Player Matchup

Cerberus
Cerberus
BohemianRegent8
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,448 Elo+
Solo
Hachiman
Hachiman
Capii7
Hachiman
Level 26
God Stats
14W - 15L
1,644 SR
Queue Stats
29W - 25L
1,601 Elo+
Solo
Tsukuyomi
Tsukuyomi
KeyRanger235395
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Kilhawk91
Cthulhu
Level 26
God Stats
5W - 8L
1,511 SR
Queue Stats
7W - 9L
1,642 Elo+
Party 2
Mulan
Mulan
forty8hoursleft
Mulan
Level 15
God Stats
7W - 9L
1,670 SR
Queue Stats
16W - 16L
1,642 Elo+
Party 2
Team Averages
Level 16
1,565 SR
1,567 Elo+

VS

Team Averages
Level 23
1,587 SR
1,697 Elo+
Heimdallr
Heimdallr
Morrdious
Heimdallr
Level 34
God Stats
45W - 32L
1,719 SR
Queue Stats
352W - 350L
1,650 Elo+
Party 1
Amaterasu
Amaterasu
Mothskii
Amaterasu
Level 16
God Stats
23W - 18L
1,637 SR
Queue Stats
30W - 29L
1,593 Elo+
Party 1
Ares
Ares
Silentd3ad
Ares
Level 18
God Stats
4W - 3L
1,287 SR
Queue Stats
192W - 170L
1,812 Elo+
Party 3
Nu Wa
Nu Wa
SmutsigSlugg
Nu Wa
Level 29
God Stats
13W - 11L
1,792 SR
Queue Stats
334W - 342L
1,652 Elo+
Party 1
Awilix
Awilix
jaydochi
Awilix
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 104L
1,776 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
2 / 7 / 10
12,588
1,049
11,793
32,660
41,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Capii7
Hachiman
17
4 / 9 / 5
12,245
1,020
14,785
16,197
6,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
KeyRanger235395
Tsukuyomi
16
2 / 14 / 4
10,424
869
7,306
22,574
9,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Kilhawk91
Cthulhu
17
5 / 6 / 8
12,838
1,070
14,640
23,898
23,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 11 / 9
10,877
906
13,771
23,338
11,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Morrdious
Heimdallr
20
10 / 2 / 22
13,793
1,149
32,302
9,511
4,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Mothskii
Amaterasu
19
2 / 0 / 29
12,105
1,009
8,869
10,124
12,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
8 / 5 / 25
12,804
1,067
17,323
25,791
23,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
2 / 1 / 28
11,493
958
20,989
7,469
3,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
jaydochi
Awilix
19
25 / 6 / 7
16,091
1,341
29,335
15,748
7,554
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
158
14
Kills
47
47
Deaths
14
36
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
7
10
1
L
Hachiman
Capii7
Hachiman
4
9
5
0.72
L
Tsukuyomi
KeyRanger235395
Tsukuyomi
2
14
4
0.29
L
Cthulhu
Kilhawk91
Cthulhu
5
6
8
1.5
W
Heimdallr
Morrdious
Heimdallr
10
2
22
10.5
W
Amaterasu
Mothskii
Amaterasu
2
0
29
16.5
W
8
5
25
4.1
W
2
1
28
16
L
1
11
9
0.5
W
Awilix
jaydochi
Awilix
25
6
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,295
Damage
108,818
118,667
Taken
68,643
91,805
Mitigated
51,137
10,749
Healing
13,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
11,793
1,120
0
5,867
32,660
41,062
0
10,051
22,609
38,727
0
L
Hachiman
Capii7
Hachiman
14,785
8,042
0
0
16,197
6,250
0
5,275
10,922
0
56,804
L
Tsukuyomi
KeyRanger235395
Tsukuyomi
7,306
3,496
0
1,974
22,574
9,722
0
6,453
16,121
0
19,056
L
Cthulhu
Kilhawk91
Cthulhu
14,640
1,806
1,102
913
23,898
23,346
0
8,114
15,784
33,527
0
W
Heimdallr
Morrdious
Heimdallr
32,302
25,903
0
3,565
9,511
4,728
0
4,430
5,081
0
75,261
W
Amaterasu
Mothskii
Amaterasu
8,869
3,517
0
1,614
10,124
12,603
0
4,046
6,078
0
20,431
W
17,323
3,032
678
5,354
25,791
23,067
0
10,570
15,221
23,160
0
W
20,989
5,509
0
299
7,469
3,185
0
3,237
4,232
31,743
0
L
13,771
3,113
0
893
23,338
11,425
0
8,419
14,919
0
33,266
W
Awilix
jaydochi
Awilix
29,335
19,921
0
2,341
15,748
7,554
0
4,150
11,598
0
45,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,972
Gold Earned
66,286
220
Minions Killed
215
6
Camps Cleared
5
990,790
Distance Traveled
1,072,510
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,588
1,049
82
7
1
230,296
0
L
Hachiman
12,245
1,020
61
5
2
151,026
0
L
Tsukuyomi
10,424
869
27
2
1
124,824
0
L
Cthulhu
12,838
1,070
17
1
0
282,276
0
W
Heimdallr
13,793
1,149
109
9
1
180,603
0
W
Amaterasu
12,105
1,009
38
3
1
283,073
0
W
Ares
12,804
1,067
11
1
1
197,641
1
W
Nu Wa
11,493
958
20
2
0
219,793
0
L
Mulan
10,877
906
33
3
2
202,368
0
W
Awilix
16,091
1,341
37
3
2
191,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role