Player Matchup

Chang'e
Chang'e
MartinBursts
Chang'e
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 66L
1,682 Elo+
Party 2
Hun Batz
Hun Batz
Soul9115
Hun Batz
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 176L
1,584 Elo+
Party 2
Odin
Odin
unstoppableuriel
Odin
Level 15
God Stats
10W - 9L
1,627 SR
Queue Stats
60W - 49L
1,639 Elo+
Party 2
Team Averages
Level 85
1,542 SR
1,635 Elo+

VS

Team Averages
Level 24
1,601 SR
1,513 Elo+
Nox
Nox
Aîdenna
Nox
Level 28
God Stats
41W - 31L
1,553 SR
Queue Stats
279W - 284L
1,366 Elo+
Party 1
Sun Wukong
Sun Wukong
Wölfrick
Sun Wukong
Level 28
God Stats
4W - 3L
1,959 SR
Queue Stats
321W - 323L
1,385 Elo+
Party 1
Da Ji
Da Ji
oAkame-_-
Da Ji
Level 15
God Stats
1W - 5L
1,291 SR
Queue Stats
310W - 153L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MartinBursts
Chang'e
16
7 / 5 / 5
12,251
721
15,634
15,023
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Soul9115
Hun Batz
14
2 / 3 / 9
10,843
638
7,404
11,081
3,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 0 / 9
11,019
648
5,541
9,435
8,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
9,588
564
4,333
9,355
4,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Wölfrick
Sun Wukong
14
2 / 4 / 4
10,687
629
8,450
15,898
14,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
oAkame-_-
Da Ji
14
6 / 3 / 2
11,249
662
11,555
15,263
7,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
12
Kills
8
8
Deaths
12
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Chang'e
MartinBursts
Chang'e
7
5
5
1.9
W
Hun Batz
Soul9115
Hun Batz
2
3
9
2.17
L
Sun Wukong
Wölfrick
Sun Wukong
2
4
4
1
L
Da Ji
oAkame-_-
Da Ji
6
3
2
2.33
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,579
Damage
24,338
35,539
Taken
40,516
16,445
Mitigated
26,479
10,385
Healing
3,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,333
392
608
1,607
9,355
4,077
0
4,855
4,500
31,940
0
W
Chang'e
MartinBursts
Chang'e
15,634
1,271
2,628
6,591
15,023
4,465
900
800
13,923
84,608
0
W
Hun Batz
Soul9115
Hun Batz
7,404
1,525
0
730
11,081
3,578
1,157
1,712
9,269
0
39,514
L
Sun Wukong
Wölfrick
Sun Wukong
8,450
1,766
0
1,172
15,898
14,812
0
6,187
9,711
0
35,380
L
Da Ji
oAkame-_-
Da Ji
11,555
1,622
0
396
15,263
7,590
0
4,761
10,502
0
49,823
W
5,541
1,702
0
436
9,435
8,402
494
1,923
7,362
0
29,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,113
Gold Earned
31,524
205
Minions Killed
156
0
Camps Cleared
0
990,754
Distance Traveled
869,694
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,588
564
51
3
0
278,705
1
W
Chang'e
12,251
721
106
6
0
311,526
4
W
Hun Batz
10,843
638
57
3
0
336,462
0
L
Sun Wukong
10,687
629
35
2
0
303,425
4
L
Da Ji
11,249
662
70
4
0
287,564
3
W
Odin
11,019
648
42
2
0
342,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role