Player Matchup

Merlin
Merlin
Arcora69
Merlin
Level 27
God Stats
5W - 7L
1,802 SR
Queue Stats
110W - 104L
1,535 Elo+
Party 1
Zhong Kui
Zhong Kui
GDKxKraKKle
Zhong Kui
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
163W - 148L
1,676 Elo+
Solo
Erlang Shen
Erlang Shen
LieutenantFate
Erlang Shen
Level 28
God Stats
13W - 2L
1,878 SR
Queue Stats
393W - 373L
1,670 Elo+
Solo
Danzaburou
Danzaburou
McFloridaMan
Danzaburou
Level 28
God Stats
3W - 1L
1,903 SR
Queue Stats
91W - 84L
1,551 Elo+
Party 1
Thor
Thor
TerroristaGang
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,960 Elo+
Solo
Team Averages
Level 25
1,717 SR
1,678 Elo+

VS

Team Averages
Level 18
1,578 SR
1,748 Elo+
Neith
Neith
BadGamrDad
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,809 Elo+
Solo
Fenrir
Fenrir
Bóruto
Fenrir
Level 25
God Stats
19W - 10L
1,820 SR
Queue Stats
48W - 24L
1,817 Elo+
Solo
Cerberus
Cerberus
DrGreenThumb1
Cerberus
Level 29
God Stats
6W - 8L
1,759 SR
Queue Stats
70W - 61L
1,829 Elo+
Solo
Kukulkan
Kukulkan
MaestroOscuroxl
Kukulkan
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
42W - 44L
1,676 Elo+
Solo
Sylvanus
Sylvanus
NaCl-i
Sylvanus
Level 29
God Stats
8W - 10L
1,309 SR
Queue Stats
659W - 624L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arcora69
Merlin
10
4 / 4 / 4
6,151
615
5,698
4,673
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
GDKxKraKKle
Zhong Kui
13
6 / 0 / 0
7,077
708
7,021
7,340
5,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
LieutenantFate
Erlang Shen
9
3 / 2 / 5
5,746
575
5,382
6,708
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
McFloridaMan
Danzaburou
12
6 / 0 / 1
7,023
702
5,011
2,684
1,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 0 / 4
6,006
601
4,035
5,900
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
0 / 5 / 1
4,055
406
1,135
4,911
690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Bóruto
Fenrir
7
2 / 4 / 0
4,921
492
3,435
8,657
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
DrGreenThumb1
Cerberus
7
2 / 3 / 2
5,041
504
4,105
10,128
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
10
2 / 5 / 3
5,966
597
3,345
5,322
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
NaCl-i
Sylvanus
8
0 / 4 / 0
4,438
444
2,171
7,044
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
21
Kills
6
6
Deaths
21
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
Arcora69
Merlin
4
4
4
1.5
L
Neith
0
5
1
0.1
L
Fenrir
Bóruto
Fenrir
2
4
0
0.5
L
Cerberus
DrGreenThumb1
Cerberus
2
3
2
1
W
Zhong Kui
GDKxKraKKle
Zhong Kui
6
0
0
6
W
Erlang Shen
LieutenantFate
Erlang Shen
3
2
5
2.75
L
Kukulkan
2
5
3
0.7
W
Danzaburou
McFloridaMan
Danzaburou
6
0
1
6.5
L
Sylvanus
NaCl-i
Sylvanus
0
4
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,147
Damage
14,191
27,305
Taken
36,062
14,131
Mitigated
13,869
10,629
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Arcora69
Merlin
5,698
394
0
250
4,673
1,248
0
2,554
2,119
23,804
0
L
Neith
1,135
434
0
635
4,911
690
0
216
4,671
0
9,882
L
Fenrir
Bóruto
Fenrir
3,435
1,032
60
3,064
8,657
2,681
0
3,067
5,490
0
17,669
L
Cerberus
DrGreenThumb1
Cerberus
4,105
359
0
2,234
10,128
5,437
0
2,246
7,696
17,540
0
W
Zhong Kui
GDKxKraKKle
Zhong Kui
7,021
1,198
0
6,221
7,340
5,716
384
2,408
4,932
39,341
0
W
Erlang Shen
LieutenantFate
Erlang Shen
5,382
2,830
0
1,333
6,708
4,068
0
3,209
3,499
4,640
18,413
L
Kukulkan
3,345
126
0
250
5,322
1,504
0
2,244
2,930
34,081
0
W
Danzaburou
McFloridaMan
Danzaburou
5,011
1,852
0
968
2,684
1,438
2,264
563
2,121
2,612
33,991
L
Sylvanus
NaCl-i
Sylvanus
2,171
1,049
0
1,740
7,044
3,557
0
5,451
1,556
21,042
0
W
4,035
1,371
0
1,857
5,900
1,661
0
887
5,013
0
30,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,003
Gold Earned
24,421
296
Minions Killed
194
0
Camps Cleared
0
911,245
Distance Traveled
874,710
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,151
615
52
5
0
181,781
0
L
Neith
4,055
406
18
2
0
142,300
0
L
Fenrir
4,921
492
38
4
0
186,415
0
L
Cerberus
5,041
504
24
2
0
193,895
4
W
Zhong Kui
7,077
708
79
8
0
152,892
4
W
Erlang Shen
5,746
575
32
3
0
205,957
4
L
Kukulkan
5,966
597
76
8
0
185,849
4
W
Danzaburou
7,023
702
75
8
0
188,843
1
L
Sylvanus
4,438
444
38
4
0
166,251
2
W
Thor
6,006
601
58
6
0
181,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role