Player Matchup

Vamana
Vamana
APBellan
Vamana
Level 26
God Stats
13W - 16L
1,717 SR
Queue Stats
96W - 125L
1,430 Elo+
Solo
Cthulhu
Cthulhu
GK1LLER
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 149L
1,362 Elo+
Solo
Zeus
Zeus
HANNESSHK
Zeus
Level 25
God Stats
0W - 2L
1,475 SR
Queue Stats
8W - 7L
1,571 Elo+
Solo
Artemis
Artemis
iTzMillenium
Artemis
Level 14
God Stats
1W - 3L
1,337 SR
Queue Stats
61W - 71L
1,337 Elo+
Solo
Bakasura
Bakasura
nyano44
Bakasura
Level 28
God Stats
14W - 15L
1,613 SR
Queue Stats
20W - 21L
1,600 Elo+
Solo
Team Averages
Level 24
1,528 SR
1,460 Elo+

VS

Team Averages
Level 21
1,479 SR
1,385 Elo+
Ah Puch
Ah Puch
ElPetto_
Ah Puch
Level 15
God Stats
7W - 8L
1,551 SR
Queue Stats
17W - 34L
1,407 Elo+
Party 1
Mercury
Mercury
FireWolfJ
Mercury
Level 25
God Stats
3W - 3L
1,471 SR
Queue Stats
79W - 61L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
Friskytte
Cu Chulainn
Level 27
God Stats
19W - 18L
1,496 SR
Queue Stats
228W - 226L
1,452 Elo+
Solo
Cthulhu
Cthulhu
StefanoTwTAudito
Cthulhu
Level 13
God Stats
6W - 4L
1,379 SR
Queue Stats
15W - 26L
1,406 Elo+
Party 1
Artemis
Artemis
freeal
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
APBellan
Vamana
18
2 / 9 / 3
11,142
446
12,016
26,252
21,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
GK1LLER
Cthulhu
16
3 / 7 / 5
10,772
431
10,113
22,122
27,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
13
5 / 9 / 0
10,014
401
5,970
11,461
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
iTzMillenium
Artemis
16
2 / 7 / 5
9,990
400
14,757
17,017
6,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
nyano44
Bakasura
20
6 / 9 / 2
12,620
505
15,468
28,324
15,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ElPetto_
Ah Puch
17
2 / 5 / 13
12,171
487
11,533
10,130
3,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
FireWolfJ
Mercury
20
23 / 2 / 6
16,815
673
27,192
18,390
12,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Friskytte
Cu Chulainn
20
8 / 3 / 8
13,875
555
12,808
18,752
15,567
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 5 / 12
11,380
455
6,694
22,157
14,162
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
freeal
Artemis
20
5 / 4 / 8
13,215
529
15,104
22,795
9,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
86
18
Kills
39
41
Deaths
19
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Vamana
APBellan
Vamana
2
9
3
0.39
W
Ah Puch
ElPetto_
Ah Puch
2
5
13
1.7
W
Mercury
FireWolfJ
Mercury
23
2
6
13
W
Cu Chulainn
Friskytte
Cu Chulainn
8
3
8
4
L
Cthulhu
GK1LLER
Cthulhu
3
7
5
0.79
L
Zeus
5
9
0
0.56
W
1
5
12
1.4
W
Artemis
freeal
Artemis
5
4
8
2.25
L
Artemis
iTzMillenium
Artemis
2
7
5
0.64
L
Bakasura
nyano44
Bakasura
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,324
Damage
73,331
105,176
Taken
92,224
75,037
Mitigated
55,371
28,915
Healing
27,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
APBellan
Vamana
12,016
6,929
0
6,166
26,252
21,020
1,237
5,244
21,008
0
68,176
W
Ah Puch
ElPetto_
Ah Puch
11,533
1,316
0
2,443
10,130
3,447
2,011
2,172
7,463
57,933
0
W
Mercury
FireWolfJ
Mercury
27,192
17,684
0
3,503
18,390
12,800
5,443
3,712
14,524
8,368
137,199
W
Cu Chulainn
Friskytte
Cu Chulainn
12,808
2,075
0
2,445
18,752
15,567
486
3,653
14,824
12,448
82,636
L
Cthulhu
GK1LLER
Cthulhu
10,113
1,476
96
2,575
22,122
27,557
315
6,630
15,492
40,753
0
L
Zeus
5,970
810
0
2,616
11,461
3,871
124
4,267
7,194
34,091
0
W
6,694
858
432
5,289
22,157
14,162
350
4,415
17,717
33,570
0
W
Artemis
freeal
Artemis
15,104
10,073
0
13,018
22,795
9,395
1,364
3,357
18,986
0
81,552
L
Artemis
iTzMillenium
Artemis
14,757
6,056
0
4,817
17,017
6,999
44
2,014
15,003
0
56,966
L
Bakasura
nyano44
Bakasura
15,468
12,533
547
12,098
28,324
15,590
0
4,119
24,205
0
109,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,538
Gold Earned
67,456
565
Minions Killed
601
0
Camps Cleared
0
1,819,665
Distance Traveled
2,212,384
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,142
446
131
5
0
410,546
0
W
Ah Puch
12,171
487
105
4
0
409,460
0
W
Mercury
16,815
673
188
8
0
529,560
3
W
Cu Chulainn
13,875
555
121
5
0
506,539
4
L
Cthulhu
10,772
431
53
2
0
412,037
0
L
Zeus
10,014
401
110
4
0
207,298
0
W
Cthulhu
11,380
455
45
2
0
396,120
0
W
Artemis
13,215
529
142
6
0
370,705
0
L
Artemis
9,990
400
90
4
0
354,568
0
L
Bakasura
12,620
505
181
7
0
435,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role