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
2 / 8 / 6
11,281
940
5,588
18,107
6,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
zomnit
Achilles
19
5 / 4 / 9
12,560
1,047
16,978
31,167
39,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
68
40
Kills
20
20
Deaths
41
99
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AJollyPoptart
Tsukuyomi
13
4
17
5.38
L
Danzaburou
CuffinMakes
Danzaburou
3
11
10
0.73
W
Kukulkan
Gimpums
Kukulkan
9
2
19
9.25
L
Mercury
InstaKill03
Mercury
7
11
10
1.09
W
Raijin
Poowolf
Raijin
10
6
21
3.42
W
3
4
22
3.5
L
Artio
Zhorlock
Artio
3
7
13
1.36
W
Erlang Shen
seaforth72
Erlang Shen
5
4
20
3.75
L
2
8
6
0.63
L
Achilles
zomnit
Achilles
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,110
Damage
63,709
69,478
Taken
119,746
37,376
Mitigated
98,780
10,080
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AJollyPoptart
Tsukuyomi
30,145
10,432
0
8,374
20,854
11,408
0
6,298
14,338
0
52,808
L
Danzaburou
CuffinMakes
Danzaburou
11,182
5,815
0
725
19,116
6,855
0
12,834
6,282
0
30,608
W
Kukulkan
Gimpums
Kukulkan
32,402
3,125
0
0
9,971
5,278
0
2,609
7,287
61,179
0
L
Mercury
InstaKill03
Mercury
16,970
5,935
0
744
22,276
9,102
0
12,320
9,956
0
32,148
W
Raijin
Poowolf
Raijin
23,388
2,552
0
0
13,851
7,082
0
3,653
10,023
36,505
0
W
14,389
1,892
0
470
11,015
4,762
0
1,991
8,924
38,978
0
L
Artio
Zhorlock
Artio
12,991
1,460
2,434
4,108
29,080
36,557
0
15,483
13,597
30,441
0
W
Erlang Shen
seaforth72
Erlang Shen
9,786
4,499
0
1,236
13,787
8,846
0
4,028
9,609
0
21,952
L
5,588
918
0
0
18,107
6,503
0
12,150
5,957
27,113
0
L
Achilles
zomnit
Achilles
16,978
5,086
402
1,944
31,167
39,763
0
17,392
13,775
0
37,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,166
Gold Earned
63,332
233
Minions Killed
201
11
Camps Cleared
3
1,099,551
Distance Traveled
1,146,467
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,727
1,227
47
4
6
265,998
2
L
Danzaburou
12,208
1,017
43
4
0
176,160
0
W
Kukulkan
13,772
1,148
88
7
0
219,332
1
L
Mercury
14,004
1,167
25
2
2
253,134
0
W
Raijin
13,893
1,158
31
3
2
190,031
2
W
Ah Puch
12,232
1,019
44
4
2
205,699
2
L
Artio
13,279
1,107
41
3
1
244,445
1
W
Erlang Shen
12,542
1,045
23
2
1
218,491
1
L
Agni
11,281
940
59
5
0
227,549
1
L
Achilles
12,560
1,047
33
3
0
245,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role