Player Matchup

Cthulhu
Cthulhu
JULES_SIX
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Solrrack0223
Fenrir
Level 6
God Stats
2W - 1L
1,244 SR
Queue Stats
2W - 1L
1,316 Elo+
Party 1
Aphrodite
Aphrodite
Unholy OwO
Aphrodite
Level 23
God Stats
41W - 34L
1,616 SR
Queue Stats
251W - 245L
1,516 Elo+
Party 2
Discordia
Discordia
UnholyWhims
Discordia
Level 30
God Stats
7W - 4L
1,741 SR
Queue Stats
247W - 275L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
juanyjose15
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,316 Elo+
Party 1
Team Averages
Level 14
1,520 SR
1,430 Elo+

VS

Team Averages
Level 16
1,445 SR
1,371 Elo+
Ymir
Ymir
Djwells00
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,300 Elo+
Solo
Cthulhu
Cthulhu
GBO-of-WARS
Cthulhu
Level 3
God Stats
1W - 3L
1,227 SR
Queue Stats
1W - 4L
1,251 Elo+
Party 3
Neith
Neith
MC-Frizzank
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,408 Elo+
Party 3
Ra
Ra
RAG3xxNIGHTMARE
Ra
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 113L
1,435 Elo+
Party 4
Pele
Pele
RAG3xxV3NOM
Pele
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 51L
1,461 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JULES_SIX
Cthulhu
20
1 / 2 / 25
13,028
931
17,467
19,381
22,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
20
13 / 4 / 16
14,702
1,050
30,253
17,175
8,618
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Unholy OwO
Aphrodite
20
10 / 1 / 20
15,330
1,095
19,174
19,419
17,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
UnholyWhims
Discordia
20
9 / 0 / 19
14,414
1,030
41,654
17,234
7,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
juanyjose15
Kukulkan
19
4 / 7 / 13
13,360
954
16,467
16,399
8,245
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
4 / 4 / 6
13,909
994
11,102
28,985
42,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
GBO-of-WARS
Cthulhu
18
2 / 8 / 7
12,119
866
17,330
35,638
20,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
2 / 1 / 9
12,322
880
12,811
13,708
6,130
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 11 / 4
13,328
952
22,945
25,978
12,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 13 / 5
11,367
812
15,829
26,140
11,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
45
37
Kills
14
14
Deaths
37
93
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ymir
4
4
6
1.75
L
Cthulhu
GBO-of-WARS
Cthulhu
2
8
7
0.69
W
Cthulhu
JULES_SIX
Cthulhu
1
2
25
6.75
L
2
1
9
6.5
L
5
11
4
0.64
L
1
13
5
0.27
W
Fenrir
13
4
16
5.25
W
Aphrodite
Unholy OwO
Aphrodite
10
1
20
20
W
Discordia
UnholyWhims
Discordia
9
0
19
18.5
W
Kukulkan
juanyjose15
Kukulkan
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,015
Damage
80,017
89,608
Taken
130,449
64,137
Mitigated
93,174
41,633
Healing
22,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
11,102
1,840
0
1,455
28,985
42,227
0
20,584
8,180
24,028
0
L
Cthulhu
GBO-of-WARS
Cthulhu
17,330
1,543
521
4,455
35,638
20,414
0
27,783
7,578
34,584
0
W
Cthulhu
JULES_SIX
Cthulhu
17,467
1,530
0
1,043
19,381
22,531
0
10,518
8,863
38,394
0
L
12,811
3,774
0
2,670
13,708
6,130
0
11,756
1,852
0
22,320
L
22,945
1,586
5,260
5,609
25,978
12,654
0
19,627
6,101
67,102
0
L
15,829
4,266
0
2,099
26,140
11,749
0
13,943
11,976
0
29,286
W
Fenrir
30,253
16,187
0
3,905
17,175
8,618
0
7,753
9,422
0
44,342
W
Aphrodite
Unholy OwO
Aphrodite
19,174
1,776
15,588
14,151
19,419
17,635
0
10,941
8,478
42,376
0
W
Discordia
UnholyWhims
Discordia
41,654
3,100
1,159
5,067
17,234
7,108
0
10,436
6,798
71,741
0
W
Kukulkan
juanyjose15
Kukulkan
16,467
4,413
0
720
16,399
8,245
0
11,729
4,670
37,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,834
Gold Earned
63,045
244
Minions Killed
238
5
Camps Cleared
3
1,253,238
Distance Traveled
1,254,670
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,909
994
43
3
0
237,012
0
L
Cthulhu
12,119
866
48
3
2
259,856
0
W
Cthulhu
13,028
931
31
2
0
292,319
1
L
Neith
12,322
880
15
1
0
241,927
0
L
Ra
13,328
952
121
9
0
248,893
0
L
Pele
11,367
812
11
1
1
266,982
0
W
Fenrir
14,702
1,050
38
3
2
265,580
0
W
Aphrodite
15,330
1,095
58
4
2
249,297
0
W
Discordia
14,414
1,030
66
5
0
272,701
0
W
Kukulkan
13,360
954
51
4
1
173,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role