Player Matchup

Nox
Nox
Kiyomi Yuna
Nox
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,621 Elo+
Party 2
Danzaburou
Danzaburou
Kuzuryu Rei
Danzaburou
Level 5
God Stats
4W - 4L
1,924 SR
Queue Stats
9W - 9L
1,621 Elo+
Party 2
Geb
Geb
Rex Fenix7
Geb
Level 107
God Stats
0W - 1L
1,311 SR
Queue Stats
2W - 4L
1,621 Elo+
Party 2
Team Averages
Level 59
1,578 SR
1,621 Elo+

VS

Team Averages
Level 49
1,423 SR
1,564 Elo+
Cerberus
Cerberus
CoLdWArZ47
Cerberus
Level 12
God Stats
7W - 2L
1,273 SR
Queue Stats
12W - 7L
1,494 Elo+
Party 1
Tyr
Tyr
NAVIZM
Tyr
Level 28
God Stats
18W - 19L
1,495 SR
Queue Stats
70W - 100L
1,404 Elo+
Solo
Sol
Sol
soullessDJ
Sol
Level 107
God Stats
4W - 0L
1,500 SR
Queue Stats
145W - 150L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
7,134
713
3,891
4,378
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Kuzuryu Rei
Danzaburou
9
1 / 6 / 2
6,722
672
6,724
8,575
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 5 / 3
6,661
666
3,034
6,736
3,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CoLdWArZ47
Cerberus
8
0 / 1 / 7
6,865
687
1,872
5,031
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
NAVIZM
Tyr
11
4 / 3 / 5
7,733
773
3,091
6,962
5,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
8 / 0 / 4
8,937
894
9,314
6,277
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
12
12
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CoLdWArZ47
Cerberus
0
1
7
3.5
L
2
1
1
2.5
L
Danzaburou
Kuzuryu Rei
Danzaburou
1
6
2
0.33
W
Tyr
NAVIZM
Tyr
4
3
5
2.17
L
1
5
3
0.5
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,649
Damage
14,277
19,689
Taken
18,270
8,327
Mitigated
10,398
2,551
Healing
5,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CoLdWArZ47
Cerberus
1,872
186
0
570
5,031
3,219
179
2,613
2,418
4,502
0
L
3,891
246
0
974
4,378
1,581
0
2,229
2,027
22,073
0
L
Danzaburou
Kuzuryu Rei
Danzaburou
6,724
2,553
0
1,577
8,575
3,012
0
4,220
4,153
0
26,236
W
Tyr
NAVIZM
Tyr
3,091
378
0
1,249
6,962
5,144
421
3,057
3,905
0
12,807
L
3,034
219
0
0
6,736
3,734
0
4,320
2,299
9,005
0
W
9,314
2,662
0
4,129
6,277
2,035
1,036
1,511
4,766
53,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,517
Gold Earned
23,535
102
Minions Killed
112
0
Camps Cleared
0
574,446
Distance Traveled
490,541
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,865
687
8
1
0
133,301
0
L
Nox
7,134
713
52
5
0
201,870
2
L
Danzaburou
6,722
672
34
3
0
167,838
5
W
Tyr
7,733
773
20
2
0
176,078
0
L
Geb
6,661
666
16
2
0
204,738
2
W
Sol
8,937
894
84
8
0
181,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role