Player Matchup

Cthulhu
Cthulhu
IAFF3445
Cthulhu
Level 109
God Stats
10W - 13L
1,579 SR
Queue Stats
268W - 253L
1,636 Elo+
Party 2
Thor
Thor
IvbenJakinov
Thor
Level 85
God Stats
2W - 1L
1,840 SR
Queue Stats
28W - 43L
1,596 Elo+
Party 2
Zeus
Zeus
RROQUE23
Zeus
Level 96
God Stats
2W - 5L
1,730 SR
Queue Stats
129W - 129L
1,519 Elo+
Solo
King Arthur
King Arthur
iceupkeefer666
King Arthur
Level 83
God Stats
9W - 9L
1,598 SR
Queue Stats
103W - 93L
1,604 Elo+
Party 2
Hachiman
Hachiman
skippyho
Hachiman
Level 120
God Stats
7W - 20L
1,442 SR
Queue Stats
142W - 143L
1,511 Elo+
Solo
Team Averages
Level 99
1,638 SR
1,573 Elo+

VS

Team Averages
Level 113
1,558 SR
1,522 Elo+
Cerberus
Cerberus
FatDonutCat
Cerberus
Level 104
God Stats
9W - 10L
1,512 SR
Queue Stats
57W - 64L
1,555 Elo+
Solo
Raijin
Raijin
Kodamah
Raijin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 55L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MrReverent
Tsukuyomi
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 18L
1,556 Elo+
Party 3
Ullr
Ullr
Oh Sinyester
Ullr
Level 115
God Stats
5W - 9L
1,650 SR
Queue Stats
198W - 171L
1,464 Elo+
Party 1
Achilles
Achilles
OmashuPriest
Achilles
Level 119
God Stats
7W - 0L
1,627 SR
Queue Stats
25W - 18L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IAFF3445
Cthulhu
11
2 / 4 / 1
7,720
515
9,974
13,668
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 1
6,917
461
2,339
9,552
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
11
0 / 6 / 0
6,783
452
6,024
8,094
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
iceupkeefer666
King Arthur
13
3 / 4 / 1
7,970
531
7,662
12,105
4,517
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
skippyho
Hachiman
12
0 / 3 / 0
6,956
464
3,680
8,020
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FatDonutCat
Cerberus
14
5 / 3 / 2
8,292
553
7,045
11,675
10,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Kodamah
Raijin
15
8 / 1 / 6
9,201
613
8,469
8,835
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
MrReverent
Tsukuyomi
14
2 / 1 / 9
7,918
528
6,736
10,544
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 0 / 3
8,506
567
7,303
7,277
2,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
OmashuPriest
Achilles
11
1 / 1 / 8
6,443
430
4,915
8,945
4,275
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
6
Kills
21
21
Deaths
6
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FatDonutCat
Cerberus
5
3
2
2
L
Cthulhu
IAFF3445
Cthulhu
2
4
1
0.63
L
1
4
1
0.38
W
Raijin
Kodamah
Raijin
8
1
6
11
W
Tsukuyomi
MrReverent
Tsukuyomi
2
1
9
6.5
W
5
0
3
6.5
W
Achilles
OmashuPriest
Achilles
1
1
8
5
L
Zeus
0
6
0
0
L
King Arthur
iceupkeefer666
King Arthur
3
4
1
0.88
L
Hachiman
skippyho
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,679
Damage
34,468
51,439
Taken
47,276
19,890
Mitigated
24,315
11,672
Healing
18,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FatDonutCat
Cerberus
7,045
325
0
4,870
11,675
10,739
0
856
10,819
40,842
0
L
Cthulhu
IAFF3445
Cthulhu
9,974
1,231
85
2,788
13,668
8,251
46
3,597
9,852
30,259
0
L
2,339
232
0
2,909
9,552
2,985
0
2,547
6,826
0
35,017
W
Raijin
Kodamah
Raijin
8,469
876
0
2,525
8,835
3,281
0
5,649
3,186
62,578
0
W
Tsukuyomi
MrReverent
Tsukuyomi
6,736
1,613
0
4,017
10,544
3,481
0
2,999
7,545
0
50,852
W
7,303
3,387
0
3,392
7,277
2,539
0
1,765
5,512
0
59,658
W
Achilles
OmashuPriest
Achilles
4,915
1,197
517
3,001
8,945
4,275
278
4,729
4,216
0
16,858
L
Zeus
6,024
403
0
785
8,094
2,187
0
2,011
5,967
45,808
0
L
King Arthur
iceupkeefer666
King Arthur
7,662
1,468
0
1,774
12,105
4,517
46
5,046
6,543
0
43,626
L
Hachiman
skippyho
Hachiman
3,680
1,424
0
3,331
8,020
1,950
810
1,151
6,737
0
41,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,346
Gold Earned
40,360
358
Minions Killed
461
0
Camps Cleared
0
1,290,528
Distance Traveled
1,465,118
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,292
553
104
7
0
279,539
0
L
Cthulhu
7,720
515
51
3
0
277,785
3
L
Thor
6,917
461
68
5
0
272,562
4
W
Raijin
9,201
613
136
9
0
286,642
1
W
Tsukuyomi
7,918
528
91
6
0
322,418
6
W
Ullr
8,506
567
110
7
0
281,007
0
W
Achilles
6,443
430
20
1
0
295,512
4
L
Zeus
6,783
452
76
5
0
225,672
6
L
King Arthur
7,970
531
85
6
0
267,466
5
L
Hachiman
6,956
464
78
5
0
247,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role