Player Matchup

Baba Yaga
Baba Yaga
Bormeskr
Baba Yaga
Level 103
God Stats
12W - 11L
1,469 SR
Queue Stats
204W - 225L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
Lov3lybunny
Cthulhu
Level 65
God Stats
24W - 39L
1,151 SR
Queue Stats
126W - 163L
1,304 Elo+
Party 1
Nemesis
Nemesis
Quagmire32
Nemesis
Level 62
God Stats
16W - 9L
1,500 SR
Queue Stats
130W - 170L
1,367 Elo+
Party 1
Skadi
Skadi
Razerfangss
Skadi
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,680 Elo+
Party 2
Sylvanus
Sylvanus
Yeet_Meister4200
Sylvanus
Level 88
God Stats
3W - 0L
1,537 SR
Queue Stats
12W - 9L
1,812 Elo+
Party 2
Team Averages
Level 77
1,432 SR
1,530 Elo+

VS

Team Averages
Level 82
1,488 SR
1,480 Elo+
Mercury
Mercury
BardOfBlood
Mercury
Level 68
God Stats
0W - 2L
1,323 SR
Queue Stats
124W - 132L
1,485 Elo+
Party 3
Sylvanus
Sylvanus
BlindRage_1
Sylvanus
Level 82
God Stats
8W - 10L
1,649 SR
Queue Stats
245W - 298L
1,569 Elo+
Solo
Amaterasu
Amaterasu
Daedragron
Amaterasu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RedPkm
Danzaburou
Level 52
God Stats
8W - 10L
1,467 SR
Queue Stats
69W - 96L
1,322 Elo+
Solo
Cu Chulainn
Cu Chulainn
iCriedWolf37
Cu Chulainn
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 107L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bormeskr
Baba Yaga
12
3 / 0 / 0
6,482
648
5,554
5,112
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Lov3lybunny
Cthulhu
9
2 / 0 / 1
4,977
498
4,524
5,025
2,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Quagmire32
Nemesis
9
1 / 1 / 2
5,529
553
1,984
4,347
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 3
5,382
538
5,036
3,002
705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 0
5,594
559
2,992
4,431
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BardOfBlood
Mercury
11
1 / 0 / 0
5,800
580
891
5,353
1,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
BlindRage_1
Sylvanus
9
0 / 3 / 0
5,307
531
2,474
8,578
4,188
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Daedragron
Amaterasu
6
0 / 4 / 0
4,212
421
1,748
6,791
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
RedPkm
Danzaburou
7
0 / 1 / 0
4,586
459
1,757
4,975
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
iCriedWolf37
Cu Chulainn
11
0 / 1 / 0
5,664
566
3,720
5,767
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
9
Kills
1
1
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
BardOfBlood
Mercury
1
0
0
1
L
Sylvanus
BlindRage_1
Sylvanus
0
3
0
0
W
Baba Yaga
Bormeskr
Baba Yaga
3
0
0
3
L
Amaterasu
Daedragron
Amaterasu
0
4
0
0
W
Cthulhu
Lov3lybunny
Cthulhu
2
0
1
2.5
W
Nemesis
Quagmire32
Nemesis
1
1
2
2
W
2
0
3
3.5
L
Danzaburou
RedPkm
Danzaburou
0
1
0
0
W
1
0
0
1
L
Cu Chulainn
iCriedWolf37
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,090
Damage
10,590
21,917
Taken
31,464
10,773
Mitigated
15,308
8,525
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BardOfBlood
Mercury
891
301
0
895
5,353
1,578
0
1,221
4,082
0
37,570
L
Sylvanus
BlindRage_1
Sylvanus
2,474
597
93
3,841
8,578
4,188
239
4,483
3,755
27,446
0
W
Baba Yaga
Bormeskr
Baba Yaga
5,554
835
0
2,199
5,112
1,682
352
2,374
2,738
36,566
0
L
Amaterasu
Daedragron
Amaterasu
1,748
567
0
1,554
6,791
3,749
105
1,514
5,277
0
10,046
W
Cthulhu
Lov3lybunny
Cthulhu
4,524
589
318
1,413
5,025
2,506
47
0
5,025
20,149
0
W
Nemesis
Quagmire32
Nemesis
1,984
240
0
717
4,347
2,599
0
100
4,247
4,589
22,825
W
5,036
2,440
0
1,595
3,002
705
903
0
3,002
0
24,114
L
Danzaburou
RedPkm
Danzaburou
1,757
455
127
2,221
4,975
1,529
180
2,506
2,469
0
15,489
W
2,992
1,154
161
2,122
4,431
3,281
308
166
4,265
26,748
0
L
Cu Chulainn
iCriedWolf37
Cu Chulainn
3,720
797
0
859
5,767
4,264
0
2,992
2,775
3,695
27,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,964
Gold Earned
25,569
273
Minions Killed
246
0
Camps Cleared
0
941,553
Distance Traveled
937,430
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,800
580
73
7
0
240,287
0
L
Sylvanus
5,307
531
57
6
0
156,306
3
W
Baba Yaga
6,482
648
83
8
0
189,713
3
L
Amaterasu
4,212
421
22
2
0
177,786
0
W
Cthulhu
4,977
498
21
2
0
199,984
3
W
Nemesis
5,529
553
50
5
0
213,983
3
W
Skadi
5,382
538
47
5
0
167,859
4
L
Danzaburou
4,586
459
30
3
0
157,177
0
W
Sylvanus
5,594
559
72
7
0
170,014
2
L
Cu Chulainn
5,664
566
64
6
0
205,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role