Player Matchup

Danzaburou
Danzaburou
Fenrirthatgamez
Danzaburou
Level 69
God Stats
5W - 12L
1,237 SR
Queue Stats
159W - 195L
1,489 Elo+
Party 1
Chang'e
Chang'e
Peanutcrime
Chang'e
Level 89
God Stats
2W - 4L
1,534 SR
Queue Stats
398W - 498L
1,614 Elo+
Solo
Guan Yu
Guan Yu
Throne Wolves
Guan Yu
Level 67
God Stats
3W - 6L
1,266 SR
Queue Stats
189W - 230L
1,505 Elo+
Party 1
Team Averages
Level 75
1,346 SR
1,536 Elo+

VS

Team Averages
Level 125
1,430 SR
1,621 Elo+
Skadi
Skadi
AKraftiPenguin
Skadi
Level 116
God Stats
0W - 3L
1,301 SR
Queue Stats
97W - 119L
1,622 Elo+
Party 2
Bakasura
Bakasura
XLostF8X
Bakasura
Level 128
God Stats
5W - 26L
1,189 SR
Queue Stats
138W - 169L
1,628 Elo+
Party 2
Janus
Janus
joelbarber-pr
Janus
Level 130
God Stats
45W - 37L
1,800 SR
Queue Stats
60W - 58L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fenrirthatgamez
Danzaburou
11
3 / 2 / 6
7,784
778
5,821
5,907
1,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Peanutcrime
Chang'e
11
1 / 2 / 9
7,192
719
3,311
6,429
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
11
6 / 1 / 4
8,566
857
4,686
7,856
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
6,914
691
4,312
5,599
1,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
XLostF8X
Bakasura
9
2 / 4 / 2
6,978
698
4,904
7,632
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 2 / 3
7,018
702
6,733
3,476
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
10
Kills
5
5
Deaths
10
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Danzaburou
Fenrirthatgamez
Danzaburou
3
2
6
3
W
Chang'e
Peanutcrime
Chang'e
1
2
9
2.75
W
Guan Yu
6
1
4
8
L
Bakasura
XLostF8X
Bakasura
2
4
2
0.75
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,818
Damage
15,949
20,192
Taken
16,707
9,048
Mitigated
5,172
9,081
Healing
1,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,312
1,910
0
0
5,599
1,681
255
455
5,134
0
19,152
W
Danzaburou
Fenrirthatgamez
Danzaburou
5,821
2,022
0
1,532
5,907
1,857
1,072
2,250
3,476
0
27,370
W
Chang'e
Peanutcrime
Chang'e
3,311
420
1,828
2,041
6,429
1,851
504
1,749
4,347
23,950
0
W
Guan Yu
4,686
685
1,400
2,280
7,856
5,340
32
2,308
5,350
0
20,184
L
Bakasura
XLostF8X
Bakasura
4,904
3,801
0
754
7,632
2,683
0
2,279
5,211
0
23,822
L
6,733
324
0
400
3,476
808
44
464
3,004
26,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,542
Gold Earned
20,910
128
Minions Killed
127
0
Camps Cleared
0
571,980
Distance Traveled
517,920
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,914
691
29
3
0
145,143
3
W
Danzaburou
7,784
778
42
4
0
176,494
2
W
Chang'e
7,192
719
52
5
0
182,964
0
W
Guan Yu
8,566
857
34
3
0
212,522
3
L
Bakasura
6,978
698
36
4
0
197,766
0
L
Janus
7,018
702
62
6
0
175,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role