Player Matchup

Sobek
Sobek
Arcora69
Sobek
Level 27
God Stats
2W - 1L
1,542 SR
Queue Stats
110W - 104L
1,601 Elo+
Party 1
Bellona
Bellona
MaestroOscuroxl
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 44L
1,591 Elo+
Solo
Merlin
Merlin
McFloridaMan
Merlin
Level 28
God Stats
0W - 4L
1,507 SR
Queue Stats
91W - 84L
1,588 Elo+
Party 1
Skadi
Skadi
PaininthePodex
Skadi
Level 28
God Stats
18W - 13L
1,755 SR
Queue Stats
62W - 53L
1,662 Elo+
Solo
Tsukuyomi
Tsukuyomi
TerroristaGang
Tsukuyomi
Level 28
God Stats
0W - 1L
1,272 SR
Queue Stats
11W - 12L
2,007 Elo+
Solo
Team Averages
Level 23
1,515 SR
1,690 Elo+

VS

Team Averages
Level 14
1,653 SR
1,700 Elo+
Zhong Kui
Zhong Kui
GDKxKraKKle
Zhong Kui
Level 16
God Stats
3W - 1L
1,761 SR
Queue Stats
163W - 148L
1,699 Elo+
Solo
Tsukuyomi
Tsukuyomi
OGalactus
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,418 Elo+
Solo
Khepri
Khepri
bossatron929
Khepri
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,679 Elo+
Solo
Danzaburou
Danzaburou
cammew
Danzaburou
Level 27
God Stats
8W - 8L
1,861 SR
Queue Stats
180W - 153L
1,839 Elo+
Solo
Bellona
Bellona
hellmode113
Bellona
Level 13
God Stats
10W - 3L
1,643 SR
Queue Stats
61W - 23L
1,869 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arcora69
Sobek
8
5 / 2 / 3
6,050
672
3,957
6,517
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
3,781
420
1,043
3,203
2,021
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
10
0 / 2 / 1
5,222
580
3,536
3,741
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 0 / 2
5,927
659
5,778
3,926
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
TerroristaGang
Tsukuyomi
8
1 / 4 / 1
4,916
546
2,649
8,235
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GDKxKraKKle
Zhong Kui
9
1 / 1 / 0
5,174
575
2,660
4,059
2,708
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
OGalactus
Tsukuyomi
7
1 / 3 / 3
5,007
556
2,466
4,504
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
6
0 / 6 / 1
4,406
490
1,356
6,379
2,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
cammew
Danzaburou
10
3 / 0 / 1
6,635
737
3,710
6,125
1,861
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
hellmode113
Bellona
11
4 / 1 / 0
6,358
706
5,877
5,586
5,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
11
Kills
9
9
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
Arcora69
Sobek
5
2
3
3.25
W
Zhong Kui
GDKxKraKKle
Zhong Kui
1
1
0
1
L
0
1
0
0
L
Merlin
0
2
1
0.25
W
Tsukuyomi
OGalactus
Tsukuyomi
1
3
3
0.83
L
5
0
2
6
L
Tsukuyomi
TerroristaGang
Tsukuyomi
1
4
1
0.38
W
Khepri
0
6
1
0.08
W
Danzaburou
cammew
Danzaburou
3
0
1
3.5
W
Bellona
hellmode113
Bellona
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,963
Damage
16,069
25,622
Taken
26,653
11,570
Mitigated
14,339
8,703
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Arcora69
Sobek
3,957
1,179
0
2,252
6,517
4,975
0
2,000
4,517
11,670
0
W
Zhong Kui
GDKxKraKKle
Zhong Kui
2,660
582
0
2,320
4,059
2,708
312
774
3,285
28,776
0
L
1,043
512
0
492
3,203
2,021
0
354
2,849
0
8,677
L
Merlin
3,536
264
0
951
3,741
1,055
315
12
3,729
29,552
0
W
Tsukuyomi
OGalactus
Tsukuyomi
2,466
1,036
0
108
4,504
2,601
152
1,511
2,918
2,671
13,661
L
5,778
3,559
0
2,053
3,926
1,222
0
2,287
1,639
0
32,531
L
Tsukuyomi
TerroristaGang
Tsukuyomi
2,649
649
0
2,955
8,235
2,297
0
633
7,602
0
19,110
W
Khepri
1,356
356
0
211
6,379
2,078
0
715
5,664
5,966
0
W
Danzaburou
cammew
Danzaburou
3,710
1,779
0
2,985
6,125
1,861
1,158
3,234
2,571
0
32,430
W
Bellona
hellmode113
Bellona
5,877
2,294
0
2,728
5,586
5,091
0
864
4,722
7,340
31,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,896
Gold Earned
27,580
202
Minions Killed
261
0
Camps Cleared
0
729,679
Distance Traveled
840,715
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,050
672
22
2
0
158,251
0
W
Zhong Kui
5,174
575
62
7
0
147,125
2
L
Bellona
3,781
420
15
2
0
78,579
0
L
Merlin
5,222
580
60
7
0
169,726
1
W
Tsukuyomi
5,007
556
32
4
0
166,547
3
L
Skadi
5,927
659
56
6
0
155,422
2
L
Tsukuyomi
4,916
546
49
5
0
167,701
2
W
Khepri
4,406
490
7
1
0
185,725
0
W
Danzaburou
6,635
737
79
9
0
169,343
1
W
Bellona
6,358
706
81
9
0
171,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role