Player Matchup

Apollo
Apollo
Gold I
FistMeCuz
Apollo
Gold I
Level 146
God Stats
7W - 6L
1,723 SR
Queue Stats
51W - 46L
1,734 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum IV
FistMeSis
Erlang Shen
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold II
Ganyü
Janus
Gold II
Level 67
God Stats
12W - 5L
1,839 SR
Queue Stats
79W - 47L
1,854 MMR
Party 2
The Morrigan
The Morrigan
Gold V
RoséXD
The Morrigan
Gold V
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
147W - 113L
1,719 MMR
Party 2
Nemesis
Nemesis
Gold II
íGNF
Nemesis
Gold II
Level 143
God Stats
11W - 3L
1,861 SR
Queue Stats
60W - 33L
1,787 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,685 SR
1,719 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,641 SR
1,741 MMR
Osiris
Osiris
Platinum II
Bashsmash
Osiris
Platinum II
Level 85
God Stats
10W - 7L
1,855 SR
Queue Stats
220W - 218L
1,860 MMR
Party 3
Danzaburou
Danzaburou
Gold I
Rαymond
Danzaburou
Gold I
Level 160
God Stats
15W - 18L
1,850 SR
Queue Stats
519W - 492L
1,794 MMR
Solo
Poseidon
Poseidon
Gold IV
Termothy
Poseidon
Gold IV
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 114L
1,776 MMR
Party 4
Ravana
Ravana
Gold IV
Vharix
Ravana
Gold IV
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 132L
1,776 MMR
Party 4
Sobek
Sobek
Gold I
hellolamers
Sobek
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FistMeCuz
Apollo
6
0 / 0 / 2
3,409
682
1,588
1,209
643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
FistMeSis
Erlang Shen
5
0 / 0 / 0
3,007
601
918
2,143
439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Ganyü
Janus
7
2 / 0 / 0
4,030
806
1,801
2,351
479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
RoséXD
The Morrigan
7
4 / 1 / 0
4,034
807
1,994
3,018
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
íGNF
Nemesis
6
1 / 0 / 2
3,714
743
1,080
2,404
539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Nu WaPersephone

VS

Bans
SetTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bashsmash
Osiris
6
1 / 3 / 0
3,448
690
2,169
3,576
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Rαymond
Danzaburou
4
0 / 1 / 0
2,887
577
1,056
2,025
368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Termothy
Poseidon
4
0 / 0 / 0
2,782
556
301
943
204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Vharix
Ravana
4
0 / 3 / 0
2,919
584
1,209
2,792
790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 0 / 0
3,062
612
632
2,207
716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
7
Kills
1
1
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
Bashsmash
Osiris
1
3
0
0.33
W
Apollo
FistMeCuz
Apollo
0
0
2
1
W
Erlang Shen
FistMeSis
Erlang Shen
0
0
0
0
W
Janus
Ganyü
Janus
2
0
0
2
W
The Morrigan
RoséXD
The Morrigan
4
1
0
4
L
Danzaburou
Rαymond
Danzaburou
0
1
0
0
L
Poseidon
Termothy
Poseidon
0
0
0
0
L
Ravana
Vharix
Ravana
0
3
0
0
L
0
0
0
0
W
Nemesis
íGNF
Nemesis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,381
Damage
5,367
11,125
Taken
11,543
3,710
Mitigated
4,770
5,071
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Bashsmash
Osiris
2,169
835
0
915
3,576
2,692
0
1,715
1,861
2,165
10,207
W
Apollo
FistMeCuz
Apollo
1,588
557
0
340
1,209
643
0
187
1,022
2,453
13,154
W
Erlang Shen
FistMeSis
Erlang Shen
918
367
243
1,210
2,143
439
0
245
1,898
0
6,596
W
Janus
Ganyü
Janus
1,801
585
0
693
2,351
479
0
223
2,050
18,307
0
W
The Morrigan
RoséXD
The Morrigan
1,994
919
0
1,441
3,018
1,610
0
379
2,639
13,441
224
L
Danzaburou
Rαymond
Danzaburou
1,056
688
0
444
2,025
368
0
69
1,956
0
10,370
L
Poseidon
Termothy
Poseidon
301
41
0
500
943
204
0
486
399
4,798
0
L
Ravana
Vharix
Ravana
1,209
630
0
640
2,792
790
0
1,268
1,480
0
7,781
L
632
66
0
1,369
2,207
716
0
87
2,120
4,247
0
W
Nemesis
íGNF
Nemesis
1,080
472
0
1,144
2,404
539
0
212
2,192
0
11,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,194
Gold Earned
15,098
152
Minions Killed
92
0
Camps Cleared
0
485,393
Distance Traveled
395,106
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,448
690
22
4
0
97,297
1
W
Apollo
3,409
682
37
7
0
91,227
1
W
Erlang Shen
3,007
601
13
3
0
106,316
1
W
Janus
4,030
806
39
8
0
108,051
2
W
The Morrigan
4,034
807
29
6
0
79,442
3
L
Danzaburou
2,887
577
19
4
0
71,800
0
L
Poseidon
2,782
556
11
2
0
32,462
0
L
Ravana
2,919
584
27
5
0
93,413
1
L
Sobek
3,062
612
13
3
0
100,134
1
W
Nemesis
3,714
743
34
7
0
100,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role