Player Matchup

Thoth
Thoth
Cr24ayten
Thoth
Level 29
God Stats
45W - 31L
1,590 SR
Queue Stats
397W - 348L
1,590 Elo+
Solo
Anhur
Anhur
GameStonker
Anhur
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
55W - 28L
1,592 Elo+
Party 1
Thanatos
Thanatos
Gummycatt
Thanatos
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
143W - 104L
1,595 Elo+
Party 1
Fenrir
Fenrir
SquibSquibus
Fenrir
Level 28
God Stats
19W - 15L
1,609 SR
Queue Stats
51W - 57L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
TheSeventhOmen
Ao Kuang
Level 22
God Stats
5W - 4L
1,283 SR
Queue Stats
58W - 56L
1,493 Elo+
Solo
Team Averages
Level 42
1,496 SR
1,559 Elo+

VS

Team Averages
Level 26
1,529 SR
1,637 Elo+
Neith
Neith
Boomerang48
Neith
Level 19
God Stats
0W - 1L
1,331 SR
Queue Stats
8W - 10L
1,598 Elo+
Solo
Sobek
Sobek
ChiefDirtyBottom
Sobek
Level 28
God Stats
4W - 4L
1,670 SR
Queue Stats
115W - 90L
1,691 Elo+
Solo
King Arthur
King Arthur
DrPepperMoment
King Arthur
Level 25
God Stats
18W - 10L
1,656 SR
Queue Stats
99W - 69L
1,678 Elo+
Solo
Da Ji
Da Ji
JaboiRawdog
Da Ji
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 122L
1,685 Elo+
Solo
Agni
Agni
Red914
Agni
Level 29
God Stats
15W - 14L
1,490 SR
Queue Stats
464W - 455L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cr24ayten
Thoth
13
4 / 1 / 4
8,218
587
4,403
4,657
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 1 / 3
9,612
687
8,419
8,782
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Gummycatt
Thanatos
12
5 / 4 / 1
7,395
528
6,460
11,608
9,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
11
4 / 1 / 7
6,837
488
5,752
6,903
4,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
12
3 / 1 / 8
7,348
525
6,096
9,666
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,550
468
2,461
9,005
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 6 / 1
5,464
390
5,229
11,046
5,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
DrPepperMoment
King Arthur
12
6 / 2 / 0
7,683
549
8,108
10,760
5,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 7 / 5
6,703
479
4,255
11,130
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Red914
Agni
11
0 / 5 / 0
6,233
445
2,528
6,004
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
26
Kills
8
8
Deaths
26
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
1
6
1
0.25
W
Thoth
Cr24ayten
Thoth
4
1
4
6
L
King Arthur
DrPepperMoment
King Arthur
6
2
0
3
W
10
1
3
11.5
W
Thanatos
Gummycatt
Thanatos
5
4
1
1.38
L
0
7
5
0.36
L
Agni
Red914
Agni
0
5
0
0
W
Fenrir
4
1
7
7.5
W
Ao Kuang
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,130
Damage
22,581
41,616
Taken
47,945
20,563
Mitigated
17,940
20,065
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,461
1,028
0
1,693
9,005
1,665
0
397
8,558
0
35,895
L
5,229
345
0
1,879
11,046
5,566
0
1,515
9,142
15,765
0
W
Thoth
Cr24ayten
Thoth
4,403
247
0
795
4,657
1,486
0
2,258
2,399
37,648
0
L
King Arthur
DrPepperMoment
King Arthur
8,108
1,906
0
2,556
10,760
5,510
43
4,096
6,654
0
37,649
W
8,419
5,174
0
3,794
8,782
2,842
566
1,564
7,218
0
62,925
W
Thanatos
Gummycatt
Thanatos
6,460
1,486
0
8,855
11,608
9,232
0
506
11,102
4,839
31,897
L
4,255
944
0
2,767
11,130
3,438
0
1,695
9,360
0
35,173
L
Agni
Red914
Agni
2,528
314
0
667
6,004
1,761
808
2,778
2,999
32,295
0
W
Fenrir
5,752
1,067
0
2,902
6,903
4,014
0
2,906
3,997
0
21,287
W
Ao Kuang
6,096
1,345
0
3,719
9,666
2,989
0
523
9,143
34,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,410
Gold Earned
32,633
346
Minions Killed
275
0
Camps Cleared
0
1,288,315
Distance Traveled
1,192,247
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,550
468
73
5
0
224,862
3
L
Sobek
5,464
390
15
1
0
254,003
5
W
Thoth
8,218
587
73
5
0
219,045
2
L
King Arthur
7,683
549
69
5
0
259,514
2
W
Anhur
9,612
687
121
9
0
253,846
4
W
Thanatos
7,395
528
64
5
0
239,095
3
L
Da Ji
6,703
479
65
5
0
236,567
6
L
Agni
6,233
445
53
4
0
217,301
1
W
Fenrir
6,837
488
31
2
0
296,417
6
W
Ao Kuang
7,348
525
57
4
0
279,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role