Player Matchup

King Arthur
King Arthur
D0ubleOG99
King Arthur
Level 15
God Stats
3W - 3L
1,696 SR
Queue Stats
107W - 89L
1,414 Elo+
Solo
Izanami
Izanami
Imatoplol
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Arachne
Arachne
MDCHEFE
Arachne
Level 28
God Stats
78W - 92L
1,407 SR
Queue Stats
100W - 123L
1,358 Elo+
Solo
Jormungandr
Jormungandr
Scoring163
Jormungandr
Level 28
God Stats
1W - 2L
1,715 SR
Queue Stats
12W - 28L
1,648 Elo+
Solo
Cabrakan
Cabrakan
xxSwityxx
Cabrakan
Level 19
God Stats
9W - 7L
1,621 SR
Queue Stats
15W - 14L
1,469 Elo+
Solo
Team Averages
Level 19
1,588 SR
1,478 Elo+

VS

Team Averages
Level 15
1,320 SR
1,411 Elo+
Hachiman
Hachiman
Anthares_star
Hachiman
Level 20
God Stats
2W - 3L
1,294 SR
Queue Stats
27W - 28L
1,218 Elo+
Solo
Nu Wa
Nu Wa
Bewilderness9
Nu Wa
Level 25
God Stats
8W - 9L
1,708 SR
Queue Stats
205W - 225L
1,724 Elo+
Solo
Ares
Ares
Carson ward
Ares
Level 3
God Stats
0W - 2L
1,146 SR
Queue Stats
0W - 2L
1,289 Elo+
Solo
Yemoja
Yemoja
ShadowEclipzzYT
Yemoja
Level 5
God Stats
1W - 4L
1,286 SR
Queue Stats
44W - 42L
1,471 Elo+
Solo
Bakasura
Bakasura
itstuviejaen7
Bakasura
Level 20
God Stats
8W - 12L
1,168 SR
Queue Stats
15W - 21L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D0ubleOG99
King Arthur
17
5 / 1 / 3
10,924
575
12,372
16,076
11,442
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Imatoplol
Izanami
14
3 / 3 / 3
9,350
492
8,582
15,084
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
MDCHEFE
Arachne
16
11 / 4 / 3
10,669
562
12,475
15,664
5,265
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
Scoring163
Jormungandr
13
1 / 0 / 6
8,271
435
2,945
15,215
6,581
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
xxSwityxx
Cabrakan
14
7 / 3 / 2
9,752
513
7,833
9,970
8,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anthares_star
Hachiman
16
5 / 2 / 1
9,206
485
11,056
10,771
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 6 / 2
8,167
430
12,187
10,331
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 13 / 2
6,920
364
2,235
19,297
11,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 6
8,553
450
9,520
14,034
14,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
itstuviejaen7
Bakasura
14
1 / 2 / 0
8,750
461
6,804
12,047
5,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
27
Kills
10
11
Deaths
28
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Anthares_star
Hachiman
5
2
1
2.75
L
3
6
2
0.67
L
0
13
2
0.08
W
King Arthur
D0ubleOG99
King Arthur
5
1
3
6.5
W
Izanami
Imatoplol
Izanami
3
3
3
1.5
W
Arachne
MDCHEFE
Arachne
11
4
3
3.13
W
Jormungandr
Scoring163
Jormungandr
1
0
6
4
L
1
5
6
0.8
L
Bakasura
itstuviejaen7
Bakasura
1
2
0
0.5
W
Cabrakan
xxSwityxx
Cabrakan
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,207
Damage
41,802
72,009
Taken
66,480
36,478
Mitigated
37,811
18,779
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Anthares_star
Hachiman
11,056
5,244
0
4,744
10,771
3,713
98
1,048
9,723
0
60,363
L
12,187
1,571
0
1,579
10,331
3,321
393
2,328
8,003
39,829
0
L
2,235
575
0
284
19,297
11,257
30
3,943
15,354
21,457
0
W
King Arthur
D0ubleOG99
King Arthur
12,372
1,393
0
6,228
16,076
11,442
860
3,901
11,951
234
78,199
W
Izanami
Imatoplol
Izanami
8,582
5,433
0
3,955
15,084
4,546
933
4,459
10,459
0
55,684
W
Arachne
MDCHEFE
Arachne
12,475
9,550
0
4,003
15,664
5,265
1,107
7,263
7,769
0
42,136
W
Jormungandr
Scoring163
Jormungandr
2,945
745
0
1,556
15,215
6,581
50
4,765
10,240
48,073
0
L
9,520
1,489
892
1,244
14,034
14,218
0
3,153
10,881
35,133
0
L
Bakasura
itstuviejaen7
Bakasura
6,804
6,287
0
2,646
12,047
5,302
0
474
11,219
0
58,805
W
Cabrakan
xxSwityxx
Cabrakan
7,833
2,020
0
3,037
9,970
8,644
646
2,474
7,396
33,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,966
Gold Earned
41,596
454
Minions Killed
392
0
Camps Cleared
0
1,756,362
Distance Traveled
1,669,081
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,206
485
97
5
0
328,345
2
L
Nu Wa
8,167
430
70
4
0
301,757
0
L
Ares
6,920
364
38
2
0
302,211
0
W
King Arthur
10,924
575
170
9
0
376,004
3
W
Izanami
9,350
492
91
5
0
308,147
0
W
Arachne
10,669
562
78
4
0
385,353
0
W
Jormungandr
8,271
435
63
3
0
309,514
0
L
Yemoja
8,553
450
58
3
0
339,654
2
L
Bakasura
8,750
461
129
7
0
397,114
1
W
Cabrakan
9,752
513
52
3
0
377,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role