Player Matchup

Artio
Artio
Platinum II
MasterBanner
Artio
Platinum II
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
457W - 451L
1,927 MMR
Party 1
Thanatos
Thanatos
Platinum IV
ObitosLegacy
Thanatos
Platinum IV
Level 160
God Stats
8W - 8L
1,836 SR
Queue Stats
182W - 162L
1,933 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum III
Sprunng
Cu Chulainn
Platinum III
Level 143
God Stats
1W - 6L
1,500 SR
Queue Stats
96W - 96L
1,913 MMR
Party 2
Izanami
Izanami
Diamond V
vaspectzzz
Izanami
Diamond V
Level 153
God Stats
3W - 1L
1,668 SR
Queue Stats
40W - 38L
1,930 MMR
Party 1
Ra
Ra
Platinum I
xBruington
Ra
Platinum I
Level 159
God Stats
31W - 28L
1,714 SR
Queue Stats
433W - 403L
1,950 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,644 SR
1,931 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,760 SR
1,929 MMR
Fenrir
Fenrir
Platinum III
CareLess_Style-
Fenrir
Platinum III
Level 139
God Stats
11W - 6L
1,852 SR
Queue Stats
128W - 103L
1,918 MMR
Solo
Tyr
Tyr
Platinum IV
Feared Prestige
Tyr
Platinum IV
Level 148
God Stats
0W - 3L
1,424 SR
Queue Stats
133W - 132L
1,958 MMR
Party 3
Athena
Athena
Gold I
Grubē
Athena
Gold I
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
244W - 240L
1,903 MMR
Solo
Janus
Janus
Platinum IV
More Swank
Janus
Platinum IV
Level 136
God Stats
22W - 19L
1,984 SR
Queue Stats
193W - 148L
1,957 MMR
Party 3
Rama
Rama
Gold I
Sharakiller
Rama
Gold I
Level 109
God Stats
5W - 3L
2,042 SR
Queue Stats
60W - 60L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 9
10,812
569
7,222
20,595
16,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
ObitosLegacy
Thanatos
17
3 / 5 / 8
10,969
577
9,883
18,202
6,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Sprunng
Cu Chulainn
19
8 / 3 / 6
12,549
660
18,335
18,254
21,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
vaspectzzz
Izanami
19
7 / 2 / 5
12,469
656
20,611
15,440
6,297
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 3 / 5
11,632
612
8,938
12,863
5,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetErlang ShenTsukuyomiBellonaDanzaburou

VS

Bans
OsirisYmirCthulhuKhepriApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 7
9,256
487
7,490
17,052
6,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 6 / 2
9,619
506
14,037
21,495
18,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Grubē
Athena
15
2 / 2 / 11
9,809
516
7,720
20,564
18,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
15
8 / 4 / 3
9,989
526
15,295
10,256
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 4
8,615
453
4,367
14,401
5,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
44
27
Kills
17
18
Deaths
27
33
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
L
5
6
2
1
L
Athena
Grubē
Athena
2
2
11
3.75
W
4
5
9
1.7
L
Janus
8
4
3
2.38
W
Thanatos
ObitosLegacy
Thanatos
3
5
8
1.4
L
0
6
4
0.33
W
Cu Chulainn
Sprunng
Cu Chulainn
8
3
6
3.67
W
Izanami
vaspectzzz
Izanami
7
2
5
4.75
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,989
Damage
48,909
85,354
Taken
83,768
56,395
Mitigated
53,484
49,139
Healing
18,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,490
2,240
0
4,510
17,052
6,940
0
3,733
13,179
0
46,481
L
14,037
2,157
0
7,974
21,495
18,960
0
5,709
15,660
0
57,005
L
Athena
Grubē
Athena
7,720
2,635
0
1,812
20,564
18,731
0
6,171
14,223
25,655
0
W
7,222
498
1,886
7,986
20,595
16,155
203
7,172
13,177
22,682
0
L
Janus
15,295
1,372
0
1,325
10,256
3,850
0
2,982
7,158
70,168
0
W
Thanatos
ObitosLegacy
Thanatos
9,883
2,230
0
15,024
18,202
6,991
1,141
5,471
11,705
0
69,540
L
4,367
3,197
0
2,869
14,401
5,003
1,338
1,109
13,292
0
43,611
W
Cu Chulainn
Sprunng
Cu Chulainn
18,335
3,911
0
5,294
18,254
21,159
981
4,134
13,156
13,603
64,924
W
Izanami
vaspectzzz
Izanami
20,611
15,350
0
8,841
15,440
6,297
8,180
4,112
11,232
0
114,256
W
8,938
1,204
4,130
5,978
12,863
5,793
1,192
4,122
8,549
81,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,431
Gold Earned
47,288
608
Minions Killed
429
0
Camps Cleared
0
1,908,469
Distance Traveled
1,879,832
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,256
487
68
4
0
346,685
5
L
Tyr
9,619
506
93
5
0
371,817
2
L
Athena
9,809
516
29
2
0
426,692
5
W
Artio
10,812
569
18
1
0
393,160
7
L
Janus
9,989
526
136
7
0
401,080
2
W
Thanatos
10,969
577
125
7
0
403,561
4
L
Rama
8,615
453
103
5
0
333,558
3
W
Cu Chulainn
12,549
660
129
7
0
394,333
5
W
Izanami
12,469
656
172
9
0
326,221
0
W
Ra
11,632
612
164
9
0
391,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role