Player Matchup

Bellona
Bellona
BigPoppa2247
Bellona
Level 2
God Stats
10W - 1L
1,702 SR
Queue Stats
59W - 30L
1,649 Elo+
Party 2
Danzaburou
Danzaburou
BrakaGames
Danzaburou
Level 26
God Stats
3W - 1L
1,573 SR
Queue Stats
9W - 4L
1,656 Elo+
Party 1
Pele
Pele
Delmonica17
Pele
Level 65
God Stats
3W - 1L
1,824 SR
Queue Stats
82W - 64L
1,411 Elo+
Party 2
Olorun
Olorun
SamuraiSlice
Olorun
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,309 Elo+
Solo
Bakasura
Bakasura
Sirarsh
Bakasura
Level 27
God Stats
4W - 2L
1,589 SR
Queue Stats
34W - 23L
1,609 Elo+
Party 1
Team Averages
Level 25
1,638 SR
1,527 Elo+

VS

Team Averages
Level 27
1,519 SR
1,322 Elo+
Medusa
Medusa
MrChunkDirty
Medusa
Level 48
God Stats
4W - 4L
1,576 SR
Queue Stats
362W - 352L
1,365 Elo+
Party 3
Ra
Ra
bam564
Ra
Level 18
God Stats
5W - 10L
1,334 SR
Queue Stats
147W - 140L
1,322 Elo+
Party 3
Hera
Hera
iflameus
Hera
Level 27
God Stats
2W - 7L
1,472 SR
Queue Stats
107W - 118L
1,274 Elo+
Party 3
Cthulhu
Cthulhu
kevmicgle
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,322 Elo+
Party 3
Xbalanque
Xbalanque
xluis12
Xbalanque
Level 24
God Stats
36W - 34L
1,713 SR
Queue Stats
128W - 102L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigPoppa2247
Bellona
13
3 / 0 / 1
7,922
660
3,094
6,705
6,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
BrakaGames
Danzaburou
12
2 / 0 / 5
7,577
631
7,371
3,850
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 1 / 2
7,116
593
4,504
7,774
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
12
1 / 2 / 2
7,079
590
3,775
6,680
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Sirarsh
Bakasura
13
10 / 0 / 3
8,054
671
7,136
6,908
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 6 / 0
5,029
419
4,297
9,180
1,812
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
10
2 / 3 / 1
6,259
522
3,411
7,059
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
9
0 / 3 / 0
5,358
447
2,417
5,283
2,140
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
kevmicgle
Cthulhu
8
0 / 5 / 0
5,015
418
1,882
8,745
2,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
xluis12
Xbalanque
10
1 / 3 / 1
5,882
490
4,248
7,701
1,895
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
20
Kills
3
3
Deaths
20
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
BigPoppa2247
Bellona
3
0
1
3.5
W
Danzaburou
BrakaGames
Danzaburou
2
0
5
4.5
W
4
1
2
5
L
Medusa
0
6
0
0
W
Olorun
1
2
2
1
W
Bakasura
Sirarsh
Bakasura
10
0
3
11.5
L
Ra
2
3
1
0.83
L
Hera
0
3
0
0
L
Cthulhu
kevmicgle
Cthulhu
0
5
0
0
L
Xbalanque
xluis12
Xbalanque
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,880
Damage
16,255
31,917
Taken
37,968
17,623
Mitigated
11,025
12,697
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BigPoppa2247
Bellona
3,094
1,206
0
2,780
6,705
6,257
435
1,826
4,879
6,360
37,329
W
Danzaburou
BrakaGames
Danzaburou
7,371
3,531
0
879
3,850
2,328
1,736
410
3,440
3,247
43,030
W
4,504
1,332
0
2,864
7,774
2,308
0
1,247
6,527
0
33,526
L
Medusa
4,297
2,213
0
2,721
9,180
1,812
0
218
8,612
0
34,690
W
Olorun
3,775
2,651
103
3,114
6,680
2,294
387
2,959
3,721
35,141
0
W
Bakasura
Sirarsh
Bakasura
7,136
5,141
331
2,626
6,908
4,436
1,414
1,268
5,640
4,432
24,338
L
Ra
3,411
886
409
1,922
7,059
2,334
413
3,518
3,541
33,440
0
L
Hera
2,417
653
0
1,028
5,283
2,140
480
198
5,085
24,344
0
L
Cthulhu
kevmicgle
Cthulhu
1,882
189
0
444
8,745
2,844
0
587
7,634
8,218
0
L
Xbalanque
xluis12
Xbalanque
4,248
2,338
307
2,565
7,701
1,895
877
362
7,269
0
30,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,748
Gold Earned
27,543
365
Minions Killed
258
0
Camps Cleared
0
1,140,544
Distance Traveled
998,307
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,922
660
103
9
0
238,089
0
W
Danzaburou
7,577
631
90
8
0
200,406
2
W
Pele
7,116
593
55
5
0
247,414
1
L
Medusa
5,029
419
63
5
0
184,983
3
W
Olorun
7,079
590
63
5
0
205,841
2
W
Bakasura
8,054
671
54
5
0
248,794
3
L
Ra
6,259
522
60
5
0
217,653
2
L
Hera
5,358
447
51
4
0
184,321
0
L
Cthulhu
5,015
418
17
1
0
233,389
2
L
Xbalanque
5,882
490
67
6
0
177,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role