Player Matchup

Arachne
Arachne
Caustiks
Arachne
Level 120
God Stats
10W - 3L
1,846 SR
Queue Stats
188W - 148L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
DJSandlo
Baron Samedi
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
156W - 134L
1,309 Elo+
Party 1
Hercules
Hercules
Dylannnznznzn
Hercules
Level 60
God Stats
6W - 4L
1,459 SR
Queue Stats
13W - 12L
1,309 Elo+
Party 1
Anubis
Anubis
RaveScope
Anubis
Level 104
God Stats
5W - 2L
1,715 SR
Queue Stats
43W - 31L
1,422 Elo+
Party 1
Heimdallr
Heimdallr
YouCantGunkMe
Heimdallr
Level 69
God Stats
9W - 4L
1,621 SR
Queue Stats
111W - 96L
1,507 Elo+
Party 1
Team Averages
Level 92
1,628 SR
1,413 Elo+

VS

Team Averages
Level 73
1,473 SR
1,372 Elo+
Skadi
Skadi
Edyhh
Skadi
Level 89
God Stats
14W - 19L
1,534 SR
Queue Stats
394W - 417L
1,385 Elo+
Party 2
Baron Samedi
Baron Samedi
LingeringShadow1
Baron Samedi
Level 51
God Stats
102W - 109L
1,336 SR
Queue Stats
523W - 691L
1,303 Elo+
Solo
Cthulhu
Cthulhu
PlayboiJosiah
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 363L
1,276 Elo+
Solo
Cu Chulainn
Cu Chulainn
TulkasValar
Cu Chulainn
Level 104
God Stats
17W - 15L
1,495 SR
Queue Stats
425W - 400L
1,394 Elo+
Solo
Hou Yi
Hou Yi
rRafahh
Hou Yi
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 83L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Caustiks
Arachne
16
10 / 1 / 6
9,705
607
9,200
9,273
6,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
DJSandlo
Baron Samedi
13
4 / 1 / 3
7,943
496
8,466
9,242
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Dylannnznznzn
Hercules
12
2 / 1 / 6
7,048
441
5,439
11,279
4,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
RaveScope
Anubis
14
5 / 3 / 9
8,898
556
9,298
11,646
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
YouCantGunkMe
Heimdallr
12
6 / 2 / 7
7,728
483
8,664
11,510
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Edyhh
Skadi
12
1 / 6 / 2
7,210
451
7,195
10,975
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LingeringShadow1
Baron Samedi
11
2 / 7 / 2
7,121
445
5,952
9,438
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
11
1 / 4 / 5
7,200
450
7,556
10,631
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
TulkasValar
Cu Chulainn
13
1 / 5 / 0
8,152
510
5,426
14,392
10,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
rRafahh
Hou Yi
12
3 / 5 / 2
7,378
461
5,987
9,303
2,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
27
Kills
8
8
Deaths
27
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
Caustiks
Arachne
10
1
6
13
W
Baron Samedi
DJSandlo
Baron Samedi
4
1
3
5.5
W
Hercules
Dylannnznznzn
Hercules
2
1
6
5
L
Skadi
Edyhh
Skadi
1
6
2
0.33
L
Baron Samedi
LingeringShadow1
Baron Samedi
2
7
2
0.43
L
Cthulhu
1
4
5
0.88
W
Anubis
RaveScope
Anubis
5
3
9
3.17
L
Cu Chulainn
TulkasValar
Cu Chulainn
1
5
0
0.2
W
Heimdallr
YouCantGunkMe
Heimdallr
6
2
7
4.75
L
Hou Yi
rRafahh
Hou Yi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,067
Damage
32,116
52,950
Taken
54,739
26,540
Mitigated
27,262
24,913
Healing
9,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Caustiks
Arachne
9,200
6,412
0
2,546
9,273
6,557
389
946
8,263
11,311
56,301
W
Baron Samedi
DJSandlo
Baron Samedi
8,466
834
876
4,632
9,242
5,994
740
318
8,886
43,207
0
W
Hercules
Dylannnznznzn
Hercules
5,439
2,534
99
5,750
11,279
4,725
0
4,888
6,271
0
18,680
L
Skadi
Edyhh
Skadi
7,195
3,402
0
560
10,975
2,827
0
3,241
7,532
0
47,819
L
Baron Samedi
LingeringShadow1
Baron Samedi
5,952
243
480
1,238
9,438
4,611
520
3,811
5,344
29,091
0
L
Cthulhu
7,556
488
199
2,271
10,631
6,186
0
2,154
8,409
27,125
0
W
Anubis
RaveScope
Anubis
9,298
277
0
5,322
11,646
5,235
1,196
3,532
7,860
50,397
0
L
Cu Chulainn
TulkasValar
Cu Chulainn
5,426
708
0
3,136
14,392
10,972
665
5,751
8,147
3,169
44,107
W
Heimdallr
YouCantGunkMe
Heimdallr
8,664
2,533
1,125
4,563
11,510
4,029
737
3,351
8,039
0
35,565
L
Hou Yi
rRafahh
Hou Yi
5,987
3,331
0
1,200
9,303
2,666
599
2,215
6,993
0
22,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,322
Gold Earned
37,061
351
Minions Killed
323
0
Camps Cleared
0
1,438,984
Distance Traveled
1,468,616
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,705
607
90
6
0
320,665
1
W
Baron Samedi
7,943
496
68
4
0
249,221
2
W
Hercules
7,048
441
27
2
0
344,197
1
L
Skadi
7,210
451
87
5
0
267,457
5
L
Baron Samedi
7,121
445
52
3
0
290,653
2
L
Cthulhu
7,200
450
37
2
0
360,189
4
W
Anubis
8,898
556
109
7
0
248,582
0
L
Cu Chulainn
8,152
510
104
7
0
287,550
6
W
Heimdallr
7,728
483
57
4
0
276,319
5
L
Hou Yi
7,378
461
43
3
0
262,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role