Player Matchup

Anhur
Anhur
ArgumentInv
Anhur
Level 24
God Stats
2W - 1L
1,453 SR
Queue Stats
3W - 3L
1,450 Elo+
Party 1
Ne Zha
Ne Zha
Bracaeface
Ne Zha
Level 117
God Stats
3W - 0L
1,866 SR
Queue Stats
72W - 91L
1,510 Elo+
Party 1
Chang'e
Chang'e
QueenRobin123
Chang'e
Level 73
God Stats
1W - 1L
1,632 SR
Queue Stats
48W - 61L
1,291 Elo+
Party 1
Jormungandr
Jormungandr
SL0THSTR0N4UT
Jormungandr
Level 73
God Stats
2W - 1L
1,492 SR
Queue Stats
44W - 61L
1,404 Elo+
Party 1
Osiris
Osiris
pancakeinacan
Osiris
Level 128
God Stats
2W - 1L
1,656 SR
Queue Stats
61W - 77L
1,350 Elo+
Party 1
Team Averages
Level 83
1,620 SR
1,401 Elo+

VS

Team Averages
Level 53
1,647 SR
1,630 Elo+
Hachiman
Hachiman
AsianHipster1020
Hachiman
Level 27
God Stats
1W - 2L
1,815 SR
Queue Stats
1W - 2L
1,647 Elo+
Party 2
Khepri
Khepri
GrandpaHipster
Khepri
Level 14
God Stats
1W - 1L
1,903 SR
Queue Stats
1W - 2L
1,647 Elo+
Party 2
Kali
Kali
Pyromeister000
Kali
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 114L
1,587 Elo+
Party 2
Chang'e
Chang'e
carlossauceda857
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,636 Elo+
Party 2
Cerberus
Cerberus
grayyii
Cerberus
Level 58
God Stats
1W - 2L
1,516 SR
Queue Stats
17W - 10L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,338
576
4,409
2,734
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
Bracaeface
Ne Zha
12
7 / 1 / 3
7,504
682
6,974
8,494
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
12
2 / 1 / 6
7,147
650
5,342
6,434
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
SL0THSTR0N4UT
Jormungandr
11
2 / 0 / 5
6,140
558
4,104
6,107
3,757
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 2 / 2
7,763
706
8,018
10,520
5,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,346
486
3,094
5,273
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 3 / 2
4,906
446
1,470
7,582
2,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 5 / 1
5,850
532
3,591
9,927
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 6 / 2
5,417
492
3,638
8,462
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
grayyii
Cerberus
11
1 / 4 / 1
6,032
548
3,613
9,195
7,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
21
Kills
3
4
Deaths
21
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
1
3
1
0.5
W
Ne Zha
Bracaeface
Ne Zha
7
1
3
8.5
L
0
3
2
0.33
L
1
5
1
0.3
W
Chang'e
2
1
6
5
W
Jormungandr
SL0THSTR0N4UT
Jormungandr
2
0
5
4.5
L
0
6
2
0.17
L
Cerberus
grayyii
Cerberus
1
4
1
0.38
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,847
Damage
15,406
34,289
Taken
40,439
15,454
Mitigated
16,721
19,269
Healing
11,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,409
1,828
0
1,474
2,734
736
442
483
2,251
0
20,322
L
3,094
1,626
564
1,163
5,273
1,278
506
2,054
3,177
0
22,914
W
Ne Zha
Bracaeface
Ne Zha
6,974
1,556
0
3,118
8,494
2,966
471
2,893
5,551
0
36,212
L
1,470
305
0
1,577
7,582
2,224
432
3,597
3,899
6,166
0
L
3,591
1,578
0
3,282
9,927
3,003
0
727
9,144
0
25,564
W
Chang'e
5,342
1,136
1,141
3,897
6,434
2,050
904
2,166
4,268
38,481
0
W
Jormungandr
SL0THSTR0N4UT
Jormungandr
4,104
888
135
2,743
6,107
3,757
424
369
5,738
29,845
0
L
3,638
421
162
1,420
8,462
2,301
175
2,618
5,578
25,338
0
L
Cerberus
grayyii
Cerberus
3,613
330
0
3,357
9,195
7,915
0
0
9,195
31,418
0
W
8,018
3,379
0
6,761
10,520
5,945
416
2,543
7,760
0
42,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,892
Gold Earned
27,551
294
Minions Killed
236
0
Camps Cleared
0
1,121,686
Distance Traveled
1,117,332
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,338
576
39
4
0
215,368
1
L
Hachiman
5,346
486
45
4
0
217,519
3
W
Ne Zha
7,504
682
56
5
0
242,961
4
L
Khepri
4,906
446
8
1
0
262,635
1
L
Kali
5,850
532
61
6
0
220,882
6
W
Chang'e
7,147
650
75
7
0
234,327
4
W
Jormungandr
6,140
558
43
4
0
219,133
2
L
Chang'e
5,417
492
49
4
0
191,445
0
L
Cerberus
6,032
548
73
7
0
224,851
4
W
Osiris
7,763
706
81
7
0
209,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role