Player Matchup

Thoth
Thoth
Gold III
Off-2-Oblivion
Thoth
Gold III
Level 137
God Stats
1W - 3L
1,501 SR
Queue Stats
34W - 19L
1,782 MMR
Party 2
Achilles
Achilles
Gold III
X_x-Massica-x_X
Achilles
Gold III
Level 117
God Stats
2W - 2L
1,362 SR
Queue Stats
30W - 17L
1,782 MMR
Party 2
Neith
Neith
Gold I
xXBoB ZXx
Neith
Gold I
Level 160
God Stats
2W - 2L
1,512 SR
Queue Stats
70W - 73L
1,727 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,458 SR
1,764 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 99
1,445 SR
1,805 MMR
Sobek
Sobek
Platinum II
Team27
Sobek
Platinum II
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 21L
2,067 MMR
Party 1
Bellona
Bellona
Gold V
TheFabIe
Bellona
Gold V
Level 109
God Stats
3W - 3L
1,319 SR
Queue Stats
37W - 18L
1,634 MMR
Party 1
Chang'e
Chang'e
Gold IV
hipbluedog
Chang'e
Gold IV
Level 85
God Stats
14W - 11L
1,514 SR
Queue Stats
126W - 153L
1,714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 2
14,296
596
22,463
10,736
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
16
3 / 5 / 5
13,876
578
10,529
32,363
48,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
xXBoB ZXx
Neith
17
3 / 8 / 2
13,928
580
15,488
16,139
6,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeSetScyllaPersephoneGuan Yu

VS

Bans
CthulhuAmaterasuDanzaburouErlang ShenCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Team27
Sobek
18
4 / 2 / 11
16,290
679
12,084
23,314
26,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
TheFabIe
Bellona
17
6 / 6 / 10
14,923
622
18,930
26,841
25,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
hipbluedog
Chang'e
20
7 / 2 / 9
15,761
657
21,178
19,305
6,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
10
Kills
17
17
Deaths
10
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Sobek
Team27
Sobek
4
2
11
4.75
W
Bellona
TheFabIe
Bellona
6
6
10
1.83
L
Achilles
3
5
5
1.1
W
Chang'e
hipbluedog
Chang'e
7
2
9
5.75
L
Neith
xXBoB ZXx
Neith
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,480
Damage
52,192
59,238
Taken
69,460
59,100
Mitigated
58,692
15,359
Healing
37,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,463
290
0
2,385
10,736
4,636
301
4,796
5,940
90,772
0
W
Sobek
Team27
Sobek
12,084
1,007
0
8,898
23,314
26,858
634
6,939
15,202
71,653
0
W
Bellona
TheFabIe
Bellona
18,930
7,891
0
4,419
26,841
25,184
1,764
8,428
17,823
6,885
83,977
L
Achilles
10,529
3,032
0
10,585
32,363
48,286
0
20,929
11,434
0
32,732
W
Chang'e
hipbluedog
Chang'e
21,178
469
10,802
13,291
19,305
6,650
651
5,997
12,881
107,424
0
L
Neith
xXBoB ZXx
Neith
15,488
7,024
0
2,389
16,139
6,178
1,664
8,199
7,940
0
76,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,100
Gold Earned
46,974
274
Minions Killed
301
0
Camps Cleared
0
1,205,864
Distance Traveled
1,437,890
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
14,296
596
101
4
0
427,136
6
W
Sobek
16,290
679
69
3
0
504,987
10
W
Bellona
14,923
622
86
4
0
447,557
2
L
Achilles
13,876
578
38
2
0
399,460
4
W
Chang'e
15,761
657
146
6
0
485,346
7
L
Neith
13,928
580
135
6
0
379,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role