Player Matchup

Danzaburou
Danzaburou
Asurvivor101
Danzaburou
Level 142
God Stats
23W - 9L
1,767 SR
Queue Stats
167W - 143L
1,799 Elo+
Party 1
Janus
Janus
Bolderan
Janus
Level 122
God Stats
4W - 1L
1,638 SR
Queue Stats
41W - 45L
1,797 Elo+
Solo
Geb
Geb
Shiawasee
Geb
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Thycow27
Achilles
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 92L
1,381 Elo+
Solo
Anubis
Anubis
irnewb
Anubis
Level 128
God Stats
22W - 8L
1,973 SR
Queue Stats
26W - 15L
1,821 Elo+
Party 1
Team Averages
Level 132
1,676 SR
1,660 Elo+

VS

Team Averages
Level 139
1,506 SR
1,418 Elo+
Agni
Agni
M1dogs
Agni
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
PegasusCommand
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
PioSpike
Neith
Level 143
God Stats
0W - 2L
1,715 SR
Queue Stats
89W - 71L
1,276 Elo+
Party 2
Erlang Shen
Erlang Shen
PumpkinBat72
Erlang Shen
Level 155
God Stats
1W - 2L
1,282 SR
Queue Stats
181W - 184L
1,538 Elo+
Solo
Khepri
Khepri
slippy
Khepri
Level 160
God Stats
2W - 4L
1,532 SR
Queue Stats
59W - 55L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asurvivor101
Danzaburou
15
2 / 1 / 9
9,106
759
7,747
5,959
3,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Bolderan
Janus
17
4 / 0 / 7
9,799
817
10,199
3,262
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 9
8,788
732
4,617
12,222
11,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Thycow27
Achilles
15
3 / 0 / 8
8,730
728
7,841
12,647
13,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
irnewb
Anubis
18
7 / 1 / 7
10,785
899
11,595
8,577
4,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
M1dogs
Agni
15
0 / 3 / 2
7,962
664
8,436
6,829
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 2
7,451
621
4,899
8,496
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
PioSpike
Neith
14
1 / 4 / 2
8,049
671
6,639
7,288
2,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
PumpkinBat72
Erlang Shen
13
2 / 3 / 0
7,636
636
4,395
12,327
8,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
slippy
Khepri
14
1 / 2 / 2
7,755
646
5,259
11,991
6,445
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
17
Kills
4
4
Deaths
17
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Asurvivor101
Danzaburou
2
1
9
6.5
W
Janus
Bolderan
Janus
4
0
7
7.5
L
Agni
M1dogs
Agni
0
3
2
0.33
L
0
5
2
0.2
L
Neith
PioSpike
Neith
1
4
2
0.5
L
Erlang Shen
PumpkinBat72
Erlang Shen
2
3
0
0.67
W
1
2
9
2.75
W
Achilles
Thycow27
Achilles
3
0
8
7
W
Anubis
irnewb
Anubis
7
1
7
10.5
L
Khepri
slippy
Khepri
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,999
Damage
29,628
42,667
Taken
46,931
33,767
Mitigated
23,755
12,698
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Asurvivor101
Danzaburou
7,747
2,859
0
1,528
5,959
3,105
1,777
2,193
3,640
0
25,118
W
Janus
Bolderan
Janus
10,199
440
0
420
3,262
1,033
523
1,108
2,090
35,341
0
L
Agni
M1dogs
Agni
8,436
690
0
500
6,829
2,435
0
3,482
3,271
40,242
0
L
4,899
1,180
0
250
8,496
3,854
1
4,438
3,989
705
19,852
L
Neith
PioSpike
Neith
6,639
3,199
0
1,397
7,288
2,562
0
3,134
4,096
0
39,504
L
Erlang Shen
PumpkinBat72
Erlang Shen
4,395
1,654
0
2,074
12,327
8,459
0
7,550
4,631
702
10,545
W
4,617
470
0
2,532
12,222
11,141
67
3,692
8,484
16,508
0
W
Achilles
Thycow27
Achilles
7,841
2,013
0
2,082
12,647
13,971
613
3,990
8,460
0
26,314
W
Anubis
irnewb
Anubis
11,595
791
387
5,749
8,577
4,517
938
2,817
5,660
57,871
0
L
Khepri
slippy
Khepri
5,259
125
799
1,331
11,991
6,445
0
7,623
4,192
14,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,208
Gold Earned
38,853
322
Minions Killed
276
11
Camps Cleared
7
1,222,294
Distance Traveled
1,181,282
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,106
759
50
4
1
249,870
2
W
Janus
9,799
817
88
7
1
264,289
3
L
Agni
7,962
664
108
9
1
218,080
1
L
Loki
7,451
621
44
4
5
249,007
2
L
Neith
8,049
671
90
8
1
217,528
1
L
Erlang Shen
7,636
636
15
1
0
229,833
3
W
Geb
8,788
732
34
3
2
240,859
0
W
Achilles
8,730
728
42
4
1
251,238
3
W
Anubis
10,785
899
108
9
6
216,038
3
L
Khepri
7,755
646
19
2
0
266,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role