Player Matchup

Aphrodite
Aphrodite
Platinum IV
BritneyFearsz
Aphrodite
Platinum IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold II
Ganyü
Persephone
Gold II
Level 67
God Stats
3W - 2L
1,799 SR
Queue Stats
79W - 47L
1,809 MMR
Party 1
Mercury
Mercury
Gold V
RoséXD
Mercury
Gold V
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 113L
1,673 MMR
Party 1
Danzaburou
Danzaburou
Gold I
Rαymond
Danzaburou
Gold I
Level 160
God Stats
15W - 18L
1,814 SR
Queue Stats
519W - 492L
1,748 MMR
Solo
Da Ji
Da Ji
Platinum V
SpinUpSpinDown
Da Ji
Platinum V
Level 129
God Stats
3W - 5L
1,505 SR
Queue Stats
264W - 248L
1,754 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 100
1,624 SR
1,697 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,716 SR
1,652 MMR
Sobek
Sobek
Gold II
ItsMonkeyTime
Sobek
Gold II
Level 89
God Stats
1W - 8L
1,637 SR
Queue Stats
40W - 42L
1,745 MMR
Solo
Scylla
Scylla
Gold I
Maxplexity
Scylla
Gold I
Level 156
God Stats
17W - 13L
1,947 SR
Queue Stats
188W - 174L
1,765 MMR
Solo
Cupid
Cupid
Gold I
Prismätic
Cupid
Gold I
Level 147
God Stats
4W - 3L
1,779 SR
Queue Stats
85W - 100L
1,739 MMR
Solo
Ravana
Ravana
Silver II
TheCɵɵk
Ravana
Silver II
Level 160
God Stats
5W - 2L
1,718 SR
Queue Stats
98W - 78L
1,509 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum II
downinit
Tsukuyomi
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BritneyFearsz
Aphrodite
20
3 / 2 / 7
13,266
603
9,619
18,109
8,192
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
Ganyü
Persephone
20
11 / 2 / 5
14,371
653
19,611
9,508
4,094
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
RoséXD
Mercury
19
10 / 4 / 7
12,729
579
13,670
22,757
15,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Rαymond
Danzaburou
19
4 / 4 / 10
14,460
657
14,019
20,942
8,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 5 / 8
12,541
570
10,460
13,764
9,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
Nu WaSetJanusErlang ShenCu Chulainn

VS

Bans
ApolloNemesisYemojaHun BatzYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 11
9,873
449
7,220
22,350
21,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Maxplexity
Scylla
18
4 / 3 / 4
11,223
510
5,221
11,182
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
15
3 / 10 / 0
9,982
454
7,501
18,817
6,140
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
TheCɵɵk
Ravana
17
6 / 9 / 5
11,087
504
11,712
17,682
8,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
downinit
Tsukuyomi
18
1 / 4 / 4
11,100
505
12,845
15,845
16,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
41
33
Kills
17
17
Deaths
33
37
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BritneyFearsz
Aphrodite
3
2
7
3.25
W
Persephone
Ganyü
Persephone
11
2
5
6.75
L
3
7
11
1.21
L
Scylla
Maxplexity
Scylla
4
3
4
2
L
Cupid
3
10
0
0.3
W
Mercury
RoséXD
Mercury
10
4
7
3.38
W
Danzaburou
Rαymond
Danzaburou
4
4
10
2.25
W
5
5
8
1.8
L
Ravana
TheCɵɵk
Ravana
6
9
5
0.94
L
Tsukuyomi
downinit
Tsukuyomi
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,379
Damage
44,499
85,080
Taken
85,876
46,406
Mitigated
56,641
42,619
Healing
20,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BritneyFearsz
Aphrodite
9,619
755
8,160
14,608
18,109
8,192
932
1,766
15,760
95,972
0
W
Persephone
Ganyü
Persephone
19,611
1,042
300
3,920
9,508
4,094
1,050
1,932
7,487
109,737
0
L
7,220
518
0
6,470
22,350
21,072
0
8,268
13,884
19,875
0
L
Scylla
Maxplexity
Scylla
5,221
475
103
2,394
11,182
4,444
0
4,556
6,516
81,712
0
L
Cupid
7,501
4,406
285
4,470
18,817
6,140
115
5,024
13,741
0
54,152
W
Mercury
RoséXD
Mercury
13,670
8,798
0
5,048
22,757
15,457
1,324
4,581
18,041
10,150
62,014
W
Danzaburou
Rαymond
Danzaburou
14,019
6,906
0
8,759
20,942
8,873
3,168
3,363
17,510
0
108,596
W
10,460
2,997
0
1,824
13,764
9,790
522
1,838
11,855
5,046
73,835
L
Ravana
TheCɵɵk
Ravana
11,712
3,379
0
2,002
17,682
8,631
0
6,048
11,423
0
67,500
L
Tsukuyomi
downinit
Tsukuyomi
12,845
1,992
0
5,116
15,845
16,354
0
5,992
9,778
0
84,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,367
Gold Earned
53,265
702
Minions Killed
580
0
Camps Cleared
0
2,197,982
Distance Traveled
2,017,013
35
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,266
603
180
8
0
412,177
5
W
Persephone
14,371
653
175
8
0
468,893
8
L
Sobek
9,873
449
20
1
0
424,163
7
L
Scylla
11,223
510
179
8
0
414,296
10
L
Cupid
9,982
454
96
4
0
344,234
5
W
Mercury
12,729
579
64
3
0
490,750
8
W
Danzaburou
14,460
657
173
8
0
372,652
6
W
Da Ji
12,541
570
110
5
0
453,510
8
L
Ravana
11,087
504
119
5
0
412,941
3
L
Tsukuyomi
11,100
505
166
8
0
421,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role