Player Matchup

Neith
Neith
Gaiaxo
Neith
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 97L
1,466 Elo+
Party 2
Discordia
Discordia
StrwBewyKiwi
Discordia
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,290 Elo+
Party 2
Bacchus
Bacchus
abutteredbagel_
Bacchus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,547 Elo+
Party 2
Ullr
Ullr
bubbaboo1199
Ullr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 63L
1,180 Elo+
Solo
Fafnir
Fafnir
num6er 1 ki11er
Fafnir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,442 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,385 Elo+

VS

Team Averages
Level 72
1,387 SR
1,407 Elo+
Rama
Rama
Blu3Jae
Rama
Level 60
God Stats
4W - 3L
1,307 SR
Queue Stats
57W - 63L
1,409 Elo+
Party 3
Ratatoskr
Ratatoskr
Dills0n
Ratatoskr
Level 108
God Stats
12W - 19L
1,629 SR
Queue Stats
278W - 299L
1,463 Elo+
Party 3
Hades
Hades
FreakxOriginals
Hades
Level 66
God Stats
2W - 0L
1,218 SR
Queue Stats
75W - 70L
1,347 Elo+
Party 1
Kukulkan
Kukulkan
PoolMunky
Kukulkan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 50L
1,442 Elo+
Party 3
Ganesha
Ganesha
dontfeedmycat
Ganesha
Level 77
God Stats
3W - 4L
1,280 SR
Queue Stats
230W - 215L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gaiaxo
Neith
16
4 / 8 / 5
9,964
712
12,208
16,287
6,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
StrwBewyKiwi
Discordia
17
3 / 6 / 6
10,347
739
18,140
12,202
4,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 7 / 5
8,966
640
9,017
20,445
22,215
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 5 / 4
8,953
640
6,231
14,535
5,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 4 / 7
10,205
729
7,484
16,796
20,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Blu3Jae
Rama
20
9 / 2 / 12
12,278
877
17,659
11,356
5,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Dills0n
Ratatoskr
16
6 / 5 / 15
10,814
772
10,772
12,733
14,997
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
9 / 3 / 11
11,110
794
11,405
14,705
8,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
PoolMunky
Kukulkan
19
6 / 2 / 15
11,356
811
20,987
9,597
5,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
17
0 / 1 / 25
10,987
785
10,451
15,975
19,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
108
13
Kills
30
30
Deaths
13
27
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Rama
Blu3Jae
Rama
9
2
12
7.5
W
Ratatoskr
Dills0n
Ratatoskr
6
5
15
2.7
W
9
3
11
4.83
L
Neith
Gaiaxo
Neith
4
8
5
0.81
W
Kukulkan
PoolMunky
Kukulkan
6
2
15
6.75
L
Discordia
StrwBewyKiwi
Discordia
3
6
6
1
L
3
7
5
0.79
L
1
5
4
0.6
W
Ganesha
0
1
25
12.5
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,080
Damage
71,274
80,265
Taken
64,366
59,301
Mitigated
54,151
21,560
Healing
32,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Blu3Jae
Rama
17,659
13,776
1,674
2,431
11,356
5,470
2,320
7,398
3,958
0
46,484
W
Ratatoskr
Dills0n
Ratatoskr
10,772
1,105
4,352
3,242
12,733
14,997
316
5,237
7,496
0
19,352
W
11,405
2,299
2,914
5,648
14,705
8,016
906
8,542
6,163
21,778
0
L
Neith
Gaiaxo
Neith
12,208
4,028
1,246
3,657
16,287
6,234
0
10,542
5,745
0
19,981
W
Kukulkan
PoolMunky
Kukulkan
20,987
2,045
2,802
3,266
9,597
5,810
1,050
6,475
3,122
39,799
0
L
Discordia
StrwBewyKiwi
Discordia
18,140
1,294
421
1,753
12,202
4,337
356
4,577
7,625
36,454
0
L
9,017
512
2,214
3,979
20,445
22,215
0
10,099
10,346
13,014
0
L
6,231
3,659
698
2,279
14,535
5,592
1,133
9,239
5,296
0
16,808
W
Ganesha
10,451
1,210
2,545
3,790
15,975
19,858
538
6,989
8,986
16,746
0
L
7,484
2,103
768
4,545
16,796
20,923
391
8,386
8,410
17,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,435
Gold Earned
56,545
110
Minions Killed
151
0
Camps Cleared
0
1,142,267
Distance Traveled
1,285,544
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,278
877
60
4
0
242,358
0
W
Ratatoskr
10,814
772
25
2
0
275,690
0
W
Hades
11,110
794
28
2
0
212,828
0
L
Neith
9,964
712
15
1
0
233,181
2
W
Kukulkan
11,356
811
38
3
0
298,522
0
L
Discordia
10,347
739
45
3
0
214,796
0
L
Bacchus
8,966
640
6
0
0
244,445
0
L
Ullr
8,953
640
30
2
0
198,180
0
W
Ganesha
10,987
785
0
0
0
256,146
0
L
Fafnir
10,205
729
14
1
0
251,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role