Player Matchup

Mercury
Mercury
Caustiks
Mercury
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 148L
1,532 Elo+
Party 1
Chang'e
Chang'e
DJSandlo
Chang'e
Level 108
God Stats
4W - 1L
1,698 SR
Queue Stats
156W - 134L
1,465 Elo+
Party 1
Hercules
Hercules
Dylannnznznzn
Hercules
Level 60
God Stats
6W - 4L
1,595 SR
Queue Stats
13W - 12L
1,465 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RaveScope
Ah Muzen Cab
Level 104
God Stats
1W - 2L
1,734 SR
Queue Stats
43W - 31L
1,447 Elo+
Party 1
Apollo
Apollo
YouCantGunkMe
Apollo
Level 69
God Stats
5W - 5L
1,364 SR
Queue Stats
111W - 96L
1,522 Elo+
Party 1
Team Averages
Level 92
1,578 SR
1,486 Elo+

VS

Team Averages
Level 89
1,633 SR
1,482 Elo+
Izanami
Izanami
DrTungg
Izanami
Level 158
God Stats
16W - 6L
1,733 SR
Queue Stats
440W - 480L
1,435 Elo+
Solo
Thor
Thor
Fabrino055
Thor
Level 84
God Stats
11W - 8L
1,904 SR
Queue Stats
77W - 58L
1,618 Elo+
Party 2
Ares
Ares
GoldxBomber99
Ares
Level 66
God Stats
1W - 1L
1,327 SR
Queue Stats
10W - 10L
1,434 Elo+
Solo
Bellona
Bellona
HeyAlejandroL
Bellona
Level 82
God Stats
6W - 5L
1,701 SR
Queue Stats
77W - 87L
1,581 Elo+
Party 2
Nu Wa
Nu Wa
axemanyoyo
Nu Wa
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 187L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Caustiks
Mercury
14
3 / 2 / 5
8,562
535
5,605
12,119
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
DJSandlo
Chang'e
12
2 / 8 / 2
7,557
472
9,652
15,148
8,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Dylannnznznzn
Hercules
13
2 / 2 / 5
7,259
454
5,889
13,931
6,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
RaveScope
Ah Muzen Cab
14
4 / 3 / 3
8,374
523
13,601
12,904
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 5 / 4
8,439
527
5,720
12,737
4,048
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrTungg
Izanami
13
3 / 1 / 1
7,768
486
5,747
7,288
2,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
8 / 3 / 1
9,637
602
8,616
11,669
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 4 / 8
7,553
472
7,587
14,064
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
14
4 / 3 / 8
8,797
550
11,686
14,305
15,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
14
5 / 5 / 4
8,720
545
10,648
11,401
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
16
Kills
20
20
Deaths
16
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
Caustiks
Mercury
3
2
5
2.75
L
Chang'e
DJSandlo
Chang'e
2
8
2
0.38
W
Izanami
DrTungg
Izanami
3
1
1
3.5
L
Hercules
Dylannnznznzn
Hercules
2
2
5
2.25
W
8
3
1
2.83
W
0
4
8
1
W
Bellona
4
3
8
2.67
L
Ah Muzen Cab
RaveScope
Ah Muzen Cab
4
3
3
1.83
L
5
5
4
1.4
W
Nu Wa
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,467
Damage
44,284
66,839
Taken
58,727
28,446
Mitigated
36,240
24,426
Healing
14,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Caustiks
Mercury
5,605
3,049
0
500
12,119
4,171
32
2,863
9,156
0
48,340
L
Chang'e
DJSandlo
Chang'e
9,652
748
157
5,086
15,148
8,819
539
1,978
12,687
36,996
0
W
Izanami
DrTungg
Izanami
5,747
3,005
0
1,390
7,288
2,450
971
0
7,288
0
52,642
L
Hercules
Dylannnznznzn
Hercules
5,889
3,016
672
6,585
13,931
6,446
224
6,540
7,366
0
23,787
W
8,616
2,019
0
3,688
11,669
4,854
0
1,514
10,055
0
59,254
W
7,587
657
0
2,492
14,064
8,399
403
133
13,931
18,378
0
W
Bellona
11,686
2,973
0
4,978
14,305
15,198
243
6,804
6,880
2,567
42,911
L
Ah Muzen Cab
RaveScope
Ah Muzen Cab
13,601
5,199
99
6,382
12,904
4,962
216
2,525
10,329
0
62,344
L
5,720
2,809
819
4,126
12,737
4,048
698
5,469
7,268
0
34,980
W
Nu Wa
10,648
1,817
0
2,063
11,401
5,339
0
455
10,921
48,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,191
Gold Earned
42,475
337
Minions Killed
435
0
Camps Cleared
0
1,513,108
Distance Traveled
1,538,176
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,562
535
85
5
0
332,727
2
L
Chang'e
7,557
472
63
4
0
267,151
1
W
Izanami
7,768
486
114
7
0
316,155
3
L
Hercules
7,259
454
46
3
0
339,202
3
W
Thor
9,637
602
116
7
0
298,306
2
W
Ares
7,553
472
33
2
0
317,003
2
W
Bellona
8,797
550
92
6
0
318,122
0
L
Ah Muzen Cab
8,374
523
93
6
0
277,723
0
L
Apollo
8,439
527
50
3
0
296,305
4
W
Nu Wa
8,720
545
80
5
0
288,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role