Player Matchup

Medusa
Medusa
AbyssalCheshire
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 56L
1,797 Elo+
Party 1
Amaterasu
Amaterasu
ShinjiR9
Amaterasu
Level 18
God Stats
1W - 0L
1,616 SR
Queue Stats
28W - 40L
1,223 Elo+
Party 3
Anubis
Anubis
SlaughterOtterTV
Anubis
Level 141
God Stats
2W - 0L
1,725 SR
Queue Stats
35W - 52L
1,679 Elo+
Party 1
Nemesis
Nemesis
UnblestShinji
Nemesis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 128L
1,495 Elo+
Party 3
Vulcan
Vulcan
o0XmikeX0o
Vulcan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,223 Elo+
Party 3
Team Averages
Level 100
1,568 SR
1,483 Elo+

VS

Team Averages
Level 106
1,460 SR
1,504 Elo+
Bastet
Bastet
MentalBiGuy
Bastet
Level 83
God Stats
1W - 2L
1,300 SR
Queue Stats
7W - 9L
1,757 Elo+
Solo
Hachiman
Hachiman
Supreme Dragon9
Hachiman
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chronos
Chronos
Vitalshadou
Chronos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
littlepenguinx3
Tyr
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,487 Elo+
Party 2
Ymir
Ymir
milusama
Ymir
Level 106
God Stats
8W - 6L
1,500 SR
Queue Stats
159W - 168L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 5
9,859
657
6,063
10,402
5,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
ShinjiR9
Amaterasu
14
0 / 0 / 7
8,556
570
3,413
8,435
4,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
3 / 0 / 6
10,830
722
6,563
7,726
3,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
17
3 / 2 / 9
10,474
698
9,858
13,490
6,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
o0XmikeX0o
Vulcan
19
5 / 1 / 4
11,470
765
19,967
7,235
2,923
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
0 / 1 / 2
7,788
519
2,449
3,228
935
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
16
1 / 6 / 3
9,201
613
10,133
13,338
7,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
Vitalshadou
Chronos
18
3 / 0 / 4
10,332
689
10,609
11,016
4,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 4 / 1
9,252
617
8,672
15,873
13,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
18
1 / 2 / 2
9,640
643
5,087
14,179
14,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
13
Kills
8
8
Deaths
13
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
5
5
0.9
L
Bastet
0
1
2
1
W
Amaterasu
ShinjiR9
Amaterasu
0
0
7
3.5
W
3
0
6
6
L
Hachiman
1
6
3
0.42
W
Nemesis
3
2
9
3.75
L
Chronos
Vitalshadou
Chronos
3
0
4
5
L
3
4
1
0.88
L
Ymir
1
2
2
1
W
Vulcan
o0XmikeX0o
Vulcan
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,864
Damage
36,950
47,288
Taken
57,634
22,747
Mitigated
40,699
7,924
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,063
2,666
0
1,448
10,402
5,845
385
4,253
5,973
1,726
28,058
L
Bastet
2,449
321
0
323
3,228
935
0
1,069
2,159
0
13,814
W
Amaterasu
ShinjiR9
Amaterasu
3,413
596
0
2,191
8,435
4,054
279
1,910
6,447
0
8,219
W
6,563
78
0
2,647
7,726
3,179
560
4,154
2,626
41,450
0
L
Hachiman
10,133
4,011
255
3,045
13,338
7,036
132
6,806
6,532
2,108
36,406
W
Nemesis
9,858
3,665
0
1,138
13,490
6,746
1,469
3,257
10,113
0
33,534
L
Chronos
Vitalshadou
Chronos
10,609
2,299
0
4,906
11,016
4,965
0
5,382
5,634
44,863
0
L
8,672
643
0
740
15,873
13,437
0
5,877
9,996
0
24,371
L
Ymir
5,087
317
641
1,067
14,179
14,326
0
7,878
6,301
37,294
0
W
Vulcan
o0XmikeX0o
Vulcan
19,967
6,267
0
500
7,235
2,923
483
2,511
4,628
59,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,189
Gold Earned
46,213
328
Minions Killed
335
8
Camps Cleared
6
1,362,181
Distance Traveled
1,128,378
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,859
657
54
4
3
234,906
1
L
Bastet
7,788
519
32
2
3
101,625
0
W
Amaterasu
8,556
570
8
1
0
289,375
0
W
Anubis
10,830
722
94
6
1
263,845
2
L
Hachiman
9,201
613
76
5
1
198,170
0
W
Nemesis
10,474
698
66
4
4
281,803
1
L
Chronos
10,332
689
93
6
1
305,204
1
L
Tyr
9,252
617
43
3
0
261,946
2
L
Ymir
9,640
643
91
6
1
261,433
4
W
Vulcan
11,470
765
106
7
0
292,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role