Player Matchup

Chaac
Chaac
Blueberry9803
Chaac
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 41L
1,712 Elo+
Party 1
Baron Samedi
Baron Samedi
Sidedsamwich
Baron Samedi
Level 29
God Stats
10W - 2L
1,898 SR
Queue Stats
147W - 123L
1,721 Elo+
Party 1
Medusa
Medusa
TheEmployedGay
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,794 Elo+
Party 1
Team Averages
Level 41
1,633 SR
1,742 Elo+

VS

Team Averages
Level 83
1,517 SR
1,588 Elo+
Izanami
Izanami
ZaphyRat
Izanami
Level 88
God Stats
1W - 2L
1,552 SR
Queue Stats
18W - 11L
1,690 Elo+
Party 2
Zeus
Zeus
aDeerInTheROAD
Zeus
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
403W - 306L
1,574 Elo+
Party 2
Ymir
Ymir
kidhulk777
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 14
8,740
728
7,591
10,825
7,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Sidedsamwich
Baron Samedi
12
4 / 4 / 15
8,949
746
7,427
6,272
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
16 / 1 / 7
10,847
904
16,826
5,849
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ZaphyRat
Izanami
10
1 / 7 / 4
7,906
659
2,670
10,463
3,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 3 / 0
8,284
690
7,342
7,872
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 15 / 4
7,021
585
1,203
19,962
8,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
23
Kills
6
6
Deaths
25
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
W
Baron Samedi
Sidedsamwich
Baron Samedi
4
4
15
2.88
W
16
1
7
19.5
L
Izanami
ZaphyRat
Izanami
1
7
4
0.43
L
5
3
0
1.67
L
0
15
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,844
Damage
11,215
22,946
Taken
38,297
13,606
Mitigated
14,419
7,327
Healing
2,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,591
1,235
0
4,233
10,825
7,625
237
4,173
6,377
0
28,622
W
Baron Samedi
Sidedsamwich
Baron Samedi
7,427
704
639
1,170
6,272
2,565
724
2,851
3,130
19,317
0
W
16,826
9,003
0
1,285
5,849
3,416
2,503
933
4,878
3,528
46,396
L
Izanami
ZaphyRat
Izanami
2,670
2,146
123
1,566
10,463
3,052
383
2,434
7,704
0
18,867
L
7,342
165
0
794
7,872
2,533
0
1,610
6,071
31,327
0
L
1,203
469
0
15
19,962
8,834
182
3,555
15,891
6,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,536
Gold Earned
23,211
126
Minions Killed
90
0
Camps Cleared
0
627,866
Distance Traveled
541,531
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,740
728
40
3
0
233,200
1
W
Baron Samedi
8,949
746
34
3
0
175,664
0
W
Medusa
10,847
904
52
4
0
219,002
1
L
Izanami
7,906
659
37
3
0
175,666
3
L
Zeus
8,284
690
48
4
0
194,217
3
L
Ymir
7,021
585
5
0
0
171,648
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role