Player Matchup

Danzaburou
Danzaburou
ETHEREAL_VALOR
Danzaburou
Level 126
God Stats
8W - 6L
1,500 SR
Queue Stats
298W - 300L
1,362 Elo+
Party 1
King Arthur
King Arthur
Gelus722
King Arthur
Level 89
God Stats
1W - 2L
1,445 SR
Queue Stats
191W - 191L
1,574 Elo+
Solo
Pele
Pele
Godly-_-Saber69
Pele
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 136L
1,297 Elo+
Party 1
Poseidon
Poseidon
StonedTarpan
Poseidon
Level 126
God Stats
12W - 10L
1,500 SR
Queue Stats
356W - 342L
1,491 Elo+
Solo
Artio
Artio
lI Krampus lI
Artio
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,495 Elo+
Solo
Team Averages
Level 107
1,489 SR
1,444 Elo+

VS

Team Averages
Level 95
1,391 SR
1,501 Elo+
Vamana
Vamana
EZI_COLON
Vamana
Level 86
God Stats
8W - 10L
1,274 SR
Queue Stats
401W - 355L
1,502 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FlotoBaggins
Tsukuyomi
Level 123
God Stats
4W - 4L
1,551 SR
Queue Stats
21W - 26L
1,574 Elo+
Solo
Chang'e
Chang'e
PaperTrousers
Chang'e
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
niccmar
Cerberus
Level 107
God Stats
2W - 2L
1,301 SR
Queue Stats
162W - 177L
1,452 Elo+
Solo
Izanami
Izanami
nikhil330
Izanami
Level 81
God Stats
11W - 6L
1,330 SR
Queue Stats
213W - 178L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ETHEREAL_VALOR
Danzaburou
12
5 / 3 / 2
7,838
523
8,264
9,266
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Gelus722
King Arthur
13
0 / 0 / 0
7,799
520
11,428
8,424
7,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 4
7,866
524
5,486
11,423
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
StonedTarpan
Poseidon
15
5 / 2 / 3
8,866
591
9,453
6,166
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 9
7,775
518
5,437
10,888
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
EZI_COLON
Vamana
14
0 / 0 / 0
8,372
558
5,229
17,444
7,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
FlotoBaggins
Tsukuyomi
12
4 / 4 / 0
7,321
488
5,391
10,476
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
11
0 / 3 / 1
6,663
444
5,802
9,737
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
niccmar
Cerberus
9
1 / 5 / 1
6,319
421
4,300
12,552
5,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
nikhil330
Izanami
12
1 / 2 / 2
7,492
499
4,712
7,214
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
14
Kills
6
6
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ETHEREAL_VALOR
Danzaburou
5
3
2
2
L
Vamana
EZI_COLON
Vamana
0
0
0
0
L
Tsukuyomi
FlotoBaggins
Tsukuyomi
4
4
0
1
W
King Arthur
Gelus722
King Arthur
0
0
0
0
W
2
1
4
4
L
Chang'e
0
3
1
0.17
W
Poseidon
StonedTarpan
Poseidon
5
2
3
3.25
W
2
0
9
6.5
L
Cerberus
niccmar
Cerberus
1
5
1
0.3
L
Izanami
nikhil330
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,068
Damage
25,434
46,167
Taken
57,423
26,905
Mitigated
22,319
19,059
Healing
20,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ETHEREAL_VALOR
Danzaburou
8,264
3,665
0
2,172
9,266
4,730
829
1,812
7,449
5,361
45,101
L
Vamana
EZI_COLON
Vamana
5,229
1,437
0
10,205
17,444
7,256
232
0
16,430
0
47,844
L
Tsukuyomi
FlotoBaggins
Tsukuyomi
5,391
842
0
2,585
10,476
4,071
0
3,417
7,034
0
37,237
W
King Arthur
Gelus722
King Arthur
11,428
996
0
3,036
8,424
7,743
0
296
8,128
0
55,446
W
5,486
1,430
0
6,080
11,423
3,690
0
2,339
8,946
0
60,580
L
Chang'e
5,802
330
1,414
2,886
9,737
3,298
68
6,053
3,684
37,810
0
W
Poseidon
StonedTarpan
Poseidon
9,453
1,603
0
1,230
6,166
3,499
435
1,343
4,751
59,525
0
W
5,437
1,098
944
5,597
10,888
7,243
118
3,893
6,791
18,652
0
L
Cerberus
niccmar
Cerberus
4,300
468
0
2,755
12,552
5,697
0
4,512
8,040
14,884
0
L
Izanami
nikhil330
Izanami
4,712
3,026
0
1,034
7,214
1,997
393
1,751
5,463
0
46,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,144
Gold Earned
36,167
424
Minions Killed
363
0
Camps Cleared
0
1,469,896
Distance Traveled
1,348,209
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,838
523
68
5
0
255,318
1
L
Vamana
8,372
558
92
6
0
252,378
1
L
Tsukuyomi
7,321
488
70
5
0
290,263
3
W
King Arthur
7,799
520
114
8
0
313,126
0
W
Pele
7,866
524
111
7
0
319,906
4
L
Chang'e
6,663
444
77
5
0
279,431
3
W
Poseidon
8,866
591
109
7
0
257,739
3
W
Artio
7,775
518
22
1
0
323,807
1
L
Cerberus
6,319
421
19
1
0
267,590
3
L
Izanami
7,492
499
105
7
0
258,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role