Player Matchup

Erlang Shen
Erlang Shen
DamageArthur
Erlang Shen
Level 157
God Stats
22W - 3L
1,858 SR
Queue Stats
311W - 261L
1,662 Elo+
Party 2
Heimdallr
Heimdallr
DmgKumbhaOP
Heimdallr
Level 144
God Stats
10W - 14L
1,250 SR
Queue Stats
386W - 342L
1,563 Elo+
Party 2
Bellona
Bellona
TW15T3DN3RV3
Bellona
Level 108
God Stats
4W - 4L
1,442 SR
Queue Stats
493W - 444L
1,526 Elo+
Party 2
Fenrir
Fenrir
j0rdanr1
Fenrir
Level 142
God Stats
20W - 6L
1,906 SR
Queue Stats
246W - 229L
1,567 Elo+
Party 2
Ra
Ra
zDoctorr
Ra
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 111
1,591 SR
1,563 Elo+

VS

Team Averages
Level 53
1,686 SR
1,530 Elo+
Janus
Janus
FinaruKamewamewa
Janus
Level 47
God Stats
16W - 18L
1,640 SR
Queue Stats
138W - 129L
1,565 Elo+
Party 1
Apollo
Apollo
Genesis_Blu7u7
Apollo
Level 87
God Stats
21W - 7L
1,899 SR
Queue Stats
80W - 63L
1,564 Elo+
Party 1
Yemoja
Yemoja
Roel12593
Yemoja
Level 8
God Stats
3W - 2L
1,696 SR
Queue Stats
7W - 6L
1,571 Elo+
Party 1
Pele
Pele
YTDarkYT
Pele
Level 62
God Stats
17W - 10L
1,500 SR
Queue Stats
100W - 94L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
goguetta529
Sun Wukong
Level 61
God Stats
5W - 5L
1,696 SR
Queue Stats
126W - 144L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DamageArthur
Erlang Shen
15
11 / 5 / 7
10,517
619
14,022
15,073
14,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
DmgKumbhaOP
Heimdallr
16
4 / 5 / 5
10,138
596
10,402
11,907
4,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
TW15T3DN3RV3
Bellona
17
3 / 1 / 4
10,029
590
10,161
9,980
8,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
j0rdanr1
Fenrir
15
10 / 2 / 3
9,740
573
11,389
13,624
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 8 / 3
6,791
399
977
7,149
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 5
9,225
543
9,289
11,346
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 6 / 4
10,147
597
12,181
13,366
4,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Roel12593
Yemoja
10
1 / 5 / 2
6,947
409
1,712
10,609
5,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
14
5 / 7 / 5
9,186
540
7,502
14,109
4,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
goguetta529
Sun Wukong
14
0 / 4 / 1
7,768
457
4,273
13,759
9,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
28
Kills
20
21
Deaths
28
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DamageArthur
Erlang Shen
11
5
7
2.9
W
Heimdallr
DmgKumbhaOP
Heimdallr
4
5
5
1.3
L
7
6
5
1.58
L
7
6
4
1.5
L
Yemoja
Roel12593
Yemoja
1
5
2
0.4
W
Bellona
TW15T3DN3RV3
Bellona
3
1
4
5
L
Pele
5
7
5
1.07
L
Sun Wukong
goguetta529
Sun Wukong
0
4
1
0.13
W
Fenrir
j0rdanr1
Fenrir
10
2
3
5.75
W
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,951
Damage
34,957
57,733
Taken
63,189
35,124
Mitigated
27,865
11,963
Healing
12,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DamageArthur
Erlang Shen
14,022
7,191
0
3,126
15,073
14,788
0
3,651
11,131
6,190
32,556
W
Heimdallr
DmgKumbhaOP
Heimdallr
10,402
4,910
0
1,951
11,907
4,561
2,274
1,827
10,038
0
67,185
L
9,289
1,144
0
1,001
11,346
3,114
1,131
951
10,315
56,714
0
L
12,181
7,995
0
500
13,366
4,784
789
404
12,962
0
57,260
L
Yemoja
Roel12593
Yemoja
1,712
384
270
580
10,609
5,186
347
293
10,316
15,157
0
W
Bellona
TW15T3DN3RV3
Bellona
10,161
2,858
0
2,660
9,980
8,299
863
836
8,671
4,504
61,828
L
Pele
7,502
2,671
0
4,742
14,109
4,931
0
725
13,384
0
52,473
L
Sun Wukong
goguetta529
Sun Wukong
4,273
395
0
5,590
13,759
9,850
263
336
13,423
0
45,737
W
Fenrir
j0rdanr1
Fenrir
11,389
2,629
0
3,950
13,624
5,602
0
1,319
12,189
0
57,136
W
977
225
0
276
7,149
1,874
0
2,794
4,239
18,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,215
Gold Earned
43,273
421
Minions Killed
397
0
Camps Cleared
0
1,582,109
Distance Traveled
1,708,260
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,517
619
46
3
0
359,550
6
W
Heimdallr
10,138
596
113
7
0
289,053
0
L
Janus
9,225
543
91
5
0
346,862
2
L
Apollo
10,147
597
105
6
0
337,317
3
L
Yemoja
6,947
409
27
2
0
322,971
0
W
Bellona
10,029
590
142
8
0
370,012
4
L
Pele
9,186
540
80
5
0
350,985
0
L
Sun Wukong
7,768
457
94
6
0
350,125
0
W
Fenrir
9,740
573
85
5
0
346,458
0
W
Ra
6,791
399
35
2
0
217,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role