Player Matchup

Cu Chulainn
Cu Chulainn
Dunemarcher
Cu Chulainn
Level 59
God Stats
1W - 5L
1,306 SR
Queue Stats
29W - 32L
1,493 Elo+
Party 2
Nox
Nox
SimpIyValid
Nox
Level 28
God Stats
0W - 1L
1,285 SR
Queue Stats
24W - 27L
1,464 Elo+
Party 2
Ymir
Ymir
TheAcelIIIlIlIlI
Ymir
Level 23
God Stats
16W - 22L
1,467 SR
Queue Stats
20W - 25L
1,516 Elo+
Party 3
Danzaburou
Danzaburou
TheMooselIlIlIlI
Danzaburou
Level 103
God Stats
38W - 28L
1,601 SR
Queue Stats
306W - 283L
1,486 Elo+
Party 3
Arachne
Arachne
iAFt3RSHoCK
Arachne
Level 121
God Stats
0W - 2L
1,275 SR
Queue Stats
32W - 34L
1,488 Elo+
Party 2
Team Averages
Level 67
1,387 SR
1,489 Elo+

VS

Team Averages
Level 56
1,537 SR
1,478 Elo+
Bellona
Bellona
 
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nemesis
Nemesis
CivilMeister
Nemesis
Level 59
God Stats
15W - 15L
1,500 SR
Queue Stats
247W - 231L
1,409 Elo+
Party 1
Skadi
Skadi
GeekMagic
Skadi
Level 41
God Stats
29W - 40L
1,500 SR
Queue Stats
107W - 129L
1,457 Elo+
Party 1
Ra
Ra
Roaming-Monkey
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 201L
1,403 Elo+
Party 1
Ganesha
Ganesha
dreyeight
Ganesha
Level 18
God Stats
1W - 0L
1,686 SR
Queue Stats
25W - 15L
1,620 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dunemarcher
Cu Chulainn
16
3 / 5 / 3
9,508
475
16,427
15,975
13,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 7 / 3
7,535
377
3,774
11,906
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 7
8,305
415
7,066
16,685
15,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
TheMooselIlIlIlI
Danzaburou
14
2 / 5 / 3
8,533
427
9,895
13,358
5,146
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
iAFt3RSHoCK
Arachne
17
7 / 5 / 0
10,620
531
7,186
13,821
8,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
11 / 1 / 7
12,465
623
17,591
17,502
22,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
CivilMeister
Nemesis
17
4 / 2 / 12
10,717
536
12,048
13,433
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
GeekMagic
Skadi
14
3 / 5 / 6
8,839
442
10,116
14,528
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 1 / 6
8,983
449
5,335
8,004
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ganesha
dreyeight
Ganesha
17
4 / 3 / 8
10,668
533
11,861
13,548
7,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
12
Kills
27
27
Deaths
12
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
11
1
7
14.5
W
Nemesis
CivilMeister
Nemesis
4
2
12
5
L
Cu Chulainn
Dunemarcher
Cu Chulainn
3
5
3
0.9
W
Skadi
GeekMagic
Skadi
3
5
6
1.2
W
5
1
6
8
L
0
7
3
0.21
L
0
5
7
0.7
L
Danzaburou
TheMooselIlIlIlI
Danzaburou
2
5
3
0.7
W
Ganesha
dreyeight
Ganesha
4
3
8
2.67
L
Arachne
iAFt3RSHoCK
Arachne
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,348
Damage
56,951
71,745
Taken
67,015
46,723
Mitigated
44,990
14,946
Healing
26,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
17,591
6,094
0
9,269
17,502
22,352
1,137
3,341
14,101
0
89,655
W
Nemesis
CivilMeister
Nemesis
12,048
3,859
0
4,684
13,433
6,322
319
2,841
10,460
0
68,750
L
Cu Chulainn
Dunemarcher
Cu Chulainn
16,427
1,832
0
1,507
15,975
13,704
0
2,226
13,749
9,896
51,860
W
Skadi
GeekMagic
Skadi
10,116
4,401
950
3,223
14,528
4,921
1,283
3,241
11,287
0
44,166
W
5,335
262
3,017
3,928
8,004
3,966
513
3,150
4,814
29,240
0
L
3,774
806
0
2,128
11,906
4,390
0
2,864
9,042
20,800
0
L
7,066
540
0
3,506
16,685
15,069
0
3,828
12,857
28,804
0
L
Danzaburou
TheMooselIlIlIlI
Danzaburou
9,895
2,565
0
4,209
13,358
5,146
0
3,546
9,812
0
53,607
W
Ganesha
dreyeight
Ganesha
11,861
451
0
1,000
13,548
7,429
0
1,883
11,555
79,159
0
L
Arachne
iAFt3RSHoCK
Arachne
7,186
3,691
0
3,596
13,821
8,414
28
4,732
9,089
8,439
47,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,501
Gold Earned
51,672
367
Minions Killed
550
0
Camps Cleared
0
1,688,151
Distance Traveled
1,889,981
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,465
623
177
9
0
390,051
3
W
Nemesis
10,717
536
125
6
0
457,069
0
L
Cu Chulainn
9,508
475
98
5
0
356,352
1
W
Skadi
8,839
442
79
4
0
314,752
1
W
Ra
8,983
449
64
3
0
362,218
0
L
Nox
7,535
377
40
2
0
313,820
2
L
Ymir
8,305
415
38
2
0
326,079
2
L
Danzaburou
8,533
427
97
5
0
319,885
1
W
Ganesha
10,668
533
105
5
0
365,891
2
L
Arachne
10,620
531
94
5
0
372,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role