Player Matchup

Ymir
Ymir
Belladona5482
Ymir
Level 68
God Stats
5W - 14L
1,296 SR
Queue Stats
346W - 338L
1,499 Elo+
Party 3
Mulan
Mulan
Bloody Senpaiii
Mulan
Level 64
God Stats
9W - 8L
1,500 SR
Queue Stats
440W - 444L
1,500 Elo+
Party 3
Discordia
Discordia
Bunnylovesrj15
Discordia
Level 101
God Stats
44W - 49L
1,511 SR
Queue Stats
207W - 237L
1,587 Elo+
Party 2
Medusa
Medusa
CancionDelSol
Medusa
Level 89
God Stats
99W - 94L
1,697 SR
Queue Stats
230W - 251L
1,568 Elo+
Party 2
Fenrir
Fenrir
RunOfPlay
Fenrir
Level 77
God Stats
2W - 2L
1,769 SR
Queue Stats
367W - 327L
1,408 Elo+
Solo
Team Averages
Level 80
1,555 SR
1,512 Elo+

VS

Team Averages
Level 123
1,459 SR
1,499 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
LastedBubbles83
Fenrir
Level 139
God Stats
2W - 3L
1,281 SR
Queue Stats
67W - 63L
1,565 Elo+
Party 1
Zhong Kui
Zhong Kui
MR SAND3R5
Zhong Kui
Level 98
God Stats
2W - 2L
1,445 SR
Queue Stats
12W - 10L
1,416 Elo+
Solo
Janus
Janus
WolfInBoots
Janus
Level 107
God Stats
17W - 26L
1,570 SR
Queue Stats
957W - 922L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 5
6,432
459
6,579
14,058
7,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 5 / 0
7,851
561
4,973
10,097
7,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Bunnylovesrj15
Discordia
12
0 / 3 / 1
6,465
462
3,037
6,642
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 5 / 3
6,878
491
8,743
10,293
3,073
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
RunOfPlay
Fenrir
11
2 / 4 / 3
7,002
500
4,539
9,651
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 1 / 7
7,532
538
9,866
7,073
2,038
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
 
Skadi
11
5 / 6 / 5
6,905
493
7,358
10,108
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 2 / 8
7,265
519
5,563
9,503
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
MR SAND3R5
Zhong Kui
15
6 / 1 / 1
8,780
627
8,048
9,905
8,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
4 / 0 / 4
8,016
573
6,021
5,822
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
9
Kills
22
22
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
7
7.5
W
Skadi
 
Skadi
5
6
5
1.25
L
2
5
5
0.9
L
2
5
0
0.4
L
Discordia
Bunnylovesrj15
Discordia
0
3
1
0.17
L
3
5
3
0.9
W
3
2
8
3.5
W
Zhong Kui
MR SAND3R5
Zhong Kui
6
1
1
6.5
L
Fenrir
RunOfPlay
Fenrir
2
4
3
0.88
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,871
Damage
36,856
50,741
Taken
42,411
23,411
Mitigated
19,354
7,816
Healing
19,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,866
2,488
1,100
2,822
7,073
2,038
345
2,283
4,790
44,636
0
W
Skadi
 
Skadi
7,358
3,518
653
1,688
10,108
3,028
765
2,958
7,150
0
22,138
L
6,579
1,465
0
591
14,058
7,433
312
5,767
8,199
21,274
0
L
4,973
1,397
0
2,551
10,097
7,459
0
6,810
3,011
0
43,590
L
Discordia
Bunnylovesrj15
Discordia
3,037
295
0
1,870
6,642
2,159
0
3,942
2,432
38,648
0
L
8,743
3,653
0
1,944
10,293
3,073
70
3,338
6,889
0
38,316
W
5,563
1,233
0
3,706
9,503
3,590
246
1,739
7,739
0
37,262
W
Zhong Kui
MR SAND3R5
Zhong Kui
8,048
567
0
7,508
9,905
8,678
606
0
9,606
53,140
0
L
Fenrir
RunOfPlay
Fenrir
4,539
1,670
0
860
9,651
3,287
0
3,276
6,275
0
36,688
W
6,021
202
90
2,012
5,822
2,020
40
2,636
3,186
53,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,628
Gold Earned
38,498
336
Minions Killed
406
0
Camps Cleared
0
1,246,456
Distance Traveled
1,231,825
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,532
538
67
5
0
231,312
3
W
Skadi
6,905
493
34
2
0
233,982
2
L
Ymir
6,432
459
25
2
0
250,509
2
L
Mulan
7,851
561
106
8
0
241,839
0
L
Discordia
6,465
462
73
5
0
249,026
6
L
Medusa
6,878
491
61
4
0
248,788
0
W
Fenrir
7,265
519
71
5
0
268,887
0
W
Zhong Kui
8,780
627
125
9
0
212,669
3
L
Fenrir
7,002
500
71
5
0
256,294
2
W
Janus
8,016
573
109
8
0
284,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role