Player Matchup

Agni
Agni
ALE00T
Agni
Level 28
God Stats
33W - 24L
1,508 SR
Queue Stats
128W - 131L
1,395 Elo+
Party 2
Thoth
Thoth
DylannT27
Thoth
Level 46
God Stats
4W - 11L
1,183 SR
Queue Stats
226W - 342L
1,269 Elo+
Party 1
Susano
Susano
Godlvxl
Susano
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 107L
1,528 Elo+
Party 2
Bellona
Bellona
HZC-Griffin
Bellona
Level 16
God Stats
9W - 26L
1,068 SR
Queue Stats
16W - 48L
1,252 Elo+
Party 1
Sylvanus
Sylvanus
KomaRho
Sylvanus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,500 Elo+
Solo
Team Averages
Level 73
1,352 SR
1,389 Elo+

VS

Team Averages
Level 69
1,398 SR
1,564 Elo+
Nox
Nox
BlueArchivist
Nox
Level 125
God Stats
1W - 1L
1,130 SR
Queue Stats
16W - 11L
1,860 Elo+
Solo
Achilles
Achilles
DrRubbertoe
Achilles
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,552 Elo+
Party 3
Artio
Artio
IXX_BAD-ASS_XXI
Artio
Level 60
God Stats
3W - 1L
1,581 SR
Queue Stats
43W - 42L
1,375 Elo+
Party 4
Arachne
Arachne
KawaiiChanDesu
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,552 Elo+
Party 3
Hou Yi
Hou Yi
LuffyAntoine
Hou Yi
Level 36
God Stats
4W - 2L
1,282 SR
Queue Stats
7W - 5L
1,477 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ALE00T
Agni
13
2 / 5 / 1
7,864
463
3,588
6,344
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
DylannT27
Thoth
12
3 / 5 / 2
7,454
438
8,662
9,341
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Godlvxl
Susano
12
1 / 5 / 2
7,428
437
4,737
10,384
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
HZC-Griffin
Bellona
12
1 / 1 / 0
7,518
442
1,907
4,459
4,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
KomaRho
Sylvanus
13
0 / 3 / 3
7,614
448
4,896
12,240
8,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 8
10,900
641
6,551
8,081
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
DrRubbertoe
Achilles
15
3 / 1 / 0
9,325
549
4,369
6,203
6,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 2
7,752
456
4,328
13,073
4,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
10 / 0 / 1
10,361
609
7,614
13,333
6,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
13
3 / 2 / 2
8,316
489
4,841
7,686
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
19
19
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Agni
ALE00T
Agni
2
5
1
0.5
W
2
1
8
6
W
Achilles
DrRubbertoe
Achilles
3
1
0
3
L
Thoth
DylannT27
Thoth
3
5
2
0.8
L
Susano
Godlvxl
Susano
1
5
2
0.4
L
Bellona
HZC-Griffin
Bellona
1
1
0
1
W
1
3
2
0.67
W
10
0
1
10.5
L
Sylvanus
KomaRho
Sylvanus
0
3
3
0.5
W
Hou Yi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,790
Damage
27,703
42,768
Taken
48,376
20,078
Mitigated
22,387
11,916
Healing
19,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
ALE00T
Agni
3,588
0
0
440
6,344
2,012
0
2,884
3,460
40,967
0
W
6,551
775
0
1,670
8,081
3,114
387
1,512
6,349
68,415
0
W
Achilles
DrRubbertoe
Achilles
4,369
1,772
0
1,498
6,203
6,082
179
624
5,545
5,175
48,589
L
Thoth
DylannT27
Thoth
8,662
427
0
1,269
9,341
2,852
445
2,629
6,712
42,826
0
L
Susano
Godlvxl
Susano
4,737
1,045
0
3,517
10,384
3,201
0
2,040
8,344
0
44,368
L
Bellona
HZC-Griffin
Bellona
1,907
943
0
531
4,459
4,011
543
188
4,271
1,190
22,117
W
4,328
160
186
6,427
13,073
4,935
420
7,360
5,093
27,158
0
W
7,614
4,627
0
6,049
13,333
6,320
0
2,187
11,042
0
84,228
L
Sylvanus
KomaRho
Sylvanus
4,896
1,406
1,566
4,593
12,240
8,002
0
3,377
8,863
25,571
0
W
Hou Yi
4,841
2,342
0
3,317
7,686
1,936
1,241
4,351
3,068
0
34,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,878
Gold Earned
46,654
364
Minions Killed
482
0
Camps Cleared
0
1,433,744
Distance Traveled
1,691,748
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,864
463
98
6
0
321,969
5
W
Nox
10,900
641
151
9
0
338,438
2
W
Achilles
9,325
549
106
6
0
313,984
1
L
Thoth
7,454
438
74
4
0
288,678
2
L
Susano
7,428
437
91
5
0
310,088
0
L
Bellona
7,518
442
57
3
0
244,830
0
W
Artio
7,752
456
58
3
0
352,435
1
W
Arachne
10,361
609
93
5
0
381,184
2
L
Sylvanus
7,614
448
44
3
0
268,179
8
W
Hou Yi
8,316
489
74
4
0
305,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role