Player Matchup

Kukulkan
Kukulkan
Lunar7133
Kukulkan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,761 Elo+
Party 2
Athena
Athena
MrEximia
Athena
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,761 Elo+
Party 2
Thor
Thor
RezeroGL
Thor
Level 149
God Stats
9W - 12L
1,500 SR
Queue Stats
482W - 479L
1,514 Elo+
Solo
Danzaburou
Danzaburou
Themris
Danzaburou
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 12L
1,761 Elo+
Party 2
Apollo
Apollo
TwokMessiahGod
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 118L
1,504 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,660 Elo+

VS

Team Averages
Level 142
1,608 SR
1,500 Elo+
Cabrakan
Cabrakan
DRACOVIl
Cabrakan
Level 148
God Stats
12W - 7L
1,793 SR
Queue Stats
378W - 365L
1,468 Elo+
Solo
Ganesha
Ganesha
LnLXv
Ganesha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
NameNotFound004
Jing Wei
Level 144
God Stats
6W - 5L
1,500 SR
Queue Stats
95W - 93L
1,530 Elo+
Party 1
Awilix
Awilix
RainmaN lx JR
Awilix
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,585 Elo+
Solo
Kukulkan
Kukulkan
xX22DANI11Xx
Kukulkan
Level 128
God Stats
2W - 1L
1,747 SR
Queue Stats
6W - 8L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lunar7133
Kukulkan
15
1 / 3 / 1
7,287
729
4,016
5,288
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
MrEximia
Athena
12
0 / 5 / 2
6,762
676
3,009
12,940
9,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
14
4 / 4 / 1
8,182
818
7,255
7,838
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Themris
Danzaburou
12
0 / 2 / 2
6,758
676
5,841
9,535
3,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
0 / 5 / 3
6,629
663
4,495
8,409
4,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DRACOVIl
Cabrakan
14
2 / 2 / 9
8,538
854
4,388
8,158
6,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
LnLXv
Ganesha
14
0 / 1 / 16
7,807
781
4,995
7,627
6,419
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
16
5 / 1 / 8
9,488
949
10,339
5,726
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 0 / 9
9,932
993
6,875
7,135
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
xX22DANI11Xx
Kukulkan
17
5 / 1 / 7
9,462
946
9,267
5,631
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
5
Kills
19
19
Deaths
5
9
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DRACOVIl
Cabrakan
2
2
9
3.25
W
Ganesha
LnLXv
Ganesha
0
1
16
8
L
Kukulkan
Lunar7133
Kukulkan
1
3
1
0.5
L
Athena
MrEximia
Athena
0
5
2
0.2
W
Jing Wei
5
1
8
9
W
7
0
9
11.5
L
Thor
4
4
1
1.13
L
Danzaburou
Themris
Danzaburou
0
2
2
0.5
L
0
5
3
0.3
W
Kukulkan
xX22DANI11Xx
Kukulkan
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,616
Damage
35,864
44,010
Taken
34,277
25,198
Mitigated
23,548
2,690
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DRACOVIl
Cabrakan
4,388
814
0
250
8,158
6,608
679
916
7,200
10,058
0
W
Ganesha
LnLXv
Ganesha
4,995
275
1,046
1,577
7,627
6,419
784
2,423
5,121
16,386
0
L
Kukulkan
Lunar7133
Kukulkan
4,016
234
0
0
5,288
2,312
0
2,579
2,637
29,514
0
L
Athena
MrEximia
Athena
3,009
1,133
0
925
12,940
9,829
0
5,565
7,225
9,576
0
W
Jing Wei
10,339
8,332
0
2,254
5,726
3,620
2,696
1,075
4,623
3,400
37,331
W
6,875
2,394
0
1,410
7,135
4,291
1,127
1,993
5,076
753
24,711
L
Thor
7,255
1,069
0
320
7,838
5,016
0
2,598
5,173
567
15,306
L
Danzaburou
Themris
Danzaburou
5,841
1,830
0
434
9,535
3,262
0
4,811
4,676
0
20,680
L
4,495
2,718
0
1,011
8,409
4,779
0
4,013
4,297
2,984
19,127
W
Kukulkan
xX22DANI11Xx
Kukulkan
9,267
1,031
0
914
5,631
2,610
952
1,254
4,377
41,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,618
Gold Earned
45,227
193
Minions Killed
279
6
Camps Cleared
12
861,692
Distance Traveled
997,096
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,538
854
27
3
1
191,662
3
W
Ganesha
7,807
781
1
0
0
185,020
2
L
Kukulkan
7,287
729
76
8
0
171,087
2
L
Athena
6,762
676
14
1
0
178,147
4
W
Jing Wei
9,488
949
92
9
4
203,138
4
W
Awilix
9,932
993
54
5
1
222,401
1
L
Thor
8,182
818
29
3
1
164,512
2
L
Danzaburou
6,758
676
40
4
0
182,878
0
L
Apollo
6,629
663
34
3
5
165,068
0
W
Kukulkan
9,462
946
105
11
6
194,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role