Player Matchup

Ra
Ra
Arzeel
Ra
Level 27
God Stats
4W - 6L
1,273 SR
Queue Stats
38W - 47L
1,468 Elo+
Party 3
Bellona
Bellona
MexicanPeppito
Bellona
Level 24
God Stats
20W - 18L
1,802 SR
Queue Stats
40W - 48L
1,650 Elo+
Party 1
Chronos
Chronos
arthurLjohnson
Chronos
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 177L
1,543 Elo+
Party 1
Loki
Loki
ashbringerxxx
Loki
Level 2
God Stats
7W - 6L
1,327 SR
Queue Stats
21W - 26L
1,475 Elo+
Party 3
Chaac
Chaac
gazdabear
Chaac
Level 16
God Stats
11W - 10L
1,496 SR
Queue Stats
81W - 92L
1,571 Elo+
Party 1
Team Averages
Level 34
1,480 SR
1,541 Elo+

VS

Team Averages
Level 31
1,666 SR
1,626 Elo+
Cu Chulainn
Cu Chulainn
Cleanybus
Cu Chulainn
Level 78
God Stats
5W - 4L
1,798 SR
Queue Stats
89W - 73L
1,577 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KeeblerElf64
Tsukuyomi
Level 24
God Stats
4W - 3L
1,684 SR
Queue Stats
32W - 22L
1,578 Elo+
Solo
Apollo
Apollo
alexp36
Apollo
Level 24
God Stats
5W - 10L
1,848 SR
Queue Stats
38W - 37L
1,708 Elo+
Party 2
Ra
Ra
tyler1fanboyXD
Ra
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 15L
1,765 Elo+
Party 2
Ymir
Ymir
youngflaccid
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
9 / 3 / 13
12,773
555
17,205
16,429
8,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 7 / 16
10,541
458
12,027
21,296
19,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
25 / 1 / 4
13,893
604
36,474
19,749
9,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 8 / 11
10,304
448
7,297
17,903
6,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
gazdabear
Chaac
18
6 / 1 / 23
11,620
505
12,773
17,225
20,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cleanybus
Cu Chulainn
15
4 / 10 / 9
10,412
453
11,726
28,212
14,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
KeeblerElf64
Tsukuyomi
19
7 / 8 / 5
12,095
526
17,398
21,161
9,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
alexp36
Apollo
15
4 / 12 / 2
10,188
443
11,943
21,866
7,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 6 / 7
11,830
514
19,451
10,327
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 8 / 4
9,285
404
4,613
23,505
17,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
45
44
Kills
18
20
Deaths
44
67
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ra
9
3
13
5.17
L
Cu Chulainn
Cleanybus
Cu Chulainn
4
10
9
0.85
L
Tsukuyomi
KeeblerElf64
Tsukuyomi
7
8
5
1.19
W
2
7
16
1.43
L
Apollo
alexp36
Apollo
4
12
2
0.42
W
25
1
4
27
W
2
8
11
0.94
W
Chaac
gazdabear
Chaac
6
1
23
17.5
L
3
6
7
1.08
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,776
Damage
65,131
92,602
Taken
105,071
64,564
Mitigated
52,006
39,742
Healing
17,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
17,205
640
5,007
7,327
16,429
8,310
1,376
5,673
10,381
75,418
0
L
Cu Chulainn
Cleanybus
Cu Chulainn
11,726
2,468
0
3,213
28,212
14,366
0
12,638
14,771
0
40,888
L
Tsukuyomi
KeeblerElf64
Tsukuyomi
17,398
3,596
0
5,163
21,161
9,324
53
7,829
13,046
0
93,537
W
12,027
3,909
0
4,164
21,296
19,571
731
6,101
15,088
0
39,414
L
Apollo
alexp36
Apollo
11,943
7,475
0
4,438
21,866
7,619
774
13,187
8,285
0
40,999
W
36,474
15,400
0
11,344
19,749
9,831
5,587
2,481
17,202
104,551
0
W
7,297
1,528
0
4,424
17,903
6,709
1,020
3,798
13,938
0
51,270
W
Chaac
gazdabear
Chaac
12,773
1,412
0
7,476
17,225
20,143
681
5,106
11,929
0
39,220
L
19,451
2,386
1,177
1,421
10,327
3,550
570
5,147
4,767
71,707
0
L
4,613
769
0
1,848
23,505
17,147
170
13,812
9,234
39,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,131
Gold Earned
53,810
464
Minions Killed
459
0
Camps Cleared
0
2,114,605
Distance Traveled
1,917,085
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,773
555
145
6
0
426,476
2
L
Cu Chulainn
10,412
453
66
3
0
389,746
4
L
Tsukuyomi
12,095
526
143
6
0
399,171
1
W
Bellona
10,541
458
65
3
0
425,741
0
L
Apollo
10,188
443
63
3
0
348,194
0
W
Chronos
13,893
604
126
5
0
398,600
2
W
Loki
10,304
448
73
3
0
411,808
0
W
Chaac
11,620
505
55
2
0
451,980
4
L
Ra
11,830
514
119
5
0
386,540
2
L
Ymir
9,285
404
68
3
0
393,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role