Player Matchup

Loki
Loki
fw-Gaby237
Loki
Level 17
God Stats
4W - 6L
1,622 SR
Queue Stats
342W - 375L
1,260 Elo+
Party 1
Jormungandr
Jormungandr
fw-JJCF
Jormungandr
Level 18
God Stats
4W - 3L
1,583 SR
Queue Stats
60W - 66L
1,362 Elo+
Party 1
Cu Chulainn
Cu Chulainn
fw-Leonzinho
Cu Chulainn
Level 16
God Stats
28W - 25L
1,399 SR
Queue Stats
418W - 438L
1,298 Elo+
Party 1
Medusa
Medusa
fw-TYR
Medusa
Level 16
God Stats
1W - 1L
1,709 SR
Queue Stats
26W - 26L
1,354 Elo+
Party 1
Olorun
Olorun
fw_caratimc
Olorun
Level 10
God Stats
17W - 23L
1,381 SR
Queue Stats
252W - 285L
1,270 Elo+
Party 1
Team Averages
Level 15
1,539 SR
1,309 Elo+

VS

Team Averages
Level 13
1,503 SR
1,418 Elo+
Neith
Neith
DonaldTrump3353
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 6L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
MikePence3276
Sylvanus
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
Pharmokinetics
Bakasura
Level 25
God Stats
5W - 6L
1,500 SR
Queue Stats
180W - 179L
1,437 Elo+
Solo
Cerberus
Cerberus
droopymcool13
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,225 Elo+
Solo
Chaac
Chaac
red_lantern123
Chaac
Level 25
God Stats
13W - 10L
1,513 SR
Queue Stats
28W - 32L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 14 / 0
8,869
355
8,139
24,049
8,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
fw-JJCF
Jormungandr
14
0 / 4 / 0
8,975
359
6,569
14,882
11,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
fw-Leonzinho
Cu Chulainn
17
4 / 4 / 1
11,391
456
23,029
31,651
28,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
fw-TYR
Medusa
14
1 / 9 / 2
8,973
359
10,064
17,131
5,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
16
0 / 5 / 3
10,170
407
17,069
22,951
15,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 11
13,199
528
28,907
16,560
11,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
MikePence3276
Sylvanus
18
10 / 0 / 19
13,706
548
20,229
25,705
37,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
19
8 / 1 / 8
12,421
497
13,449
17,422
9,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
droopymcool13
Cerberus
18
1 / 2 / 8
12,238
490
6,454
18,278
16,501
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
7 / 3 / 17
11,910
476
19,498
26,030
24,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
98
6
Kills
35
36
Deaths
7
6
Assists
63
Player
Kills
Deaths
Assists
KDA
W
9
1
11
14.5
W
Sylvanus
MikePence3276
Sylvanus
10
0
19
19.5
W
Bakasura
8
1
8
12
W
Cerberus
droopymcool13
Cerberus
1
2
8
2.5
L
1
14
0
0.07
L
Jormungandr
fw-JJCF
Jormungandr
0
4
0
0
L
Cu Chulainn
fw-Leonzinho
Cu Chulainn
4
4
1
1.13
L
Medusa
fw-TYR
Medusa
1
9
2
0.22
L
Olorun
0
5
3
0.3
W
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,870
Damage
88,537
110,664
Taken
103,995
68,796
Mitigated
100,231
19,215
Healing
48,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,907
17,853
0
7,999
16,560
11,994
4,060
4,438
12,078
7,279
104,163
W
Sylvanus
MikePence3276
Sylvanus
20,229
2,694
9,916
12,768
25,705
37,961
3,087
4,123
21,257
47,145
0
W
Bakasura
13,449
8,296
0
5,228
17,422
9,482
1,357
2,909
14,413
219
57,762
W
Cerberus
droopymcool13
Cerberus
6,454
449
0
3,183
18,278
16,501
1,855
9,457
8,821
63,027
0
L
8,139
2,822
0
4,312
24,049
8,152
0
5,358
18,244
0
46,200
L
Jormungandr
fw-JJCF
Jormungandr
6,569
809
0
0
14,882
11,362
323
3,695
10,956
45,977
0
L
Cu Chulainn
fw-Leonzinho
Cu Chulainn
23,029
5,574
0
4,993
31,651
28,025
412
7,935
23,369
0
76,763
L
Medusa
fw-TYR
Medusa
10,064
4,903
0
1,473
17,131
5,745
795
5,014
11,977
0
40,203
L
Olorun
17,069
8,568
515
7,922
22,951
15,512
679
6,397
15,854
64,604
0
W
19,498
3,408
0
9,402
26,030
24,293
2,484
2,711
22,569
0
69,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,378
Gold Earned
63,474
429
Minions Killed
573
0
Camps Cleared
0
1,989,049
Distance Traveled
2,318,723
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,199
528
154
6
0
483,385
4
W
Sylvanus
13,706
548
36
1
0
474,013
0
W
Bakasura
12,421
497
128
5
0
472,690
0
W
Cerberus
12,238
490
140
6
0
384,715
3
L
Loki
8,869
355
81
3
0
427,044
3
L
Jormungandr
8,975
359
73
3
0
388,370
0
L
Cu Chulainn
11,391
456
122
5
0
470,878
3
L
Medusa
8,973
359
72
3
0
357,200
1
L
Olorun
10,170
407
81
3
0
345,557
0
W
Chaac
11,910
476
115
5
0
503,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role