Player Matchup

Skadi
Skadi
CallMeTimon
Skadi
Level 128
God Stats
11W - 4L
1,500 SR
Queue Stats
630W - 588L
1,508 Elo+
Solo
Janus
Janus
EmptyXVI
Janus
Level 87
God Stats
6W - 4L
1,761 SR
Queue Stats
128W - 98L
1,618 Elo+
Party 3
Thor
Thor
MaxTooTheLimit
Thor
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,439 Elo+
Party 2
Ganesha
Ganesha
SnowStorm3827
Ganesha
Level 153
God Stats
4W - 3L
1,301 SR
Queue Stats
207W - 173L
1,647 Elo+
Party 3
Chang'e
Chang'e
SuperTeeds
Chang'e
Level 145
God Stats
1W - 0L
2,098 SR
Queue Stats
11W - 21L
1,439 Elo+
Party 2
Team Averages
Level 127
1,632 SR
1,530 Elo+

VS

Team Averages
Level 116
1,537 SR
1,678 Elo+
Neith
Neith
Exxpect
Neith
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,692 Elo+
Party 1
Thanatos
Thanatos
Kazutõ
Thanatos
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,692 Elo+
Party 1
Olorun
Olorun
Pysiphon
Olorun
Level 126
God Stats
7W - 2L
1,687 SR
Queue Stats
180W - 181L
1,551 Elo+
Solo
Sobek
Sobek
Shukada
Sobek
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,692 Elo+
Party 1
Hun Batz
Hun Batz
apexbestestttt
Hun Batz
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 2
9,510
594
10,011
10,629
3,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
EmptyXVI
Janus
15
5 / 1 / 5
9,537
596
6,140
3,242
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 2
8,617
539
3,522
13,172
4,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
14
1 / 2 / 10
9,002
563
6,251
10,426
6,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
SuperTeeds
Chang'e
15
1 / 3 / 2
9,287
580
8,156
11,913
8,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Exxpect
Neith
13
3 / 5 / 3
8,173
511
9,596
11,059
3,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Kazutõ
Thanatos
12
3 / 5 / 0
7,688
481
3,485
12,088
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Pysiphon
Olorun
18
2 / 0 / 0
10,684
668
4,618
8,241
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Shukada
Sobek
11
2 / 7 / 4
7,762
485
5,788
16,781
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
15
2 / 1 / 1
8,576
536
6,599
9,273
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
18
Kills
12
12
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
3
2
3
W
Janus
EmptyXVI
Janus
5
1
5
7.5
L
Neith
Exxpect
Neith
3
5
3
0.9
L
Thanatos
Kazutõ
Thanatos
3
5
0
0.6
W
3
3
2
1.33
L
Olorun
Pysiphon
Olorun
2
0
0
2
L
Sobek
Shukada
Sobek
2
7
4
0.57
W
Ganesha
1
2
10
3
W
Chang'e
SuperTeeds
Chang'e
1
3
2
0.67
L
Hun Batz
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,080
Damage
30,086
49,382
Taken
57,442
24,031
Mitigated
28,071
17,527
Healing
24,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,011
5,028
0
4,070
10,629
3,576
0
3,149
7,480
0
63,227
W
Janus
EmptyXVI
Janus
6,140
481
0
669
3,242
1,033
0
506
2,736
63,325
0
L
Neith
Exxpect
Neith
9,596
4,420
0
3,717
11,059
3,491
73
4,599
6,397
0
58,128
L
Thanatos
Kazutõ
Thanatos
3,485
780
0
8,218
12,088
4,234
0
2,309
9,641
0
36,548
W
3,522
989
0
4,414
13,172
4,377
0
2,555
10,617
0
52,840
L
Olorun
Pysiphon
Olorun
4,618
2,929
8
6,427
8,241
3,652
558
872
7,299
86,296
0
L
Sobek
Shukada
Sobek
5,788
874
0
3,101
16,781
13,502
0
6,040
10,582
16,825
0
W
Ganesha
6,251
1,080
0
2,591
10,426
6,229
0
1,746
8,680
34,531
0
W
Chang'e
SuperTeeds
Chang'e
8,156
815
71
5,712
11,913
8,816
0
2,450
9,463
57,961
0
L
Hun Batz
6,599
2,661
0
3,056
9,273
3,192
0
5,871
2,976
0
53,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,953
Gold Earned
42,883
513
Minions Killed
525
0
Camps Cleared
0
1,646,941
Distance Traveled
1,492,250
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,510
594
130
8
0
297,586
3
W
Janus
9,537
596
140
9
0
348,828
1
L
Neith
8,173
511
120
8
0
264,002
0
L
Thanatos
7,688
481
78
5
0
320,008
7
W
Thor
8,617
539
101
6
0
332,144
2
L
Olorun
10,684
668
188
12
0
321,501
1
L
Sobek
7,762
485
21
1
0
290,709
3
W
Ganesha
9,002
563
9
1
0
346,144
7
W
Chang'e
9,287
580
133
8
0
322,239
3
L
Hun Batz
8,576
536
118
7
0
296,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role