Player Matchup

Guan Yu
Guan Yu
BeefBot5
Guan Yu
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
33W - 20L
1,599 Elo+
Solo
Aphrodite
Aphrodite
InherentSage27
Aphrodite
Level 52
God Stats
7W - 10L
1,445 SR
Queue Stats
10W - 12L
1,392 Elo+
Party 1
Mercury
Mercury
TheSuspense98
Mercury
Level 8
God Stats
2W - 3L
1,263 SR
Queue Stats
4W - 8L
1,203 Elo+
Party 3
Thoth
Thoth
its_baro
Thoth
Level 48
God Stats
1W - 4L
1,263 SR
Queue Stats
50W - 57L
1,301 Elo+
Party 3
Hachiman
Hachiman
qtfeesh
Hachiman
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 9L
1,215 Elo+
Party 1
Team Averages
Level 27
1,394 SR
1,342 Elo+

VS

Team Averages
Level 25
1,590 SR
1,517 Elo+
Kali
Kali
DoeSa
Kali
Level 53
God Stats
16W - 20L
1,547 SR
Queue Stats
234W - 272L
1,409 Elo+
Party 2
Xing Tian
Xing Tian
Emiliano0601
Xing Tian
Level 28
God Stats
13W - 10L
1,700 SR
Queue Stats
34W - 19L
1,815 Elo+
Solo
Apollo
Apollo
Leviatron9000
Apollo
Level 8
God Stats
1W - 2L
1,485 SR
Queue Stats
9W - 6L
1,399 Elo+
Party 2
Loki
Loki
rickyjvzla
Loki
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,583 Elo+
Solo
He Bo
He Bo
samgallinger
He Bo
Level 22
God Stats
8W - 10L
1,720 SR
Queue Stats
138W - 172L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BeefBot5
Guan Yu
14
8 / 0 / 2
8,345
642
6,295
6,111
6,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
InherentSage27
Aphrodite
11
2 / 5 / 4
6,611
509
5,708
9,075
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
12
6 / 3 / 3
7,391
569
3,357
8,642
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
its_baro
Thoth
12
1 / 2 / 6
7,215
555
4,109
6,647
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
qtfeesh
Hachiman
10
1 / 1 / 5
6,015
463
5,974
7,080
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DoeSa
Kali
9
1 / 4 / 4
6,095
469
4,217
9,061
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
Emiliano0601
Xing Tian
11
2 / 1 / 5
6,764
520
3,820
9,165
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
4 / 4 / 3
5,934
456
6,577
8,742
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 0
6,279
483
2,305
6,795
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 4 / 1
6,771
521
5,740
6,586
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
18
Kills
11
11
Deaths
18
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BeefBot5
Guan Yu
8
0
2
9
L
Kali
DoeSa
Kali
1
4
4
0.75
L
Xing Tian
Emiliano0601
Xing Tian
2
1
5
4.5
W
Aphrodite
InherentSage27
Aphrodite
2
5
4
0.8
L
4
4
3
1.38
W
Mercury
6
3
3
2.5
W
Thoth
its_baro
Thoth
1
2
6
2
W
Hachiman
qtfeesh
Hachiman
1
1
5
3.5
L
1
5
0
0.2
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,443
Damage
22,659
37,555
Taken
40,349
18,379
Mitigated
17,080
14,596
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BeefBot5
Guan Yu
6,295
1,154
85
2,876
6,111
6,196
0
231
5,880
0
40,227
L
Kali
DoeSa
Kali
4,217
1,697
0
2,262
9,061
5,264
290
1,397
7,488
7,357
24,922
L
Xing Tian
Emiliano0601
Xing Tian
3,820
79
564
2,592
9,165
5,472
29
3,030
6,125
20,557
0
W
Aphrodite
InherentSage27
Aphrodite
5,708
693
2,776
4,511
9,075
5,155
411
2,737
6,288
28,175
0
L
6,577
3,770
0
1,876
8,742
2,592
256
2,166
6,551
0
27,144
W
Mercury
3,357
1,242
0
250
8,642
2,828
0
1,685
6,889
0
35,977
W
Thoth
its_baro
Thoth
4,109
557
0
1,373
6,647
2,126
0
3,673
2,774
36,794
0
W
Hachiman
qtfeesh
Hachiman
5,974
4,214
0
2,725
7,080
2,074
591
1,305
5,775
0
22,236
L
2,305
546
0
1,500
6,795
1,827
0
293
6,350
0
28,231
L
5,740
435
0
1,016
6,586
1,925
152
2,659
3,740
35,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,577
Gold Earned
31,843
315
Minions Killed
275
0
Camps Cleared
0
1,172,633
Distance Traveled
1,197,810
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,345
642
93
7
0
259,960
4
L
Kali
6,095
469
57
4
0
258,350
0
L
Xing Tian
6,764
520
34
3
0
263,839
4
W
Aphrodite
6,611
509
43
3
0
237,857
2
L
Apollo
5,934
456
38
3
0
195,513
0
W
Mercury
7,391
569
60
5
0
237,652
2
W
Thoth
7,215
555
73
6
0
229,220
4
W
Hachiman
6,015
463
46
4
0
207,944
0
L
Loki
6,279
483
75
6
0
261,553
3
L
He Bo
6,771
521
71
5
0
218,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role