Player Matchup

Ares
Ares
IIGl1tchedII
Ares
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,504 Elo+
Party 3
Izanami
Izanami
Mob2G
Izanami
Level 89
God Stats
3W - 3L
1,623 SR
Queue Stats
33W - 32L
1,468 Elo+
Party 3
Camazotz
Camazotz
WJVxFrame
Camazotz
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 26L
1,142 Elo+
Party 2
Mulan
Mulan
WJVxPain
Mulan
Level 63
God Stats
0W - 1L
1,729 SR
Queue Stats
35W - 50L
1,290 Elo+
Party 2
Anhur
Anhur
WJVxTonY
Anhur
Level 18
God Stats
5W - 14L
1,238 SR
Queue Stats
10W - 25L
1,361 Elo+
Party 2
Team Averages
Level 45
1,518 SR
1,353 Elo+

VS

Team Averages
Level 46
1,478 SR
1,386 Elo+
Sol
Sol
INQUISIDOR1710
Sol
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,729 Elo+
Solo
Sobek
Sobek
MLG HighTek9
Sobek
Level 28
God Stats
25W - 39L
1,411 SR
Queue Stats
151W - 192L
1,356 Elo+
Party 1
Anubis
Anubis
RebelWiener
Anubis
Level 48
God Stats
15W - 17L
1,540 SR
Queue Stats
178W - 248L
1,403 Elo+
Party 1
Bellona
Bellona
SolitaryLifeline
Bellona
Level 42
God Stats
4W - 5L
1,500 SR
Queue Stats
172W - 204L
969 Elo+
Solo
Bastet
Bastet
ravenslayer12
Bastet
Level 63
God Stats
14W - 18L
1,437 SR
Queue Stats
172W - 192L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,956
413
1,649
9,939
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Mob2G
Izanami
9
0 / 2 / 1
5,527
461
4,723
7,882
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
WJVxFrame
Camazotz
8
1 / 8 / 0
5,307
442
4,023
9,664
4,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mulan
WJVxPain
Mulan
10
3 / 4 / 0
6,109
509
4,837
9,687
5,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
WJVxTonY
Anhur
7
0 / 6 / 0
4,355
363
1,449
5,647
1,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 7
6,882
574
7,443
4,745
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
7 / 1 / 6
7,205
600
5,718
8,467
6,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
12
4 / 1 / 2
7,266
606
4,976
4,784
2,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 2 / 0
7,075
590
7,149
7,789
8,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
2 / 1 / 4
5,752
479
5,047
5,118
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
5
Kills
25
25
Deaths
5
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
6
0
7
9.5
W
7
1
6
10
L
Izanami
Mob2G
Izanami
0
2
1
0.25
W
Anubis
4
1
2
5
W
6
2
0
3
L
Camazotz
WJVxFrame
Camazotz
1
8
0
0.13
L
Mulan
WJVxPain
Mulan
3
4
0
0.75
L
Anhur
WJVxTonY
Anhur
0
6
0
0
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,681
Damage
30,333
42,819
Taken
30,903
17,890
Mitigated
19,561
9,122
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,649
164
0
840
9,939
4,111
0
5,958
3,605
8,003
0
W
7,443
2,160
0
2,493
4,745
1,231
982
279
4,441
37,456
0
W
5,718
844
276
3,578
8,467
6,442
136
1,331
7,086
15,456
0
L
Izanami
Mob2G
Izanami
4,723
2,945
0
3,402
7,882
2,096
0
2,838
5,044
0
34,818
W
Anubis
4,976
232
0
2,336
4,784
2,184
1,046
0
4,559
35,023
0
W
7,149
3,605
0
711
7,789
8,373
558
0
7,371
3,191
26,125
L
Camazotz
WJVxFrame
Camazotz
4,023
766
0
1,505
9,664
4,455
211
3,477
6,161
0
17,030
L
Mulan
WJVxPain
Mulan
4,837
847
0
3,375
9,687
5,563
402
1,790
7,897
0
22,984
L
Anhur
WJVxTonY
Anhur
1,449
548
0
0
5,647
1,665
0
3,952
1,381
0
13,528
W
5,047
1,593
0
1,833
5,118
1,331
17
39
4,979
0
23,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,254
Gold Earned
34,180
162
Minions Killed
272
0
Camps Cleared
0
996,093
Distance Traveled
1,125,411
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,956
413
9
1
0
213,366
0
W
Sol
6,882
574
77
6
0
194,618
0
W
Sobek
7,205
600
24
2
0
238,842
1
L
Izanami
5,527
461
69
6
0
170,368
0
W
Anubis
7,266
606
80
7
0
211,545
0
W
Bellona
7,075
590
59
5
0
203,817
0
L
Camazotz
5,307
442
19
2
0
208,550
1
L
Mulan
6,109
509
43
4
0
216,209
2
L
Anhur
4,355
363
22
2
0
187,600
0
W
Bastet
5,752
479
32
3
0
276,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role