Player Matchup

Zeus
Zeus
HaidaHorn
Zeus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Popfu3
Danzaburou
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 87L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
TheColorPink
Sylvanus
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 13L
1,500 Elo+
Party 1
Team Averages
Level 134
1,500 SR
1,500 Elo+

VS

Team Averages
Level 151
1,600 SR
1,575 Elo+
Anhur
Anhur
KingNica
Anhur
Level 152
God Stats
12W - 10L
1,801 SR
Queue Stats
193W - 188L
1,712 Elo+
Solo
Cthulhu
Cthulhu
ShamrockWolf318
Cthulhu
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 78L
1,510 Elo+
Solo
Chang'e
Chang'e
WallNutz
Chang'e
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 91L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
12 / 2 / 6
15,094
686
26,040
12,426
7,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Popfu3
Danzaburou
17
4 / 6 / 14
14,546
661
15,132
21,451
12,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
TheColorPink
Sylvanus
16
3 / 3 / 15
14,766
671
11,778
25,172
32,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KingNica
Anhur
18
5 / 6 / 4
14,314
651
13,587
20,075
7,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 5 / 6
14,857
675
20,748
23,255
28,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
WallNutz
Chang'e
16
1 / 8 / 7
12,784
581
13,787
20,303
11,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
19
Kills
11
11
Deaths
19
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
12
2
6
7.5
W
Anhur
KingNica
Anhur
5
6
4
1.17
L
Danzaburou
Popfu3
Danzaburou
4
6
14
1.83
W
5
5
6
1.6
L
Sylvanus
TheColorPink
Sylvanus
3
3
15
3.5
W
Chang'e
WallNutz
Chang'e
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,950
Damage
48,122
59,049
Taken
63,633
51,555
Mitigated
46,634
21,109
Healing
19,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
26,040
1,532
0
2,832
12,426
7,064
891
8,501
3,745
102,886
0
W
Anhur
KingNica
Anhur
13,587
7,128
0
2,526
20,075
7,137
1,213
14,145
5,510
0
80,172
L
Danzaburou
Popfu3
Danzaburou
15,132
7,094
0
3,671
21,451
12,072
2,810
12,970
8,149
0
77,455
W
20,748
1,097
27
3,539
23,255
28,033
303
11,363
11,603
71,215
0
L
Sylvanus
TheColorPink
Sylvanus
11,778
1,673
6,774
7,832
25,172
32,419
575
11,975
12,569
34,983
0
W
Chang'e
WallNutz
Chang'e
13,787
857
4,691
8,317
20,303
11,464
269
11,337
8,604
54,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,406
Gold Earned
41,955
261
Minions Killed
273
0
Camps Cleared
0
1,097,304
Distance Traveled
1,216,553
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,094
686
140
6
0
389,652
4
W
Anhur
14,314
651
115
5
0
406,248
0
L
Danzaburou
14,546
661
80
4
0
342,933
2
W
Cthulhu
14,857
675
76
3
0
407,786
5
L
Sylvanus
14,766
671
41
2
0
364,719
4
W
Chang'e
12,784
581
82
4
0
402,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role