Player Matchup

Ra
Ra
Eruptio
Ra
Level 160
God Stats
12W - 5L
1,523 SR
Queue Stats
262W - 139L
1,747 Elo+
Party 2
Guan Yu
Guan Yu
WastafeI
Guan Yu
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
571W - 380L
1,768 Elo+
Party 2
Neith
Neith
mrmanorhouse
Neith
Level 47
God Stats
28W - 13L
1,714 SR
Queue Stats
49W - 25L
1,634 Elo+
Party 2
Team Averages
Level 111
1,579 SR
1,717 Elo+

VS

Team Averages
Level 66
1,436 SR
1,690 Elo+
Erlang Shen
Erlang Shen
DrOrkTv
Erlang Shen
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 43L
1,538 Elo+
Solo
Olorun
Olorun
JustaLadFromHome
Olorun
Level 22
God Stats
0W - 2L
1,307 SR
Queue Stats
25W - 13L
1,757 Elo+
Party 1
Awilix
Awilix
goldenplatypus
Awilix
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 105L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 8
10,294
858
11,431
10,606
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
WastafeI
Guan Yu
13
6 / 2 / 10
9,794
816
8,952
13,526
10,225
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 5 / 9
8,563
714
6,684
7,970
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DrOrkTv
Erlang Shen
12
4 / 5 / 6
9,080
757
9,105
13,208
9,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 4 / 4
9,289
774
10,143
9,765
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 8 / 4
7,863
655
3,493
10,087
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
17
Kills
10
10
Deaths
17
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DrOrkTv
Erlang Shen
4
5
6
1.4
W
8
3
8
4
L
5
4
4
1.75
W
Guan Yu
WastafeI
Guan Yu
6
2
10
5.5
L
1
8
4
0.38
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,067
Damage
22,741
32,102
Taken
33,060
17,989
Mitigated
16,194
12,334
Healing
5,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DrOrkTv
Erlang Shen
9,105
4,442
0
1,820
13,208
9,023
0
4,308
8,691
3,780
30,834
W
11,431
1,576
2,506
4,848
10,606
3,945
721
2,379
8,041
53,685
0
L
10,143
4,322
593
2,260
9,765
3,075
252
2,060
7,547
44,924
0
W
Guan Yu
WastafeI
Guan Yu
8,952
2,327
1,578
2,688
13,526
10,225
1,668
4,700
8,662
0
27,381
L
3,493
1,412
0
470
10,087
4,096
0
4,879
5,042
987
11,398
W
6,684
2,117
0
714
7,970
3,819
1,076
3,374
4,416
1,517
17,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,651
Gold Earned
26,232
145
Minions Killed
129
0
Camps Cleared
0
658,464
Distance Traveled
608,603
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,080
757
41
3
0
215,051
1
W
Ra
10,294
858
84
7
0
233,951
1
L
Olorun
9,289
774
71
6
0
198,277
2
W
Guan Yu
9,794
816
34
3
0
255,433
4
L
Awilix
7,863
655
17
1
0
195,275
0
W
Neith
8,563
714
27
2
0
169,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role