Player Matchup

Hun Batz
Hun Batz
GS_Lucasssj3
Hun Batz
Level 66
God Stats
4W - 2L
1,699 SR
Queue Stats
123W - 137L
1,495 Elo+
Solo
Artemis
Artemis
Lyvain_Zaiat
Artemis
Level 116
God Stats
3W - 5L
1,481 SR
Queue Stats
59W - 55L
1,447 Elo+
Party 2
Hera
Hera
Ms_Miracle-
Hera
Level 92
God Stats
0W - 2L
1,362 SR
Queue Stats
51W - 55L
1,457 Elo+
Party 2
Ganesha
Ganesha
SirMustard
Ganesha
Level 72
God Stats
7W - 7L
1,593 SR
Queue Stats
70W - 67L
1,463 Elo+
Party 2
Amaterasu
Amaterasu
tragicfm
Amaterasu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,487 Elo+
Solo
Team Averages
Level 93
1,527 SR
1,470 Elo+

VS

Team Averages
Level 108
1,467 SR
1,509 Elo+
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DRE-KAHNMK
Raijin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,604 Elo+
Party 1
Heimdallr
Heimdallr
Lordun2u
Heimdallr
Level 125
God Stats
5W - 8L
1,396 SR
Queue Stats
296W - 358L
1,453 Elo+
Party 1
Ullr
Ullr
ROLL-SMOKE-HIGH
Ullr
Level 123
God Stats
2W - 3L
1,448 SR
Queue Stats
119W - 123L
1,578 Elo+
Solo
Camazotz
Camazotz
Reece 034
Camazotz
Level 59
God Stats
7W - 5L
1,492 SR
Queue Stats
54W - 72L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GS_Lucasssj3
Hun Batz
10
1 / 1 / 1
5,401
600
2,865
6,880
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Lyvain_Zaiat
Artemis
8
2 / 1 / 1
4,884
543
4,177
3,625
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 0
4,731
526
1,655
4,329
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
SirMustard
Ganesha
7
0 / 3 / 2
4,662
518
2,084
6,975
2,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
tragicfm
Amaterasu
3
0 / 2 / 0
3,513
390
864
2,054
1,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
1 / 1 / 4
4,955
551
2,442
5,322
2,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
DRE-KAHNMK
Raijin
10
4 / 1 / 2
5,997
666
3,818
4,337
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Lordun2u
Heimdallr
8
1 / 1 / 3
4,812
535
2,079
4,672
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 1 / 0
4,985
554
1,836
3,826
1,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Reece 034
Camazotz
9
3 / 0 / 4
5,608
623
4,187
4,905
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
10
10
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
4
3
W
Raijin
DRE-KAHNMK
Raijin
4
1
2
5
L
Hun Batz
GS_Lucasssj3
Hun Batz
1
1
1
1.5
W
Heimdallr
Lordun2u
Heimdallr
1
1
3
2.5
L
Artemis
Lyvain_Zaiat
Artemis
2
1
1
2.5
L
1
3
0
0.33
W
1
1
0
1
W
Camazotz
Reece 034
Camazotz
3
0
4
5
L
Ganesha
SirMustard
Ganesha
0
3
2
0.33
L
Amaterasu
tragicfm
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,645
Damage
14,362
23,863
Taken
23,062
7,825
Mitigated
8,587
8,146
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,442
147
0
2,505
5,322
2,271
0
950
4,348
13,124
0
W
Raijin
DRE-KAHNMK
Raijin
3,818
551
0
125
4,337
1,291
380
854
3,349
28,113
0
L
Hun Batz
GS_Lucasssj3
Hun Batz
2,865
997
0
2,385
6,880
2,077
0
1,196
5,684
0
30,518
W
Heimdallr
Lordun2u
Heimdallr
2,079
1,032
99
1,552
4,672
1,333
664
605
4,067
0
18,320
L
Artemis
Lyvain_Zaiat
Artemis
4,177
1,249
222
1,200
3,625
905
100
891
2,731
0
15,809
L
1,655
273
171
1,094
4,329
1,145
0
1,256
3,073
24,752
0
W
1,836
1,415
0
1,219
3,826
1,114
830
0
3,776
0
18,939
W
Camazotz
Reece 034
Camazotz
4,187
1,146
258
3,153
4,905
2,578
527
1,149
3,711
3,604
21,777
L
Ganesha
SirMustard
Ganesha
2,084
152
222
2,344
6,975
2,637
0
3,028
3,947
11,032
0
L
Amaterasu
tragicfm
Amaterasu
864
425
0
508
2,054
1,061
0
46
2,008
0
2,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,191
Gold Earned
26,357
178
Minions Killed
195
0
Camps Cleared
0
738,119
Distance Traveled
845,985
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,955
551
18
2
0
175,920
3
W
Raijin
5,997
666
52
6
0
164,219
0
L
Hun Batz
5,401
600
79
9
0
182,063
2
W
Heimdallr
4,812
535
38
4
0
163,470
0
L
Artemis
4,884
543
47
5
0
177,575
1
L
Hera
4,731
526
41
5
0
153,692
3
W
Ullr
4,985
554
46
5
0
130,630
0
W
Camazotz
5,608
623
41
5
0
211,746
0
L
Ganesha
4,662
518
6
1
0
165,107
2
L
Amaterasu
3,513
390
5
1
0
59,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role