Player Matchup

Fenrir
Fenrir
Asusake
Fenrir
Level 30
God Stats
5W - 3L
1,639 SR
Queue Stats
134W - 70L
1,737 Elo+
Party 2
Izanami
Izanami
Bigg_gangstaBoii
Izanami
Level 41
God Stats
146W - 128L
1,362 SR
Queue Stats
262W - 303L
1,254 Elo+
Party 3
Erlang Shen
Erlang Shen
PwningMonkey
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 2
Bakasura
Bakasura
Wafflebroman
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,201 Elo+
Party 3
Janus
Janus
digorow
Janus
Level 137
God Stats
5W - 5L
1,487 SR
Queue Stats
186W - 114L
1,700 Elo+
Party 2
Team Averages
Level 53
1,498 SR
1,476 Elo+

VS

Team Averages
Level 59
1,523 SR
1,560 Elo+
Chang'e
Chang'e
Caffekun
Chang'e
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,442 Elo+
Party 1
Jormungandr
Jormungandr
DefaultKek
Jormungandr
Level 89
God Stats
3W - 2L
1,242 SR
Queue Stats
9W - 9L
1,525 Elo+
Party 1
Thanatos
Thanatos
LockOn00
Thanatos
Level 42
God Stats
4W - 2L
1,585 SR
Queue Stats
26W - 15L
1,677 Elo+
Party 1
Vamana
Vamana
Riyanto
Vamana
Level 29
God Stats
2W - 0L
1,790 SR
Queue Stats
18W - 14L
1,551 Elo+
Party 1
Chernobog
Chernobog
TheRonaldNess
Chernobog
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Asusake
Fenrir
18
8 / 3 / 5
11,676
508
12,963
20,082
18,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

14
2 / 6 / 5
9,598
417
5,398
12,987
5,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
PwningMonkey
Erlang Shen
14
0 / 6 / 0
8,969
390
7,763
19,772
12,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Wafflebroman
Bakasura
14
0 / 10 / 2
9,335
406
7,160
21,987
7,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
digorow
Janus
19
8 / 4 / 5
12,780
556
17,109
13,148
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Caffekun
Chang'e
18
8 / 4 / 8
12,861
559
12,108
15,223
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
DefaultKek
Jormungandr
17
5 / 2 / 11
11,841
515
10,706
17,366
18,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
LockOn00
Thanatos
18
6 / 7 / 7
12,299
535
9,086
19,551
7,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Riyanto
Vamana
18
3 / 2 / 7
12,408
539
15,205
19,673
12,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
TheRonaldNess
Chernobog
19
7 / 5 / 6
12,865
559
14,614
21,298
9,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
18
Kills
29
29
Deaths
20
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Asusake
Fenrir
8
3
5
3.5
L
2
6
5
0.75
W
Chang'e
Caffekun
Chang'e
8
4
8
3
W
Jormungandr
DefaultKek
Jormungandr
5
2
11
5.25
W
Thanatos
LockOn00
Thanatos
6
7
7
1.36
L
Erlang Shen
PwningMonkey
Erlang Shen
0
6
0
0
W
Vamana
Riyanto
Vamana
3
2
7
3.25
W
Chernobog
TheRonaldNess
Chernobog
7
5
6
2
L
Bakasura
Wafflebroman
Bakasura
0
10
2
0.1
L
Janus
digorow
Janus
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,393
Damage
61,719
87,976
Taken
93,111
49,077
Mitigated
54,174
22,832
Healing
48,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Asusake
Fenrir
12,963
3,712
325
4,403
20,082
18,644
455
6,972
12,824
4,442
56,259
L
5,398
3,255
0
2,155
12,987
5,801
321
2,279
10,576
5,880
46,830
W
Chang'e
Caffekun
Chang'e
12,108
463
3,844
7,290
15,223
6,040
1,987
5,020
9,494
72,186
0
W
Jormungandr
DefaultKek
Jormungandr
10,706
1,481
0
4,378
17,366
18,742
638
3,492
13,503
47,946
0
W
Thanatos
LockOn00
Thanatos
9,086
2,460
0
15,284
19,551
7,532
283
4,318
14,813
0
75,386
L
Erlang Shen
PwningMonkey
Erlang Shen
7,763
3,331
0
5,740
19,772
12,381
103
4,869
14,295
0
39,453
W
Vamana
Riyanto
Vamana
15,205
7,082
0
7,736
19,673
12,743
1,698
5,416
13,706
0
72,800
W
Chernobog
TheRonaldNess
Chernobog
14,614
10,282
0
9,770
21,298
9,117
3,954
6,256
14,869
0
98,450
L
Bakasura
Wafflebroman
Bakasura
7,160
5,591
0
7,933
21,987
7,923
0
5,744
16,143
0
42,773
L
Janus
digorow
Janus
17,109
1,016
0
2,276
13,148
4,328
0
3,782
9,216
89,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,358
Gold Earned
62,274
488
Minions Killed
575
0
Camps Cleared
0
1,984,625
Distance Traveled
2,197,926
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,676
508
86
4
0
417,245
4
L
Izanami
9,598
417
78
3
0
306,718
1
W
Chang'e
12,861
559
135
6
0
460,638
0
W
Jormungandr
11,841
515
64
3
0
461,703
5
W
Thanatos
12,299
535
121
5
0
417,155
5
L
Erlang Shen
8,969
390
72
3
0
407,925
0
W
Vamana
12,408
539
119
5
0
422,468
4
W
Chernobog
12,865
559
136
6
0
435,962
4
L
Bakasura
9,335
406
99
4
0
369,647
0
L
Janus
12,780
556
153
7
0
483,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role