Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Elijha11232F
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 16L
1,648 Elo+
Party 3
The Morrigan
The Morrigan
ElmozilIa
The Morrigan
Level 123
God Stats
2W - 3L
1,938 SR
Queue Stats
224W - 193L
1,535 Elo+
Party 2
Bellona
Bellona
EpsiIonga
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,695 Elo+
Party 2
Fenrir
Fenrir
GamePharaoh
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 16L
1,820 Elo+
Party 3
Team Averages
Level 58
1,588 SR
1,640 Elo+

VS

Team Averages
Level 97
1,705 SR
1,671 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mercury
Mercury
Mouth2Mouth
Mercury
Level 156
God Stats
19W - 12L
1,686 SR
Queue Stats
132W - 104L
1,777 Elo+
Party 1
Chronos
Chronos
Skadewdlee
Chronos
Level 155
God Stats
11W - 5L
1,833 SR
Queue Stats
38W - 19L
1,824 Elo+
Party 1
Chaac
Chaac
grizzlyshock
Chaac
Level 31
God Stats
8W - 4L
1,898 SR
Queue Stats
24W - 25L
1,615 Elo+
Party 1
Chiron
Chiron
noobzila47
Chiron
Level 26
God Stats
5W - 2L
1,609 SR
Queue Stats
16W - 9L
1,637 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
2 / 5 / 1
5,233
476
3,103
8,608
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 2 / 1
6,471
588
4,812
8,790
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

The Morrigan
ElmozilIa
The Morrigan
9
0 / 5 / 0
5,540
504
2,524
4,969
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
EpsiIonga
Bellona
8
2 / 5 / 0
5,286
481
4,907
7,443
7,151
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
8
0 / 6 / 4
4,619
420
3,004
8,464
3,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 3 / 10
6,494
590
1,848
5,766
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Mouth2Mouth
Mercury
11
3 / 0 / 4
6,639
604
4,451
5,781
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
Skadewdlee
Chronos
13
5 / 0 / 3
7,549
686
3,485
4,174
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 3 / 3
6,742
613
5,584
9,519
8,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chiron
noobzila47
Chiron
13
10 / 1 / 3
7,542
686
11,177
10,830
3,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
23
23
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
5
1
0.5
W
Aphrodite
 
Aphrodite
2
3
10
2.33
L
3
2
1
1.75
L
The Morrigan
ElmozilIa
The Morrigan
0
5
0
0
L
Bellona
EpsiIonga
Bellona
2
5
0
0.4
L
Fenrir
0
6
4
0.33
W
Mercury
Mouth2Mouth
Mercury
3
0
4
5
W
Chronos
Skadewdlee
Chronos
5
0
3
6.5
W
3
3
3
1.5
W
Chiron
noobzila47
Chiron
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,350
Damage
26,545
38,274
Taken
36,070
16,883
Mitigated
18,298
7,017
Healing
18,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,103
1,107
0
2,332
8,608
1,474
0
1,526
7,082
0
21,539
W
Aphrodite
 
Aphrodite
1,848
227
5,046
3,102
5,766
1,617
815
0
5,766
20,544
0
L
4,812
1,162
0
2,004
8,790
2,635
0
488
8,302
0
43,347
L
The Morrigan
ElmozilIa
The Morrigan
2,524
844
0
0
4,969
2,440
0
2,397
2,365
34,153
2,281
L
Bellona
EpsiIonga
Bellona
4,907
2,059
0
588
7,443
7,151
0
673
6,770
1,573
19,110
L
Fenrir
3,004
843
0
2,093
8,464
3,183
0
649
7,815
0
10,531
W
Mercury
Mouth2Mouth
Mercury
4,451
2,231
0
2,090
5,781
3,532
874
71
5,710
4,032
30,789
W
Chronos
Skadewdlee
Chronos
3,485
1,520
0
2,097
4,174
1,289
419
784
3,390
42,032
0
W
5,584
1,184
0
3,991
9,519
8,617
234
333
9,186
2,089
27,030
W
Chiron
noobzila47
Chiron
11,177
5,111
463
2,087
10,830
3,243
1,335
451
10,379
0
40,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,149
Gold Earned
34,966
251
Minions Killed
318
0
Camps Cleared
0
989,811
Distance Traveled
1,082,841
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,233
476
43
4
0
184,480
3
W
Aphrodite
6,494
590
41
4
0
216,209
3
L
Pele
6,471
588
79
7
0
234,156
4
L
The Morrigan
5,540
504
71
6
0
179,658
2
L
Bellona
5,286
481
45
4
0
203,515
1
L
Fenrir
4,619
420
13
1
0
188,002
1
W
Mercury
6,639
604
72
7
0
237,364
1
W
Chronos
7,549
686
81
7
0
215,672
4
W
Chaac
6,742
613
62
6
0
204,754
3
W
Chiron
7,542
686
62
6
0
208,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role