Player Matchup

Neith
Neith
Damsel Hyde
Neith
Level 13
God Stats
130W - 202L
1,430 SR
Queue Stats
503W - 747L
1,595 Elo+
Party 1
Hel
Hel
No Soy Smurf
Hel
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 38L
1,699 Elo+
Party 1
Chaac
Chaac
PAPIDOM3
Chaac
Level 8
God Stats
0W - 1L
1,429 SR
Queue Stats
1W - 3L
1,190 Elo+
Solo
Team Averages
Level 16
1,453 SR
1,495 Elo+

VS

Team Averages
Level 32
1,360 SR
1,486 Elo+
Kukulkan
Kukulkan
Sebas_USA1978
Kukulkan
Level 4
God Stats
2W - 8L
1,081 SR
Queue Stats
27W - 73L
1,500 Elo+
Solo
Medusa
Medusa
Sn00py_603
Medusa
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 5L
1,568 Elo+
Party 2
Mercury
Mercury
TheGabe5590
Mercury
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 7L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 4
8,739
583
2,892
9,166
7,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
9 / 5 / 5
11,774
785
12,380
14,131
5,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
PAPIDOM3
Chaac
13
4 / 9 / 8
10,188
679
6,878
16,876
8,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Sebas_USA1978
Kukulkan
14
1 / 6 / 11
10,251
683
4,662
7,384
2,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Sn00py_603
Medusa
15
10 / 5 / 6
12,029
802
14,953
11,555
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
TheGabe5590
Mercury
16
8 / 4 / 6
12,291
819
14,467
12,023
6,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
14
Kills
19
19
Deaths
15
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
9
5
5
2.3
L
Chaac
PAPIDOM3
Chaac
4
9
8
0.89
W
Kukulkan
Sebas_USA1978
Kukulkan
1
6
11
1.08
W
Medusa
Sn00py_603
Medusa
10
5
6
2.6
W
Mercury
TheGabe5590
Mercury
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,150
Damage
34,082
40,173
Taken
30,962
22,479
Mitigated
15,142
13,045
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,892
1,013
0
1,768
9,166
7,926
0
1,666
7,500
2,257
15,738
L
12,380
844
2,128
5,663
14,131
5,735
923
2,026
12,105
43,620
0
L
Chaac
PAPIDOM3
Chaac
6,878
1,957
86
3,400
16,876
8,818
547
2,604
14,272
0
23,994
W
Kukulkan
Sebas_USA1978
Kukulkan
4,662
891
0
324
7,384
2,602
45
3,790
3,338
33,474
0
W
Medusa
Sn00py_603
Medusa
14,953
6,571
402
1,811
11,555
5,784
2,069
4,200
7,161
4,777
53,173
W
Mercury
TheGabe5590
Mercury
14,467
8,610
0
2,324
12,023
6,756
761
4,106
7,838
5,928
57,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,701
Gold Earned
34,571
137
Minions Killed
206
0
Camps Cleared
0
643,339
Distance Traveled
730,294
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,739
583
22
1
0
212,015
3
L
Hel
11,774
785
81
5
0
229,062
3
L
Chaac
10,188
679
34
2
0
202,262
0
W
Kukulkan
10,251
683
59
4
0
219,413
3
W
Medusa
12,029
802
69
5
0
219,651
0
W
Mercury
12,291
819
78
5
0
291,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role