Player Matchup

Arachne
Arachne
BMSxDEAD 5HELL
Arachne
Level 103
God Stats
12W - 6L
1,500 SR
Queue Stats
316W - 316L
1,650 Elo+
Party 2
Jormungandr
Jormungandr
CannibalxRio
Jormungandr
Level 120
God Stats
5W - 5L
1,500 SR
Queue Stats
366W - 388L
1,565 Elo+
Party 2
Vulcan
Vulcan
morbid2thebone
Vulcan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 112
1,500 SR
1,572 Elo+

VS

Team Averages
Level 17
1,355 SR
1,498 Elo+
Cthulhu
Cthulhu
DeadMau37
Cthulhu
Level 8
God Stats
1W - 2L
1,550 SR
Queue Stats
1W - 2L
1,615 Elo+
Party 1
Cerberus
Cerberus
Omegasaur_
Cerberus
Level 39
God Stats
2W - 5L
1,348 SR
Queue Stats
113W - 125L
1,380 Elo+
Solo
Neith
Neith
PrivetLatex
Neith
Level 5
God Stats
0W - 1L
1,168 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 2 / 6
8,796
880
8,973
6,366
3,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
CannibalxRio
Jormungandr
12
3 / 1 / 10
7,873
787
6,561
6,438
2,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 0 / 12
8,224
822
9,173
4,239
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeadMau37
Cthulhu
9
1 / 4 / 2
6,979
698
3,626
11,802
6,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Omegasaur_
Cerberus
9
2 / 5 / 1
6,822
682
5,230
10,573
5,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 8 / 1
5,835
584
2,042
8,418
2,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
17
Kills
3
3
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
W
Jormungandr
CannibalxRio
Jormungandr
3
1
10
8
L
Cthulhu
DeadMau37
Cthulhu
1
4
2
0.5
L
Cerberus
Omegasaur_
Cerberus
2
5
1
0.5
L
0
8
1
0.06
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,707
Damage
10,898
17,043
Taken
30,793
6,689
Mitigated
13,596
6,553
Healing
3,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,973
5,423
393
2,929
6,366
3,299
700
2,611
3,569
6,116
30,177
W
Jormungandr
CannibalxRio
Jormungandr
6,561
1,254
202
1,785
6,438
2,062
1,110
3,679
2,643
33,327
0
L
Cthulhu
DeadMau37
Cthulhu
3,626
319
0
2,053
11,802
6,339
0
6,957
4,705
16,480
0
L
Cerberus
Omegasaur_
Cerberus
5,230
179
0
1,416
10,573
5,036
0
5,758
4,589
14,649
0
L
2,042
969
0
154
8,418
2,221
0
3,197
5,047
0
13,421
W
9,173
2,497
419
825
4,239
1,328
685
2,174
1,895
28,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,893
Gold Earned
19,636
129
Minions Killed
103
0
Camps Cleared
0
527,764
Distance Traveled
531,698
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,796
880
36
4
0
178,060
0
W
Jormungandr
7,873
787
56
6
0
156,740
3
L
Cthulhu
6,979
698
39
4
0
181,754
1
L
Cerberus
6,822
682
29
3
0
186,718
1
L
Neith
5,835
584
35
4
0
163,226
0
W
Vulcan
8,224
822
37
4
0
192,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role