Player Matchup

Bakasura
Bakasura
BigoPig
Bakasura
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Hayleynb41
Neith
Level 8
God Stats
6W - 3L
1,089 SR
Queue Stats
52W - 42L
1,238 Elo+
Solo
Jormungandr
Jormungandr
SuckMyOPness
Jormungandr
Level 29
God Stats
4W - 0L
1,730 SR
Queue Stats
21W - 23L
1,579 Elo+
Solo
Kukulkan
Kukulkan
lukrax
Kukulkan
Level 24
God Stats
11W - 8L
1,500 SR
Queue Stats
73W - 74L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
rickyjvzla
Sun Wukong
Level 13
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 12L
1,558 Elo+
Solo
Team Averages
Level 20
1,507 SR
1,475 Elo+

VS

Team Averages
Level 32
1,594 SR
1,520 Elo+
Thor
Thor
IBozzy
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,712 Elo+
Solo
Janus
Janus
LusciousBallz
Janus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 229L
1,373 Elo+
Party 1
Sylvanus
Sylvanus
SauceConnoisseur
Sylvanus
Level 123
God Stats
5W - 4L
1,831 SR
Queue Stats
169W - 152L
1,530 Elo+
Party 1
Izanami
Izanami
YungClap
Izanami
Level 29
God Stats
19W - 14L
1,639 SR
Queue Stats
125W - 110L
1,487 Elo+
Solo
Odin
Odin
luciferatn
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigoPig
Bakasura
15
11 / 1 / 4
9,272
662
8,717
9,918
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
12
4 / 3 / 5
7,287
521
7,260
8,889
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
SuckMyOPness
Jormungandr
12
4 / 1 / 6
7,632
545
3,855
7,880
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
lukrax
Kukulkan
12
2 / 2 / 6
7,403
529
3,444
3,267
966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
rickyjvzla
Sun Wukong
13
10 / 0 / 2
8,278
591
6,959
6,765
4,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
IBozzy
Thor
8
0 / 9 / 0
5,129
366
1,087
9,708
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 6 / 1
6,699
479
3,847
6,801
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 5 / 3
6,210
444
2,469
10,146
4,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
YungClap
Izanami
10
4 / 3 / 1
6,798
486
7,907
7,238
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 10 / 0
6,003
429
1,438
9,497
4,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
31
Kills
7
7
Deaths
33
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BigoPig
Bakasura
11
1
4
13
W
Neith
4
3
5
2.17
L
Thor
IBozzy
Thor
0
9
0
0
L
2
6
1
0.42
L
1
5
3
0.5
W
Jormungandr
SuckMyOPness
Jormungandr
4
1
6
7
L
Izanami
YungClap
Izanami
4
3
1
1.5
L
0
10
0
0
W
Kukulkan
lukrax
Kukulkan
2
2
6
2.5
W
Sun Wukong
rickyjvzla
Sun Wukong
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,235
Damage
16,748
36,719
Taken
43,390
15,594
Mitigated
16,335
12,057
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BigoPig
Bakasura
8,717
6,022
0
3,081
9,918
3,772
74
1,220
8,516
0
60,849
W
Neith
7,260
4,502
0
4,732
8,889
2,553
3,030
2,005
6,851
0
47,142
L
Thor
IBozzy
Thor
1,087
621
0
384
9,708
2,810
388
1,823
7,604
0
12,435
L
3,847
142
0
220
6,801
1,765
0
1,193
5,208
24,859
0
L
2,469
660
399
2,027
10,146
4,905
473
2,124
7,507
15,566
0
W
Jormungandr
SuckMyOPness
Jormungandr
3,855
595
0
1,093
7,880
3,929
723
470
7,352
18,077
0
L
Izanami
YungClap
Izanami
7,907
6,340
0
1,912
7,238
2,501
675
1,498
5,435
0
35,771
L
1,438
449
0
175
9,497
4,354
324
661
8,200
0
20,798
W
Kukulkan
lukrax
Kukulkan
3,444
263
0
180
3,267
966
313
1,717
1,332
31,191
0
W
Sun Wukong
rickyjvzla
Sun Wukong
6,959
1,724
0
2,971
6,765
4,374
132
462
6,158
0
33,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,872
Gold Earned
30,839
371
Minions Killed
205
0
Camps Cleared
0
1,335,462
Distance Traveled
1,115,751
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,272
662
137
10
0
291,152
4
W
Neith
7,287
521
93
7
0
217,785
2
L
Thor
5,129
366
27
2
0
248,521
0
L
Janus
6,699
479
42
3
0
235,787
0
L
Sylvanus
6,210
444
22
2
0
168,998
0
W
Jormungandr
7,632
545
29
2
0
268,108
2
L
Izanami
6,798
486
67
5
0
222,780
0
L
Odin
6,003
429
47
3
0
239,665
1
W
Kukulkan
7,403
529
53
4
0
271,011
2
W
Sun Wukong
8,278
591
59
4
0
287,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role