Player Matchup

Olorun
Olorun
AgonyAndTortures
Olorun
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
32W - 33L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
LordPeñaNieto
Baron Samedi
Level 145
God Stats
10W - 9L
1,500 SR
Queue Stats
138W - 141L
1,497 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TributeTreeborn
Kumbhakarna
Level 124
God Stats
8W - 7L
1,255 SR
Queue Stats
344W - 307L
1,255 Elo+
Solo
Neith
Neith
xreaperxking
Neith
Level 66
God Stats
40W - 31L
1,782 SR
Queue Stats
969W - 1,005L
1,558 Elo+
Solo
Erlang Shen
Erlang Shen
yeah27
Erlang Shen
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,491 Elo+
Party 2
Team Averages
Level 112
1,507 SR
1,437 Elo+

VS

Team Averages
Level 91
1,536 SR
1,552 Elo+
Nox
Nox
BaddKidd
Nox
Level 103
God Stats
13W - 18L
1,610 SR
Queue Stats
578W - 586L
1,595 Elo+
Party 1
Jing Wei
Jing Wei
Hisica
Jing Wei
Level 102
God Stats
13W - 18L
1,500 SR
Queue Stats
503W - 513L
1,576 Elo+
Solo
Chang'e
Chang'e
Megarainzero
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
lavyvue
Khepri
Level 87
God Stats
3W - 7L
1,500 SR
Queue Stats
236W - 202L
1,501 Elo+
Party 1
Thor
Thor
youngbaefit
Thor
Level 61
God Stats
35W - 27L
1,569 SR
Queue Stats
149W - 132L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 13
10,733
976
11,205
7,270
3,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
LordPeñaNieto
Baron Samedi
17
5 / 2 / 8
11,365
1,033
16,276
8,756
4,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
TributeTreeborn
Kumbhakarna
17
1 / 0 / 11
11,175
1,016
7,527
15,765
18,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 3 / 7
10,818
983
10,784
13,067
5,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
yeah27
Erlang Shen
16
5 / 4 / 8
11,013
1,001
16,669
14,548
9,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

214

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
10,619
965
13,196
11,348
4,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Hisica
Jing Wei
16
0 / 8 / 5
9,677
880
9,041
13,863
5,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Megarainzero
Chang'e
17
3 / 2 / 5
10,833
985
10,893
13,963
9,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
lavyvue
Khepri
16
1 / 0 / 6
11,253
1,023
9,897
13,025
17,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
4 / 5 / 4
11,223
1,020
10,316
14,360
6,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
18
Kills
10
10
Deaths
18
47
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
L
2
3
5
1.5
L
Jing Wei
Hisica
Jing Wei
0
8
5
0.31
W
Baron Samedi
LordPeñaNieto
Baron Samedi
5
2
8
4.5
L
Chang'e
Megarainzero
Chang'e
3
2
5
2.75
W
Kumbhakarna
TributeTreeborn
Kumbhakarna
1
0
11
6.5
L
Khepri
lavyvue
Khepri
1
0
6
4
W
5
3
7
2.83
W
Erlang Shen
yeah27
Erlang Shen
5
4
8
2.25
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,461
Damage
53,343
59,406
Taken
66,559
41,241
Mitigated
44,786
15,896
Healing
14,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,205
5,863
1,483
2,386
7,270
3,299
0
4,408
2,824
34,283
0
L
13,196
138
0
250
11,348
4,886
0
7,060
4,188
37,968
0
L
Jing Wei
Hisica
Jing Wei
9,041
8,132
0
0
13,863
5,547
0
4,689
8,949
0
19,670
W
Baron Samedi
LordPeñaNieto
Baron Samedi
16,276
571
2,258
2,407
8,756
4,338
0
4,548
4,102
29,728
0
L
Chang'e
Megarainzero
Chang'e
10,893
961
7,116
5,304
13,963
9,862
0
7,560
6,163
37,471
0
W
Kumbhakarna
TributeTreeborn
Kumbhakarna
7,527
412
0
1,484
15,765
18,415
0
9,011
6,410
25,466
0
L
Khepri
lavyvue
Khepri
9,897
915
0
1,640
13,025
17,794
0
7,651
5,374
17,407
0
W
10,784
6,503
0
3,011
13,067
5,681
0
6,300
6,697
0
36,735
W
Erlang Shen
yeah27
Erlang Shen
16,669
7,419
0
2,867
14,548
9,508
0
8,946
5,387
0
24,366
L
10,316
1,326
0
0
14,360
6,697
0
8,048
6,187
0
27,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,104
Gold Earned
53,605
208
Minions Killed
217
8
Camps Cleared
9
1,062,473
Distance Traveled
1,057,133
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,733
976
60
5
1
200,956
0
L
Nox
10,619
965
76
7
2
234,856
3
L
Jing Wei
9,677
880
16
1
1
156,348
0
W
Baron Samedi
11,365
1,033
36
3
3
223,496
2
L
Chang'e
10,833
985
56
5
1
214,569
2
W
Kumbhakarna
11,175
1,016
34
3
0
226,014
0
L
Khepri
11,253
1,023
25
2
1
231,230
0
W
Neith
10,818
983
57
5
3
193,178
1
W
Erlang Shen
11,013
1,001
21
2
1
218,829
1
L
Thor
11,223
1,020
44
4
4
220,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role